Payne
03-13-2004, 05:55 PM
Hi all,
I seem to have a problem getting my server up and running, i'm using the CoDaM serverside mod and i execute it through a command in my own custom .cfg file.
Currently i want to try and test run the server for my clan on my own home server before putting it on our Uber server,my home server is behind a linksys router. The server has the ip 192.168.1.3 in my home network.
I've already read the post about the port forwarding and tried forwarding all ports listed in that thread in my router to no avail.
Currently i've set 192.168.1.3 (server) in DMZ mode on the router to make sure the server can make an outbound connection.
The custom cfg file is setup like this:
// Configuration created by
// FlyingWalrus - CoD ServerConfig Builder 1.02
// Contact Information
set sv_hostname "={DiVAS}= Clan CoD Server | Beta Testing"
set sv_motd "={Welcome to the ={DiVAS}= Clan CoD server | Currently Beta Testing"
sets .Admin "Payne"
sets .Email "serveradmin@divas-clan.com"
sets .IRC ""
sets .Website "www.divas-clan.com"
sets .Location "UK"
// Passwords
set g_password "********"
set sv_privatePassword "*******"
set rconPassword "********"
// Player Slots
set sv_maxClients "10"
set sv_privateClients "10"
// Ping
set sv_minPing "0"
set sv_maxPing "300"
// Rate + FPS
set sv_maxRate "15000"
set sv_fps "20"
// MasterServers
set sv_master1 "codmaster.activision.com"
seta sv_master2 "codauthorize.activision.com"
seta sv_master3 "master0.gamespy.com"
seta sv_master4 "master1.gamespy.com"
seta sv_master5 "clanservers.net"
seta sv_gamespy "1"
// Logfile
set logfile "1"
set g_log "dedicated_server.log"
// Server Switches
set sv_pure "1"
set sv_allowDownload "0"
set sv_allowAnonymous "0"
set scr_allow_vote "0"
set g_gamespy "1"
set sv_cheats "0"
set scr_drawfriend "1"
set sv_forcerespawn "0"
// Friendly Fire
set scr_friendlyfire "2"
// Weapon Switches
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_thompson "1"
set scr_allow_bar "1"
set scr_allow_springfield "1"
set scr_allow_enfield "1"
set scr_allow_sten "1"
set scr_allow_bren "1"
set scr_allow_nagant "1"
set scr_allow_ppsh "1"
set scr_allow_nagantsniper "1"
set scr_allow_kar98k "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_kar98ksniper "1"
set scr_allow_fg42 "0"
set scr_allow_panzerfaust "0"
// Deathmatch Settings
set scr_dm_scorelimit "50"
set scr_dm_timelimit "20"
// Team-Deathmatch Settings
set scr_tdm_scorelimit "100"
set scr_tdm_timelimit "20"
// Search & Destroy Settings
set scr_sd_graceperiod "15"
set scr_sd_roundlength "10"
set scr_sd_roundlimit "5"
set scr_sd_scorelimit "0"
set scr_sd_timelimit "15"
// Behind Enemy Lines Settings
set scr_bel_alivepointtime "10"
set scr_bel_scorelimit "50"
set scr_bel_timelimit "30"
// Retrieval Settings
set scr_re_graceperiod "15"
set scr_re_roundlength "4"
set scr_re_roundlimit "0"
set scr_re_scorelimit "7"
set scr_re_timelimit "0"
set scr_re_showcarrier "1"
exec CoDaM.cfg
// Gametype & Map-Rotation
set sv_mapRotation "gametype sd map mp_brecourt map mp_carentan map mp_dawnville map mp_hurtgen"
As you can see i made this .cfg exec the CoDaM cfg and i've made no alterations to the CoDaM.cfg at all.
My command line on the startup shortcut looks like this:
"C:\Program Files\Call of Duty\CoDMP.exe" +set dedicated 2 +exec Betatest130304.cfg +map_rotate
I've tried many variaties of this already including ones that mention +set net_ip 192.168.1.3 ip, ones that have +set net_ip ***.***.***.** (being my modems ip) in it, all to no avail.
