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View Full Version : Killcam - Why not?


Mick_DoA
11-21-2008, 12:55 PM
I have been in several different servers the past 2 weeks and I am really surprised at the number that don't use killcam. We all know there are cheats out there that are bypassing PBster, and I can't stand to get killed in a game and not be able to at least see how it happened! Some will say it gives away your position but that just leads to camping which most players hate. <DOA>WAW will always use killcam. If you think it creates lag you should get a better game host that can handle the bandwidth your server uses. This is one of our only defenses against the hacks and it makes me think that some of these servers don't want to enable it so they can protect their players from getting caught.

Number7
11-21-2008, 01:21 PM
Having an admin spectate the "assumed" hacker would offer better results than killcam.
Regarding killcam itself - i love it :) Getting to see how you were taken down is hilarious at times.
For those who whine about it giving away your position, well - it usually is not a factor.
After you respawn, you're often in a battle with someone else, and never make it over there.

+1 on the killcam :)

MajorWoody
11-22-2008, 02:05 AM
Killcam will never be on on my servers. We go for realism. Camping is realism, running and gunning isn't ;)

As for cheats, killcam won't pick up on many of them. Admin spec, as previously mentioned and PB screenshots are the best.

HarryRag
11-22-2008, 12:18 PM
Camping is realism, wonder what a sports event look like if would organize it ;)

Realism is, controlled attacking, seeking cover, but not camping.
Campers just sit in a corner of the map and don't play the gametype you run on your server.

Or CTF should mean Camp the Flag.

KillCam is running on our server, case of the cheat detection, and finding abusive campers who seem to ruin the complete game on a the server but not playing it.

bacon
11-22-2008, 12:40 PM
Not really true as on most realism servers you don't respawn until the next round. Kinda like in real life, you won't be hopping around corners firing from the hip. :p

I play both however, and will be setting up a tactical realism server to offer it to our clan as well. Whenever the linux files are released that is.

OldDog
11-24-2008, 09:13 AM
Camping is realism, wonder what a sports event look like if would organize it ;)

Realism is, controlled attacking, seeking cover, but not camping.
Campers just sit in a corner of the map and don't play the gametype you run on your server.

Or CTF should mean Camp the Flag.

KillCam is running on our server, case of the cheat detection, and finding abusive campers who seem to ruin the complete game on a the server but not playing it.
Snipers, by definition, "camp". In a CTF round, it's smart to leave a "camping" protector of your flag (if you have enough team mates)...it's called defense...therefore defense is, by definition, "camping". Why bother capturing a flag if your own is compromised? I do believe that's what Woody meant. In real-life, running and gunning gets you killed. The same thing can happen in a tactical realism game.

HarryRag
11-24-2008, 10:50 AM
Defensive playing is something other then what I call camping.

A defensive player on their own flag, I love to take them out, even if it takes me almost the whole map.

Camping is what you do in shitty corners of the map and not even get out of it and not playing the game at all.

A defensive player plays the game by protecting your own flag, by supporting the route that your teams flagcarrier walks so he/she can make it back to the home flag and there you also stay for a short while on some spots so the enemy cant take your carrier down with shooting him in the back.

And yes snipers need to camp, don't have a prob with them, that is how that character behaves, and also love to sneak them to knife them in the back.

That is for me the difference between camping and defensive playing.

CTF have been since uo my favo gametype, I do know the difference between them ;)

MoToR
11-24-2008, 11:16 AM
Killcam will never be on on my servers. We go for realism. Camping is realism, running and gunning isn't ;)

As for cheats, killcam won't pick up on many of them. Admin spec, as previously mentioned and PB screenshots are the best.

+1 here

xorgate
11-24-2008, 03:35 PM
I have been in several different servers the past 2 weeks and I am really surprised at the number that don't use killcam. We all know there are cheats out there that are bypassing PBster, and I can't stand to get killed in a game and not be able to at least see how it happened! Some will say it gives away your position but that just leads to camping which most players hate. <DOA>WAW will always use killcam. If you think it creates lag you should get a better game host that can handle the bandwidth your server uses. This is one of our only defenses against the hacks and it makes me think that some of these servers don't want to enable it so they can protect their players from getting caught.
Personally I hate killcam. I like pure out hardcore. No radar, no crosshairs, no nade indicators, no killcam. A lot of servers provide the admin's email address. Take note of the cheater and email the admin his username.

Aslan
11-26-2008, 10:42 AM
I loathe Killcam - especially in this game where the spawn logic often puts you close to the person who just killed you. With Killcam on, it is trivial to whack the guy who just shot you.

Combine that with the high long range accuracy of all the weapons in this game, and you get a situation where even on the occasion where the game does spawn you quite a way's off from your killer, you still stand a good chance of shooting them back.

Concealing yourself and trying to stay concealed is part of the game. Killcam takes away from that. You shouldn't have any more clue to where your killer was than the sound of the gunshot and a muzzle flash (if you happened be facing in a direction to see it before you got whacked). As an aside, I really liked the feature in Farcry where you would see the flash of sunlight reflecting off sniper scopes too. That made being a sniper a lot more challenging. I would like to see more games do that.

