UnDead
04-19-2004, 03:19 AM
Because I asked the question; "Is there a way to turn off 5 sec respawn in HQ?
Having some time to look at the HQ scripting I have added variables/cvars scripting to the HQ.gsc to allow making changes to the way HQ runs easier.
Download this mod by clicking here:CLICK HERE (http://home.comcast.net/~ray1942/zzzz_HQ_Update.pk3)
Below are a list of cvars that will work,(least they should all work, but I don't know what they all do) if this pk3 file zzzz_hq_Update.pk3 is placed in your Call of Duty/Main directory on your gaming server. Be sure you don't have other HQ affecting mods in as this may override them or be overridden by them.
Now I still don't know why IW didn't include them. It took me 15 min to do? Some of these require map_restart for them to work.
You can add the below settings to your server config file.
//Radio Neutral Time
set scr_hq_RadioNeutralTime "8"
//Radio Capture Time
set scr_hq_RadioCaptureTime "10"
//Radio Spawn Delay
set scr_hq_RadioSpawnDelay "30"
//Radio Radius
set scr_hq_radioradius "120"
//Wave Time - Amount of time till next wave of players to spawn. Default is 45.
set scr_hq_wavetime "45"
//Respawn Grace Time - Amount of time a player dieing can respawn after spawning.
set scr_hq_respawngracetime "5"
//Radio Max Hold
set scr_hq_RadioMaxHold "6"
//Times Captured
set scr_hq_timesCaptured "0"
//Z Radio Radius - Distance players must be from a radio to capture/neutralize it
set scr_hq_zradioradius "50"
Having some time to look at the HQ scripting I have added variables/cvars scripting to the HQ.gsc to allow making changes to the way HQ runs easier.
Download this mod by clicking here:CLICK HERE (http://home.comcast.net/~ray1942/zzzz_HQ_Update.pk3)
Below are a list of cvars that will work,(least they should all work, but I don't know what they all do) if this pk3 file zzzz_hq_Update.pk3 is placed in your Call of Duty/Main directory on your gaming server. Be sure you don't have other HQ affecting mods in as this may override them or be overridden by them.
Now I still don't know why IW didn't include them. It took me 15 min to do? Some of these require map_restart for them to work.
You can add the below settings to your server config file.
//Radio Neutral Time
set scr_hq_RadioNeutralTime "8"
//Radio Capture Time
set scr_hq_RadioCaptureTime "10"
//Radio Spawn Delay
set scr_hq_RadioSpawnDelay "30"
//Radio Radius
set scr_hq_radioradius "120"
//Wave Time - Amount of time till next wave of players to spawn. Default is 45.
set scr_hq_wavetime "45"
//Respawn Grace Time - Amount of time a player dieing can respawn after spawning.
set scr_hq_respawngracetime "5"
//Radio Max Hold
set scr_hq_RadioMaxHold "6"
//Times Captured
set scr_hq_timesCaptured "0"
//Z Radio Radius - Distance players must be from a radio to capture/neutralize it
set scr_hq_zradioradius "50"