rodent321
03-24-2011, 06:41 AM
NEED CRYSIS2 CFG EXAMPLE AND SET UP HELP FOR GAMESERVERS.COM SERVER.
please any clues.
zeroy
03-24-2011, 07:24 AM
NEED CRYSIS2 CFG EXAMPLE AND SET UP HELP FOR GAMESERVERS.COM SERVER.
please any clues.
Did you try posting same request on GS forums? Im pretty sure they will have default CFG to pass on.
rodent321
03-24-2011, 11:52 PM
cheers ill try there support token.
SightUp
03-27-2011, 03:59 AM
This belongs in /LevelRotation.xml.
<levelRotation name="Custom"> <!-- name can be 'Custom' or one of the inbuilt ones - 'TIA', 'TIA_A', 'IA', 'ASSAULT', 'CTF', 'CRASH', 'EXTRACTION', 'ONSLAUGHT' -->
<ServerInfo>
<Details name="tG2|Ranked|All Gametypes/Maps" motd="Interested in a clan? tG2 is recruiting. Don't forget to add this server to your favorites!" imageUrl="http://i697.photobucket.com/albums/vv338/SightUp/GetAttachment-1-1.png" />
<Variant name="Standard"> <!-- Can be: 'Standard', 'BeginnersPlayground', 'Pro', 'Solo', 'Vanilla', 'Showdown', 'SpecialForces', 'SingleLife', 'FastRounds' or 'Custom' - If custom, need to define list of options as shown below -->
<Option setting="g_maxHealthMultiplier 1.0" /> <!--Multiplyer (default=1.0) -->
<Option setting="g_mpRegenerationRate 1" /> <!-- 0=slow, 1=normal, 2=fast (default=1) -->
<Option setting="g_friendlyfireratio 0.0" /> <!-- fraction of damage dealt to friendlies - can go negative to deal damage back to the person firing (default=0.0) -->
<Option setting="hud_radarTypeMP 1" /> <!-- 0=off, 1=normal, 2=always on (default=1) -->
<Option setting="g_mpHeadshotsOnly 0" /> <!-- 0=off, 1=only headshots (default=0) -->
<Option setting="g_allowCustomLoadouts 1" /> <!-- 0=no custom loadouts, 1=allow loadout (default=1) -->
<Option setting="g_allowSuitPerks 1" /> <!-- 0=no suit perks, 1=allow suit perks (default=1) -->
<Option setting="g_allowTeamPerks 1" /> <!-- 0=no team perks, 1=allow team perks (default=1) -->
<Option setting="hud_dogtagsEnable 1" /> <!-- 0=disable dogtags, 1=enable dogtags (default=1) -->
<Option setting="g_allowFatalityBonus 1" /> <!-- 0=disable fatality bonus,1=allow fatality bonus (default=1) -->
<Option setting="g_autoAssignTeams 1" /> <!-- 0=allow users to pick their team, 1=auto assign teams (default=1) -->
<Option setting="g_modevarivar_proHud 0" /> <!-- 0=use normal hud, 1=use pro hud (default=0) -->
<Option setting="g_modevarivar_disableNanosuit 0" /> <!-- 0=use suit, 1=disable suit (default=0) -->
<Option setting="g_modevarivar_disableKillCam 0" /> <!-- 0=allow killcam, 1=disable killcam (default=0) -->
<Option setting="g_modevarivar_disableSpectatorCam 0" /> <!-- 0=allow spectator camera, 1=disable spectator camera (default=0) -->
<Option setting="g_allowExplosives 1" /> <!-- 0=disable explosives,1=allow explosives (default=1) -->
<Option setting="g_forceWeapon -1" /> <!-- -1=allow all weapons, otherwise this is the index of the weapon that all players will be given (default=-1) -->
<Option setting="gl_time 45.0" /> <!-- Time spent in the lobby between games (default=45.0) -->
<Option setting="g_gameRules_startTimerLength 15.0" /> <!-- Time from first player loading to the game starting (default=15.0) -->
<Option setting="g_minplayerlimit 4" /> <!-- Number of required players for a game to start (default=4) -->
</Variant>
</ServerInfo>
<level name="Wars/cw2_alien_vessel" gameRules="Assault" />
<level name="Wars/cw2_downtown" gameRules="Extraction" />
<level name="Wars/cw2_church" gameRules="CaptureTheFlag" />
<level name="Wars/cw2_cxp_liberty" gameRules="Assault" />
<level name="Wars/cw2_alien_vessel" gameRules="CrashSite" />
<level name="Wars/cw2_terminal" gameRules="TeamInstantAction" />
<level name="Wars/cw2_alien_vessel_small" gameRules="CrashSite" />
<level name="Wars/cw2_rooftop_gardens" gameRules="TeamInstantAction" />
<level name="Wars/cw2_church" gameRules="CrashSite" />
<level name="Wars/cw2_pier" gameRules="TeamInstantAction" />
<level name="Wars/cw2_alien_vessel" gameRules="CaptureTheFlag" />
<level name="Wars/cw2_city_hall" gameRules="CrashSite" />
<level name="Wars/cw2_church" gameRules="Assault" />
<level name="Wars/cw2_alien_vessel" gameRules="Extraction" />
<level name="Wars/cw2_lighthouse" gameRules="TeamInstantAction" />
<level name="Wars/cw2_cxp_liberty_mil" gameRules="CrashSite" />
<level name="Wars/cw2_downtown" gameRules="TeamInstantAction" />
<level name="Wars/cw2_cxp_liberty_statue" gameRules="CrashSite" />
<level name="Wars/cw2_alien_vessel_small" gameRules="CaptureTheFlag" />
<level name="Wars/cw2_cxp_liberty_statue" gameRules="TeamInstantAction" />
<level name="Wars/cw2_alien_vessel_small" gameRules="Extraction" />
<level name="Wars/cw2_downtown" gameRules="CrashSite" />
<level name="Wars/cw2_alien_vessel_small" gameRules="Assault" />
<level name="Wars/cw2_pier" gameRules="Assault" />
<level name="Wars/cw2_cxp_liberty_mil" gameRules="TeamInstantAction" />
<level name="Wars/cw2_lighthouse" gameRules="CrashSite" />
<level name="Wars/cw2_city_hall" gameRules="CaptureTheFlag" />
<level name="Wars/cw2_collided_buildings" gameRules="TeamInstantAction" />
<level name="Wars/cw2_pier" gameRules="CrashSite" />
<level name="Wars/cw2_church" gameRules="Extraction" />
<level name="Wars/cw2_lighthouse" gameRules="CaptureTheFlag" />
<level name="Wars/cw2_city_hall" gameRules="TeamInstantAction" />
<level name="Wars/cw2_cxp_liberty" gameRules="Extraction" />
<level name="Wars/cw2_rooftop_gardens" gameRules="CrashSite" />
<level name="Wars/cw2_church" gameRules="TeamInstantAction" />
<level name="Wars/cw2_pier" gameRules="Extraction" />
<level name="Wars/cw2_cxp_liberty" gameRules="CaptureTheFlag" />
<level name="Wars/cw2_alien_vessel" gameRules="TeamInstantAction" />
<level name="Wars/cw2_downtown" gameRules="Assault" />
<level name="Wars/cw2_alien_vessel_small" gameRules="TeamInstantAction" />
</levelRotation>
vBulletin® v3.8.7, Copyright ©2000-2012, vBulletin Solutions, Inc.