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View Full Version : 1.3 Server Not showing up in the game browser


NegaTiveCreep
04-02-2004, 02:55 PM
Okay i've upgraded from 1.1 to 1.3, I did the large linux ver. Because this way i didn't have to deal with xdelta. But anyway I've got the server up and running no problem but it just won't show up on the internet. So I'm not sure if its something with my config file or not but i'm just running a simple config nothing fancy no mods yet. i'll past a copy of my config and tell me if you see something in there that doesn't seem right. I've tried adding master0.gamespy.com and a bunch of other ones like that to the sv_master part but no luck. So any ideas would be very helpful. Thank you!!

// Contact Information
set sv_hostname "Blah TDM 24/7"
set sv_motd "blah blah"
sets .Admin ""
sets .Email ""
sets .IRC ""
sets .Website ""
sets .Location ""
// message
seta scr_motd "blah blah blah"


// Passwords
set g_password ""
set sv_privatePassword "*******"
set rconPassword "*****"


// Player Slots
set sv_maxClients "12"
set sv_privateClients "4"


// Ping
set sv_minPing "0"
set sv_maxPing "150"


// Rate + FPS
set sv_maxRate "8000"
set sv_fps "20"


// MasterServers
set sv_master1 "codmaster.activision.com"
set sv_master2 ""
set sv_master3 ""
set sv_master4 ""
set sv_master5 ""


// Logfile
set logfile "1"
set g_log "games_mp.log"
set g_logsync "2"

// Server Switches
set sv_pure "0"
set sv_allowDownload "0"
set sv_allowAnonymous "0"
set scr_allow_vote "0"
set g_gamespy "1"
set sv_cheats "0"
set scr_drawfriend "1"
set sv_forcerespawn "0"


// Friendly Fire
set scr_friendlyfire "0"

// Weapon Switches
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_thompson "1"
set scr_allow_bar "1"
set scr_allow_springfield "1"
set scr_allow_enfield "1"
set scr_allow_sten "1"
set scr_allow_bren "1"
set scr_allow_nagant "1"
set scr_allow_ppsh "1"
set scr_allow_nagantsniper "1"
set scr_allow_kar98k "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_kar98ksniper "1"
set scr_allow_fg42 "1"
set scr_allow_panzerfaust "1"


// Deathmatch Settings
set scr_dm_scorelimit "150"
set scr_dm_timelimit "20"


// Team-Deathmatch Settings
set scr_tdm_scorelimit "150"
set scr_tdm_timelimit "30"


// Search & Destroy Settings
set scr_sd_graceperiod "15"
set scr_sd_roundlength "4"
set scr_sd_roundlimit "0"
set scr_sd_scorelimit "7"
set scr_sd_timelimit "0"


// Behind Enemy Lines Settings
set scr_bel_alivepointtime "10"
set scr_bel_scorelimit "50"
set scr_bel_timelimit "30"


// Retrieval Settings
set scr_re_graceperiod "15"
set scr_re_roundlength "4"
set scr_re_roundlimit "0"
set scr_re_scorelimit "7"
set scr_re_timelimit "0"
set scr_re_showcarrier "1"

// Gametype & Map-Rotation
set sv_mapRotation "gametype tdm map mp_carentan map mp_chateau map mp_dawnville map mp_depot map mp_pavlov map mp_railyard map mp_rocket map mp_neuville map mp_bocage"

dazerrackers
04-02-2004, 03:05 PM
How is it run? is it co-located? is there a firewall in place. Are all ports opened.

NegaTiveCreep
04-02-2004, 03:11 PM
1.1 was ran with no problems before people can still connect to the server if they know the ip address so its not that.

Anex
04-03-2004, 01:13 AM
Try adding this to your config:

seta sv_master1 "codmaster.activision.com"
seta sv_master2 "master0.gamespy.com"
seta sv_master3 "clanservers.net"
seta sv_master4 "master3.idsoftware.com"
seta sv_gamespy "1"

Then shut down your server for at least 30 - 60 minutes. Restart it and see how that goes...

Note: When searching in the in-game browser, make sure to refresh enough to see all servers. The browser is buggy as it only shows some of the servers with a refresh and requires multple refreshes to show all - just look at the servers listed after your refresh; there should be 3000+ when you have all of them in there..

NegaTiveCreep
04-03-2004, 11:54 PM
That did not work for me.

jdwright
04-04-2004, 12:52 AM
Are you using

+set dedicated 2

in your command line?

NegaTiveCreep
04-05-2004, 10:43 AM
yeah i'm using dedicated 2 in my command line

Anex
04-05-2004, 11:28 AM
What's the EXACT server name and IP?

ClickBouyow
04-06-2004, 03:52 PM
You can't fix this. It is a known bug in the netcode. All that IW will do is set up client caching of the list with patch 1.4. The problem is that the database locks up and times out, thereby dropping servers. Try to refresh your list. Notice how it can vary from 1000 to 3900 servers? That means the Database is pooched. That number should never change until servers are added. A rapid change in numbers indicates that there is something seriously wrong in the way Activision's master server processes information. Brian Kuhn from IW said that it was a netcode issue and they were changing it in 1.4. It won't fix it. It is a database issue.