When i startup the server i get the following logfile:
COD MP 1.2 build win-x86 Jan 20 2004
----- FS_Startup -----
Current language: english
Current search path:
C:\Program Files\Call of Duty\main\___CoDaM__.pk3 (36 files)
C:\Program Files\Call of Duty\main\___CoDaM_HamGoodies__.pk3 (58 files)
C:\Program Files\Call of Duty\main\zz-Red-CoD_Dot-Pack.pk3 (89 files)
C:\Program Files\Call of Duty\main\zz-Blue-CoD_Dot-Pack.pk3 (89 files)
C:\Program Files\Call of Duty\main\pak8.pk3 (235 files)
C:\Program Files\Call of Duty\main\pak6.pk3 (3 files)
C:\Program Files\Call of Duty\main\pak5.pk3 (4858 files)
C:\Program Files\Call of Duty\main\pak4.pk3 (1668 files)
C:\Program Files\Call of Duty\main\pak3.pk3 (1992 files)
C:\Program Files\Call of Duty\main\pak2.pk3 (694 files)
C:\Program Files\Call of Duty\main\pak1.pk3 (2642 files)
C:\Program Files\Call of Duty\main\pak0.pk3 (12816 files)
C:\Program Files\Call of Duty/main
C:\Program Files\Call of Duty\main\localized_english_pak2.pk3 (9 files)
localized assets pak file for english
C:\Program Files\Call of Duty\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
C:\Program Files\Call of Duty\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english
File Handles:
----------------------
30129 files in pk3 files
execing default_mp.cfg
couldn't exec language.cfg
couldn't exec config_mp.cfg
couldn't exec autoexec_mp.cfg
========= autoconfigure
configure_mp.csv: using configuration 0 cpu MHz 256 sys MB 64 vid MB
execing configure_mp.cfg
fs_basepath is write protected.
fs_homepath is write protected.
Hunk_Clear: reset the hunk ok
...detecting CPU, found Intel Pentium III
Measured CPU speed is 0.50 GHz
System memory is 640 MB (capped at 1 GB)
Video card memory is 64 MB
Streaming SIMD Extensions (SSE) supported
Winsock Initialized
Opening IP socket: localhost:28960
Hostname: *******
IP: 192.168.1.3
--- Common Initialization Complete ---
Working directory: C:\Program Files\Call of Duty
execing Betatest130304.cfg
sv_maxClients will be changed upon restarting.
logfile opened on Sat Mar 13 22:27:25 2004
execing CoDaM.cfg
execing CoDaM_HamGoodies.cfg
map_rotate...
"sv_mapRotation" is:"gametype sd map mp_brecourt map mp_carentan map mp_dawnville map mp_hurtgen"
"sv_mapRotationCurrent" is:""
Setting g_gametype: sd.
Setting map: mp_brecourt.
------ Server Initialization ------
Server: mp_brecourt
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current language: english
Current search path:
C:\Program Files\Call of Duty\main\___CoDaM__.pk3 (36 files)
C:\Program Files\Call of Duty\main\___CoDaM_HamGoodies__.pk3 (58 files)
C:\Program Files\Call of Duty\main\zz-Red-CoD_Dot-Pack.pk3 (89 files)
C:\Program Files\Call of Duty\main\zz-Blue-CoD_Dot-Pack.pk3 (89 files)
C:\Program Files\Call of Duty\main\pak8.pk3 (235 files)
C:\Program Files\Call of Duty\main\pak6.pk3 (3 files)
C:\Program Files\Call of Duty\main\pak5.pk3 (4858 files)
C:\Program Files\Call of Duty\main\pak4.pk3 (1668 files)
C:\Program Files\Call of Duty\main\pak3.pk3 (1992 files)
C:\Program Files\Call of Duty\main\pak2.pk3 (694 files)
C:\Program Files\Call of Duty\main\pak1.pk3 (2642 files)
C:\Program Files\Call of Duty\main\pak0.pk3 (12816 files)
C:\Program Files\Call of Duty/main
C:\Program Files\Call of Duty\main\localized_english_pak2.pk3 (9 files)
localized assets pak file for english
C:\Program Files\Call of Duty\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
C:\Program Files\Call of Duty\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english
File Handles:
handle 1: console_mp.log
----------------------
60258 files in pk3 files
------- Game Initialization -------
gamename: Call of Duty
gamedate: Jan 20 2004
0 teams with 0 entities
-----------------------------------
-----------------------------------
Resolving codmaster.activision.com
codmaster.activision.com resolved to 63.146.124.59:20510
Sending heartbeat to codmaster.activision.com
Hitch warning: 8067 msec frame time
Hitch warning: 36752 msec frame time
Sending heartbeat to codmaster.activision.com
Maybe also worth mentioning is that i have the server passworded and limited to 10 clientslots because i run this as a test from my home pc, so i've set the maxclients to 10 and the privateslots to 10, this shouldn't matter should it?
That's it i just can't connect using my game pc that is behind the same router which has the ip 192.168.1.2 and i thought that was the main problem, but it seems that it is not because when i asked a Clanmate to join he got the same response, we just can't seem to connect to the server???
I've spend a lot of hours but whatever i try i just can't get it up and running and it's getting me really buggered.
If anyone is able to help me it would be greatly appreciated.
Payne.
I seem to have a problem getting my server up and running, i'm using the CoDaM serverside mod and i execute it through a command in my own custom .cfg file.
Currently i want to try and test run the server for my clan on my own home server before putting it on our Uber server,my home server is behind a linksys router. The server has the ip 192.168.1.3 in my home network.
I've already read the post about the port forwarding and tried forwarding all ports listed in that thread in my router to no avail.
Currently i've set 192.168.1.3 (server) in DMZ mode on the router to make sure the server can make an outbound connection.
The custom cfg file is setup like this:
// Configuration created by
// FlyingWalrus - CoD ServerConfig Builder 1.02
// Contact Information
set sv_hostname "={DiVAS}= Clan CoD Server | Beta Testing"
set sv_motd "={Welcome to the ={DiVAS}= Clan CoD server | Currently Beta Testing"
sets .Admin "Payne"
sets .Email "serveradmin@divas-clan.com"
sets .IRC ""
sets .Website "www.divas-clan.com"
sets .Location "UK"
// Passwords
set g_password "********"
set sv_privatePassword "*******"
set rconPassword "********"
// Player Slots
set sv_maxClients "10"
set sv_privateClients "10"
// Ping
set sv_minPing "0"
set sv_maxPing "300"
// Rate + FPS
set sv_maxRate "15000"
set sv_fps "20"
// MasterServers
set sv_master1 "codmaster.activision.com"
seta sv_master2 "codauthorize.activision.com"
seta sv_master3 "master0.gamespy.com"
seta sv_master4 "master1.gamespy.com"
seta sv_master5 "clanservers.net"
seta sv_gamespy "1"
// Logfile
set logfile "1"
set g_log "dedicated_server.log"
// Server Switches
set sv_pure "1"
set sv_allowDownload "0"
set sv_allowAnonymous "0"
set scr_allow_vote "0"
set g_gamespy "1"
set sv_cheats "0"
set scr_drawfriend "1"
set sv_forcerespawn "0"
// Friendly Fire
set scr_friendlyfire "2"
// Weapon Switches
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_thompson "1"
set scr_allow_bar "1"
set scr_allow_springfield "1"
set scr_allow_enfield "1"
set scr_allow_sten "1"
set scr_allow_bren "1"
set scr_allow_nagant "1"
set scr_allow_ppsh "1"
set scr_allow_nagantsniper "1"
set scr_allow_kar98k "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_kar98ksniper "1"
set scr_allow_fg42 "0"
set scr_allow_panzerfaust "0"
// Deathmatch Settings
set scr_dm_scorelimit "50"
set scr_dm_timelimit "20"
// Team-Deathmatch Settings
set scr_tdm_scorelimit "100"
set scr_tdm_timelimit "20"
// Search & Destroy Settings
set scr_sd_graceperiod "15"
set scr_sd_roundlength "10"
set scr_sd_roundlimit "5"
set scr_sd_scorelimit "0"
set scr_sd_timelimit "15"
// Behind Enemy Lines Settings
set scr_bel_alivepointtime "10"
set scr_bel_scorelimit "50"
set scr_bel_timelimit "30"
// Retrieval Settings
set scr_re_graceperiod "15"
set scr_re_roundlength "4"
set scr_re_roundlimit "0"
set scr_re_scorelimit "7"
set scr_re_timelimit "0"
set scr_re_showcarrier "1"
exec CoDaM.cfg
// Gametype & Map-Rotation
set sv_mapRotation "gametype sd map mp_brecourt map mp_carentan map mp_dawnville map mp_hurtgen"
As you can see i made this .cfg exec the CoDaM cfg and i've made no alterations to the CoDaM.cfg at all.
My command line on the startup shortcut looks like this:
"C:\Program Files\Call of Duty\CoDMP.exe" +set dedicated 2 +exec Betatest130304.cfg +map_rotate
I've tried many variaties of this already including ones that mention +set net_ip 192.168.1.3 ip, ones that have +set net_ip ***.***.***.** (being my modems ip) in it, all to no avail.
