sphinx175
04-13-2004, 09:25 AM
With the announcement of the 1.4 patch with Punkbuster support (FINALLY) I wanted to bring my server back online. However, I haven't run it since the game first came out but took it down shortly after discovering the developers were, at the time, being non-commital about Punkbuster.
Anyway, I just wanted to poll other admins and see what maps/gametypes seemed to be the most popular and also allow other admins to critique my old server config in case things might need to be changed or new game variables have been added since the game first came out. Thanks
-Sphinx
serversetup.cfg:
set dedicated "2"
set sv_pure "1"
set sv_hostname " ^2|^0R^2| ^1CoD"
set sv_maxclients "32"
set sv_maxRate "15000"
set sv_maxPing "600"
set sv_minPing "0"
set sv_fps "20"
set sv_privateclients "4"
set com_zonemegs "32"
set com_soundmegs "32"
set sv_cheats "0"
seta g_gametype "tdm" //gametype: bel, dm, re, sd, tdm
seta scr_motd "Welcome to ^2|^0R^2| ^1FF is ON."
//setnet_ip //IP to listen on for multihomed servers
//set net_port 28960 port to listen on
//General Game Default Description
seta scr_allow_bar "1" //0 - disable weapon 1 - enable weapon
seta scr_allow_bren "1"
seta scr_allow_enfield "1"
seta scr_allow_fg42 "1"
seta scr_allow_kar98k "1"
seta scr_allow_kar98ksniper "1"
seta scr_allow_m1carbine "1"
seta scr_allow_m1garand "1"
seta scr_allow_mp40 "1"
seta scr_allow_mp44 "1"
seta scr_allow_nagant "1"
seta scr_allow_nagantsniper "1"
seta scr_allow_panzerfaust "1"
seta scr_allow_ppsh "1"
seta scr_allow_springfield "1"
seta scr_allow_sten "1"
seta scr_allow_thompson "1"
seta scr_allow_vote "0" //Allow call voting
seta scr_drawfriend "1" //Draws a team icon over teammates
seta scr_forcerespawn "0" //Force respawning - DM & TDM
seta scr_friendlyfire "2" //0 - off 1 - on 2 - reflect damage
//Behind Enemy Lines Default Description
seta scr_bel_alivepointtime "10" //Number of seconds to get a point for staying alive as allied
seta scr_bel_scorelimit "50" //Map score limit
seta scr_bel_timelimit "20" //Map time limit, in minutes - 0 to 1440
seta
//Deathmatch Default Description
seta scr_dm_scorelimit "50" //Map score limit
seta scr_dm_timelimit "20" //Map time limit - 0 to 1440, in minutes
//Retrieval Default Description
seta scr_re_graceperiod "45" //Time at round start where spawning and weapon choosing is still allowed, 0 - 60 in seconds
seta scr_re_roundlength "6" //Map round length in minutes
seta scr_re_roundlimit "0" //Max Number of round wins per map
seta scr_re_scorelimit "8" //Map score limit
seta scr_re_showcarrier "0" //Show the objective carrier on compass
seta scr_re_timelimit "20" //Map time limit, in minutes - 0 to 1440
//Search and Destroy Default Description
seta scr_sd_graceperiod "30" //Time at round start where spawning and weapon choosing is still allowed, 0 - 60 seconds
seta scr_sd_roundlength "6" //round length
seta scr_sd_roundlimit "0" //Max Number of round wins per map
seta scr_sd_scorelimit "8" //Map team score limit per map
seta scr_sd_timelimit "5" //Map time limit, in minutes - 0 to 1440
//Team Deathmatch Default Description
seta scr_tdm_scorelimit "80" //Map score limit
seta scr_tdm_timelimit "20"
exec maps.cfg
----maps.cfg----
seta sv_MaprotationCurrent ""
seta sv_mapRotation "gametype tdm map mp_brecourt map mp_carentan map mp_dawnville map mp_depot map mp_harbor map mp_hurtgen mp_pavlov map mp_powcamp map mp_railyard map mp_rocket map mp_ship map mp_chateau gametype re map mp_brecourt map mp_carentan map mp_dawnville map mp_depot map mp_harbor map mp_hurtgen map mp_pavlov map mp_powcamp map mp_railyard map mp_rocket map mp_ship map mp_chateau gametype bel map mp_brecourt map mp_carentan map mp_dawnville map mp_depot map mp_harbor map mp_hurtgen map mp_pavlov map mp_powcamp map mp_railyard map mp_rocket map mp_ship map mp_chateau gametype sd map mp_brecourt map mp_carentan map mp_dawnville map mp_depot map mp_harbor map mp_hurtgen mp_pavlov map mp_powcamp map mp_railyard map mp_rocket"
Anyway, I just wanted to poll other admins and see what maps/gametypes seemed to be the most popular and also allow other admins to critique my old server config in case things might need to be changed or new game variables have been added since the game first came out. Thanks
-Sphinx
serversetup.cfg:
set dedicated "2"
set sv_pure "1"
set sv_hostname " ^2|^0R^2| ^1CoD"
set sv_maxclients "32"
set sv_maxRate "15000"
set sv_maxPing "600"
set sv_minPing "0"
set sv_fps "20"
set sv_privateclients "4"
set com_zonemegs "32"
set com_soundmegs "32"
set sv_cheats "0"
seta g_gametype "tdm" //gametype: bel, dm, re, sd, tdm
seta scr_motd "Welcome to ^2|^0R^2| ^1FF is ON."
//setnet_ip //IP to listen on for multihomed servers
//set net_port 28960 port to listen on
//General Game Default Description
seta scr_allow_bar "1" //0 - disable weapon 1 - enable weapon
seta scr_allow_bren "1"
seta scr_allow_enfield "1"
seta scr_allow_fg42 "1"
seta scr_allow_kar98k "1"
seta scr_allow_kar98ksniper "1"
seta scr_allow_m1carbine "1"
seta scr_allow_m1garand "1"
seta scr_allow_mp40 "1"
seta scr_allow_mp44 "1"
seta scr_allow_nagant "1"
seta scr_allow_nagantsniper "1"
seta scr_allow_panzerfaust "1"
seta scr_allow_ppsh "1"
seta scr_allow_springfield "1"
seta scr_allow_sten "1"
seta scr_allow_thompson "1"
seta scr_allow_vote "0" //Allow call voting
seta scr_drawfriend "1" //Draws a team icon over teammates
seta scr_forcerespawn "0" //Force respawning - DM & TDM
seta scr_friendlyfire "2" //0 - off 1 - on 2 - reflect damage
//Behind Enemy Lines Default Description
seta scr_bel_alivepointtime "10" //Number of seconds to get a point for staying alive as allied
seta scr_bel_scorelimit "50" //Map score limit
seta scr_bel_timelimit "20" //Map time limit, in minutes - 0 to 1440
seta
//Deathmatch Default Description
seta scr_dm_scorelimit "50" //Map score limit
seta scr_dm_timelimit "20" //Map time limit - 0 to 1440, in minutes
//Retrieval Default Description
seta scr_re_graceperiod "45" //Time at round start where spawning and weapon choosing is still allowed, 0 - 60 in seconds
seta scr_re_roundlength "6" //Map round length in minutes
seta scr_re_roundlimit "0" //Max Number of round wins per map
seta scr_re_scorelimit "8" //Map score limit
seta scr_re_showcarrier "0" //Show the objective carrier on compass
seta scr_re_timelimit "20" //Map time limit, in minutes - 0 to 1440
//Search and Destroy Default Description
seta scr_sd_graceperiod "30" //Time at round start where spawning and weapon choosing is still allowed, 0 - 60 seconds
seta scr_sd_roundlength "6" //round length
seta scr_sd_roundlimit "0" //Max Number of round wins per map
seta scr_sd_scorelimit "8" //Map team score limit per map
seta scr_sd_timelimit "5" //Map time limit, in minutes - 0 to 1440
//Team Deathmatch Default Description
seta scr_tdm_scorelimit "80" //Map score limit
seta scr_tdm_timelimit "20"
exec maps.cfg
----maps.cfg----
seta sv_MaprotationCurrent ""
seta sv_mapRotation "gametype tdm map mp_brecourt map mp_carentan map mp_dawnville map mp_depot map mp_harbor map mp_hurtgen mp_pavlov map mp_powcamp map mp_railyard map mp_rocket map mp_ship map mp_chateau gametype re map mp_brecourt map mp_carentan map mp_dawnville map mp_depot map mp_harbor map mp_hurtgen map mp_pavlov map mp_powcamp map mp_railyard map mp_rocket map mp_ship map mp_chateau gametype bel map mp_brecourt map mp_carentan map mp_dawnville map mp_depot map mp_harbor map mp_hurtgen map mp_pavlov map mp_powcamp map mp_railyard map mp_rocket map mp_ship map mp_chateau gametype sd map mp_brecourt map mp_carentan map mp_dawnville map mp_depot map mp_harbor map mp_hurtgen mp_pavlov map mp_powcamp map mp_railyard map mp_rocket"