View Full Version : Map Rotaion?

03-03-2010, 06:03 AM
I'm in the tricky situation of having a server but unable to test or play due to being in the UK and the release date is a few days away.

I'm confused about the maplist and game types. Dose the map name dictate the game mode?

Can the game modes/maps be mixed in the same list?

I read about different game mods having different player numbers, how does this affect the map rotation? Can you mix and match?

I would like a good mix of maps and modes, We are less interested DM and TMD but I'm not sure if these modes in the traditional sense exist in this game.

03-03-2010, 06:06 AM
Fragcast has a good initial run down on the server particulars here:


Right now only one game mode at a time so no mixing that I am aware of.

03-03-2010, 06:31 AM
I hope they get the mixed mode sorted out, I can understand why you wouldn't want to mix modes that would affect server size. I do think that is a shame that there are game modes that affect server size.

03-03-2010, 08:43 AM
Yeah, only one gametype in the maprotation.txt is allowed. However, with the BC2 Command Control utility, you can switch it from your desktop and reorder the maps pretty easily. I did it last night right as a conquest map was ending and it went to the rush maps seamlessly.

03-04-2010, 05:57 PM
Does anyone know which maps are 16P only yet?

03-05-2010, 10:01 AM
Squad Rush maxes at 16.

However, you can setup a 16 slot conquest or rush server.

03-05-2010, 06:00 PM
i use the bfbcc tool. have a 24 man conquest server. it shows appropriate maps in current map list. but it doesnt seem that maps rotate. any ideas?

03-06-2010, 06:55 AM
They don't rotate if no one is playing. If they drop off during play it resets back to the beginning of that same map.