When i startup the server i get the following logfile:
COD MP 1.2 build win-x86 Jan 20 2004
----- FS_Startup -----
Current language: english
Current search path:
C:\Program Files\Call of Duty\main\___CoDaM__.pk3 (36 files)
C:\Program Files\Call of Duty\main\___CoDaM_HamGoodies__.pk3 (58 files)
C:\Program Files\Call of Duty\main\zz-Red-CoD_Dot-Pack.pk3 (89 files)
C:\Program Files\Call of Duty\main\zz-Blue-CoD_Dot-Pack.pk3 (89 files)
C:\Program Files\Call of Duty\main\pak8.pk3 (235 files)
C:\Program Files\Call of Duty\main\pak6.pk3 (3 files)
C:\Program Files\Call of Duty\main\pak5.pk3 (4858 files)
C:\Program Files\Call of Duty\main\pak4.pk3 (1668 files)
C:\Program Files\Call of Duty\main\pak3.pk3 (1992 files)
C:\Program Files\Call of Duty\main\pak2.pk3 (694 files)
C:\Program Files\Call of Duty\main\pak1.pk3 (2642 files)
C:\Program Files\Call of Duty\main\pak0.pk3 (12816 files)
C:\Program Files\Call of Duty/main
C:\Program Files\Call of Duty\main\localized_english_pak2.pk3 (9 files)
localized assets pak file for english
C:\Program Files\Call of Duty\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
C:\Program Files\Call of Duty\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english
File Handles:
----------------------
30129 files in pk3 files
execing default_mp.cfg
couldn't exec language.cfg
couldn't exec config_mp.cfg
couldn't exec autoexec_mp.cfg
========= autoconfigure
configure_mp.csv: using configuration 0 cpu MHz 256 sys MB 64 vid MB
execing configure_mp.cfg
fs_basepath is write protected.
fs_homepath is write protected.
Hunk_Clear: reset the hunk ok
...detecting CPU, found Intel Pentium III
Measured CPU speed is 0.50 GHz
System memory is 640 MB (capped at 1 GB)
Video card memory is 64 MB
Streaming SIMD Extensions (SSE) supported
Winsock Initialized
Opening IP socket: localhost:28960
Hostname: *******
IP: 192.168.1.3
--- Common Initialization Complete ---
Working directory: C:\Program Files\Call of Duty
execing Betatest130304.cfg
sv_maxClients will be changed upon restarting.
logfile opened on Sat Mar 13 22:27:25 2004
execing CoDaM.cfg
execing CoDaM_HamGoodies.cfg
map_rotate...
"sv_mapRotation" is:"gametype sd map mp_brecourt map mp_carentan map mp_dawnville map mp_hurtgen"
"sv_mapRotationCurrent" is:""
Setting g_gametype: sd.
Setting map: mp_brecourt.
------ Server Initialization ------
Server: mp_brecourt
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current language: english
Current search path:
C:\Program Files\Call of Duty\main\___CoDaM__.pk3 (36 files)
C:\Program Files\Call of Duty\main\___CoDaM_HamGoodies__.pk3 (58 files)
C:\Program Files\Call of Duty\main\zz-Red-CoD_Dot-Pack.pk3 (89 files)
C:\Program Files\Call of Duty\main\zz-Blue-CoD_Dot-Pack.pk3 (89 files)
C:\Program Files\Call of Duty\main\pak8.pk3 (235 files)
C:\Program Files\Call of Duty\main\pak6.pk3 (3 files)
C:\Program Files\Call of Duty\main\pak5.pk3 (4858 files)
C:\Program Files\Call of Duty\main\pak4.pk3 (1668 files)
C:\Program Files\Call of Duty\main\pak3.pk3 (1992 files)
C:\Program Files\Call of Duty\main\pak2.pk3 (694 files)
C:\Program Files\Call of Duty\main\pak1.pk3 (2642 files)
C:\Program Files\Call of Duty\main\pak0.pk3 (12816 files)
C:\Program Files\Call of Duty/main
C:\Program Files\Call of Duty\main\localized_english_pak2.pk3 (9 files)
localized assets pak file for english
C:\Program Files\Call of Duty\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
C:\Program Files\Call of Duty\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english
File Handles:
handle 1: console_mp.log
----------------------
60258 files in pk3 files
------- Game Initialization -------
gamename: Call of Duty
gamedate: Jan 20 2004
0 teams with 0 entities
-----------------------------------
-----------------------------------
Resolving codmaster.activision.com
codmaster.activision.com resolved to 63.146.124.59:20510
Sending heartbeat to codmaster.activision.com
Hitch warning: 8067 msec frame time
Hitch warning: 36752 msec frame time
Sending heartbeat to codmaster.activision.com
Maybe also worth mentioning is that i have the server passworded and limited to 10 clientslots because i run this as a test from my home pc, so i've set the maxclients to 10 and the privateslots to 10, this shouldn't matter should it?
That's it i just can't connect using my game pc that is behind the same router which has the ip 192.168.1.2 and i thought that was the main problem, but it seems that it is not because when i asked a Clanmate to join he got the same response, we just can't seem to connect to the server???
I've spend a lot of hours but whatever i try i just can't get it up and running and it's getting me really buggered.
If anyone is able to help me it would be greatly appreciated.
Payne.