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View Full Version : PRM 3.6 compatability 1.3


imported_PoolMaster
03-23-2004, 01:39 PM
With the new features the 1.3 patch does, it does not look like it will affect PRM 3.6 much, if any at all. I ask that if some can, run a 1.3 server, and test PRM for what it's worth, and report back here, or at http://ediv.codfiles.com/modules.php?op=modload&name=PNphpBB2&file=index with any problems. More info we get, sooner a next release can be done.

Knox
03-23-2004, 11:13 PM
Works fine so far...... no problems....

S1l3ntSt4lk3r
03-24-2004, 01:02 AM
Works fine so far...... no problems....


Same here.... :!:

imported_Killmore
03-24-2004, 04:44 AM
realy check again for me guys check the ads on bren sten bar mp44 tommy and ppsh ther gimped on our server and make sure the wall impacts are following the animation its messed up on oour server but that dont mean much i have modded all of the weapons i need to know if its just my version of the mod i have changed all the other cvars of prm seem to be working fine though just the weapons are gimmped might just be my changes need to know asap thanks

Knox
03-24-2004, 09:57 AM
I checked what you're talking about. the one I noticed the most was the thompsn. When you aim down the sights with full auto the wall marks are clearly to the right of the gun.

Knox
03-24-2004, 01:48 PM
After further testing and reading other forums it seems the problem is in the Linux patch not the realism settings.. I went on several un-modded linux servers and had the same problem.. Windows servers work fine modded or not......

imported_PoolMaster
03-24-2004, 03:19 PM
^^^ Correct.

They accidentaly FUBAR'd some of the weapons, most noteably the Thompson. You shoot it, afte ra few seconds it wanders off right.... very sad... they say they are fixing it though.

imported_Killmore
03-24-2004, 05:12 PM
hey thanks knox ok good to know its not my tweaks we are on a linux server as well :(

Provider_oo1
03-24-2004, 06:15 PM
The only thing I came across was when hit with shellshock - couple of times didn't ruduce health.

gav
03-25-2004, 06:23 PM
Really sorry about this im sure its here somewhere but im obviously blind
I am looking for the prm realism mor 3.6 suitable for a linux server running COD1.3v

Any idears please many thanks

Gav

imported_PoolMaster
03-26-2004, 02:10 AM
^^^

http://ediv.codfiles.com

Look in the downloads section in server-side mods :!:

gav
03-26-2004, 04:49 AM
Thankyou ever so much !!

imported_Killmore
03-31-2004, 07:08 AM
i fixed the weapons on our server theres a patch out for non modded servers but ewwwwwww if you want me to make you a fixed version for you to release pool you be knowing where to find me

gav
03-31-2004, 07:13 AM
Will this mod also allowe me to set console message up that will appear every know and then or ist that another mod lol

imported_PoolMaster
04-01-2004, 05:56 PM
^^^ Ya :P

Killmore, I'll talk to you next time I see ya on MSN :!:

Drake
04-05-2004, 04:13 PM
Man, that would be nice. The gorey effects in PRM are great... they need to be compatible.... or, a few of the neat features of TW 2.2a incorporated in PRM 3.6.

Like a real distructo on campers that is managable thru cvar.

scoreboard..... Anti spawn rape and the RCON menu...
The in game messaging, billboard etc...

PRM 3.6 does work well tho.

Now that I deduced how to use the .CFG files.... :smile:

It was right in front of me and I never saw it. :oops:

imported_PoolMaster
04-06-2004, 05:42 AM
Wait, what's this post about again... :P Me so confused :?

I see the name PRM 3.6 compatible with 1.3, well that is... and I've never heard of TW 2.2a... elaborate could ya? :oops:

S1l3ntSt4lk3r
04-06-2004, 07:56 AM
I think this is what he means:

http://www.codadmin.com/nuke/modules.php?name=Forums&file=viewtopic&t=1867#8775

imported_PoolMaster
04-06-2004, 04:30 PM
Ah, will look into it :smile: