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klaypigeon
05-04-2009, 07:54 PM
Has anyone posted on this? I am thinking of modifying ultrastats to include things like bomb plants and defusing and flag captures. I see in the log items that are just marked with a letter code. Does anyone know what these are?

Q; (I think this means objective completed for current gametype, but not sure)
3642:30 Q;6b5f96b263b7392939dc59xxxxxxxx;4;A.k.a_Yoshi

J; (I think this is a code for player spawned)
3646:43 J;71953c180084b04e8d109fxxxxxxxxx;2;Jayne

Or does anyone know how the logs mark objectives?

Number7
05-05-2009, 09:05 AM
Q = Quit (disconnected)
J = Join (joined server)

CoD4 does not have objective logprints (IW was too lazy to add them)
The SVR mod will log all objectives, if you're interested in running a mod..

http://www.fileswap.com/share/?id=319e33a217f7368ff7ceef7731ccf024


If you'd like to mod this yourself, here's the SAB script to use as a reference:

http://www.fileswap.com/share/?id=6bbd80b04535d39be5e02dbfd8730469


Search for logprint and you'll see all of the entries..
.

Horrid
05-05-2009, 12:57 PM
This is what i know:

# join
1:21 J;guid;slot;name

# kill
1:22 K;victim guid; victim slot;undef;victim name;offender guid;offender slot;undef;offender name;weapon;damage amount;damage type;damage location

# chat
1:23 say;guid;slot;name;message

# team chat
1:24 sayteam;guid;slot;name;message
1:25 sayteam;guid;slot;name;quickmessage

# quit
1:26 Q;guid;slot;name