Bottom line: I won't play on a server that has killcam on. So I am grateful there are plenty of server admins out there that feel the same way and turn it off

TRTL
11-27-2008, 09:26 PM
Camping is realism, running and gunning isn't ;)

This is a WWII game right? Did we camp the beaches of Normandy?

I would be curious to see how many battles in any previous wars were fought using camping techniques or running and gunning. I do think we can all agree on one thing, BOTH TACTICS HAVE BEEN USED IN WARS. So really they are both realism.


We run killcam on our servers. It just makes sense.......

TSI_Destroyer_NL
12-02-2008, 10:02 AM
i have kill cam on on my servers i like it and its easy to see how you where killed like someone mentioned above its hilarious sometimes and for realism i don't care its a game nothing realistic about it.
as for game styles we allow camping running and gunning etc etc since for CTF on my servers all game styles can be handy.

greetz Dessy

xorgate
12-02-2008, 10:11 AM
The moral of the story being, some like killcam, some don't. Each side has their reasons.

SloYerRoll
12-03-2008, 03:45 AM
the moral of the story being, some like killcam, some don't. Each side has their reasons.+1.

triphammer
12-04-2008, 03:34 PM
Personally I hate killcam. I like pure out hardcore. No radar, no crosshairs, no nade indicators, no killcam.

I'm with ya. Kill Cam is not an anti-cheat measure and won't reveal much of anything anyway. It just fuels a suspicion without proof. PB screenies are proof. Kill Cam will reveal that sniper hanging back protecting his team.. and as was said.. by definition a sniper isn't someone in the heat of battle... he SHOULD be camping.

Admins can run their server anyway they want.. I've seen servers that ban for bunny hopping, sprinting, using machine guns, etc. Some of which I'm not totally in agreement with.. but it's not my server. If a server admin decides not to run Kill Cam.. it's a leap to start thinking that the server admin is protecting cheaters.

HulaHal
12-04-2008, 03:54 PM
This is a WWII game right? Did we camp the beaches of Normandy?

I would be curious to see how many battles in any previous wars were fought using camping techniques or running and gunning. I do think we can all agree on one thing, BOTH TACTICS HAVE BEEN USED IN WARS. So really they are both realism.


Since we're talking WW2...the Japanese army was pretty good at "camping" (i.e. caves in locations such as Iwo Jima) and they certainly did a little "running and gunning" (i.e. banzai attacks). ;)

FYI: we keep the kill cam off..."instant replay" is for sports. :)

[DP]Lincoln
07-06-2009, 02:03 PM
Personally, I loathe killcam. A good player will learn he can't stand in the open and fire. A good player will learn the angles from where he is shot. Killcam is, IMO, an excuse to kill a player who did a better job than you. With the hairbrained spawning in this game, it makes no sense to have killcam on. Most servers seem to be ok with the sugar-high spasm of battle where you kill, die, spawn right away, kill, die, over and over. Few have any tactics or real skill beyond spray-n-pray. I personally do not enjoy that 5 year old style of play. Its very Nintendo tbh.

Tactical realism is the way to play this game. No leaping from high areas. No shooting without sights. No blind nades. Skill with a weapon and tactics wins over the elementary school playground any day.

tclynx
07-11-2009, 06:44 AM
We played with kill cam on in the early days of cod 4 and 5, just to help the players learn the maps, spots, etc. after that we turned them off. Guess we will be doing the same with cod 6.

But at the end of the day, it really is down to personal taste. You are reading the FPSadmin forum, so it goes that you are you clans admin. So it’s up to you if you have it on or not.

woowoo
08-11-2009, 08:40 AM
Kill cam may not reveal many cheaters but it solves one big problem - people are less likely to accuse someone of hacking when they see how it actually happened on killcam.

Good example, I was lined up for a cross map shot, fired, and just at that instance someone came running out of a tunnel and ran into my bullet with their head. They immediatly typed "hack!!!" and I said, just watch the killcam. They then typed "lol".

TRTL
08-12-2009, 08:28 AM
Kill cam may not reveal many cheaters but it solves one big problem - people are less likely to accuse someone of hacking when they see how it actually happened on killcam.

Good example, I was lined up for a cross map shot, fired, and just at that instance someone came running out of a tunnel and ran into my bullet with their head. They immediatly typed "hack!!!" and I said, just watch the killcam. They then typed "lol".

I couldn't agree with you more. It solves a lot of problems before they get started. Another example, if a player is on your server using a aimbot and is shooting then snapping to another player and shooting them, you can see that in a killcam when he kills you. If you just watch killcams, it will help you admin your server so much easier.

But a lot of people are not very skilled players and need the killcam turned off so they can hide. You know, the guys that camp your own spawn and causes you to get trapped in your own spawn and rapped. They are always the first ones to complain about spawn camping too. They don't realize that they cause their own problems. But they justify it by saying its more realistic and they are better players for using that strategy. Come to my server anytime and well see. lol