Ghost-Ryder
10-20-2009, 11:20 AM
Infinity Ward on Modern Warfare 2's Length
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[URL="http://xbox360.ign.com/articles/103/1036666p1.html"]Dev Defends Modern Warfare 2 Length on IGN (http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=103372) hears from Infinity Ward's Robert Bowling about the length of the campaign in Call of Duty: Modern Warfare 2, which they speculate is not likely to be longer than the approximately six hour campaign in the first Modern Warfare, in spite of the game's premium pricing (http://www.bluesnews.com/cgi-bin/board.pl?action=viewstory&threadid=101272) (thanks Ralph). Bowling tells them: "We try and focus on the experience we're trying to deliver, and we really let the story dictate how long the game is." When asked about the criticism of the length of the first Modern Warfare, Bowling says: "We never go into development saying 'We're going to make a 20 hour game because people want a 20 hour game' – we want to deliver an intense experience where you walk away and go 'wow, I want to play more'."
Source (http://www.bluesnews.com/cgi-bin/board.pl?action=viewstory&threadid=103372)
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[URL="http://xbox360.ign.com/articles/103/1036666p1.html"]Dev Defends Modern Warfare 2 Length on IGN (http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=103372) hears from Infinity Ward's Robert Bowling about the length of the campaign in Call of Duty: Modern Warfare 2, which they speculate is not likely to be longer than the approximately six hour campaign in the first Modern Warfare, in spite of the game's premium pricing (http://www.bluesnews.com/cgi-bin/board.pl?action=viewstory&threadid=101272) (thanks Ralph). Bowling tells them: "We try and focus on the experience we're trying to deliver, and we really let the story dictate how long the game is." When asked about the criticism of the length of the first Modern Warfare, Bowling says: "We never go into development saying 'We're going to make a 20 hour game because people want a 20 hour game' – we want to deliver an intense experience where you walk away and go 'wow, I want to play more'."
Source (http://www.bluesnews.com/cgi-bin/board.pl?action=viewstory&threadid=103372)