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Lude
10-29-2008, 10:54 AM
I noticed there is no PB config, i wanted to add a few ingame messages so i added a cfg. but when i did this is what happened.


I went back in and deleted the cfg but pb keeps giving these errors in consol. Any ideas?
http://xtremeassault.com/images/wtfpb.jpg

MoGElijah
10-29-2008, 11:11 AM
I just FTP'd over my CoD4 pb config's to the new beta server and all works fine. The only change I made was in the pb_svuser.cfg. I removed the CoD4 cvar checks because I got kicked from my own server for some weird decal error :p

Other than that all work fine.

Lude
10-29-2008, 11:24 AM
So its client side then?

MoGElijah
10-29-2008, 11:33 AM
No, the pb config's in my pb folder on my CoD4 servers is the same config's I am running on my CoDWW server. I use punkbusted which checks for client side cvars when they join the server and it also checks their game folder for known hacks. I left the cod4 hack names in the file just in case.

I removed the cvar's fro mthe pb_sv_user.cfg since they are different for this game than CoD4. Everything works fine including scrolling text.

Lude
10-30-2008, 05:05 AM
Thanks for the reply MoGElijah. Could you post a copy of your PB config? Also i was asking if the error was client side, I found out it was because every server i went to. The same text was in consol.

MoGElijah
10-30-2008, 05:22 AM
Is this for a server or for your personal game on your box?

I assumed you meant server since it's in the server support section :D

Herre is my pbsv.cfg

; ------------------------------
; General Settings
; ------------------------------
pb_sv_MsgPrefix "^5PunkBuster Server"
pb_sv_MaxDlRate 4 //[KB/sec requested per file (default=4)]
pb_sv_MaxConDls 6 //[Concurrent downloads (default=1)]
pb_sv_MaxSendRate 8 // [speed at which PB Server sends pbcl and pbag updates in KBps (default=8)]
pb_sv_CQC 1 //[0=No, 1=Yes (default=1)]
pb_sv_Sleep 60 //[# of Milliseconds (default=60)]
pb_sv_PowerMin 10 //[Power Points]
pb_sv_PowerDef 1 //[Power Points]
pb_sv_PowerKickLen 5 //[Minutes (default=5)]
pb_sv_DupNameGrace 0 //[Seconds]
pb_sv_ExtChar 0 //[0=No, 1=Yes (default=0)]
pb_sv_GuidRelax 0 //[1=UNKN, 2=WRONGIP, 4=DUP (add desired values)]
pb_sv_RconReload 0 //[0=No, 1=Yes (default=0)]
pb_sv_LogSync 0 //[0=No, 1=Yes (default=0)]
pb_sv_AutoUpdBan 1 //[0=No, 1=Yes (default=0)]

; ------------------------------
; Other Settings
; ------------------------------
pb_sv_Restrictions 1 //[Kick for Restrictions 0=No, 1=Yes (default=1)]
pb_sv_FileWhitelist "" //[Folder Filename Filename ... Filename]
pb_sv_EmptyName 0 //[0=No, 1=Yes (default=0)]
pb_sv_LogFloor 1 //[Low log filename serial #]
pb_sv_MinName 0 //[Min Characters in Player name (default=0)]
pb_sv_MaxName 0 //[Max Characters in Player name (default=0)]
pb_sv_LanMask "" //[IP Address Mask for LAN Players (default=)]
pb_sv_Lan 0 //[0=No, 1=Yes (default=0)]
pb_sv_ChangePeriod 300 // For pb_sv_ChangeMax
pb_sv_ChangeMax 5 // [Max name changes allowed in pb_sv_ChangePeriod] ex 5 changes in 300 seconds

; ------------------------------
; Kick Settings
; ------------------------------
pb_sv_KickLen 5 //[Minutes (default=2)]
pb_sv_ScoreKick 0 //[Min score (negative) ]
pb_sv_UpdateGrace 2400 //[Seconds to wait before Update Failure kick]
pb_sv_NoGuidGrace 10 //[Seconds to wait before No GUID kick]

; ------------------------------
; PBSS Settings
; ------------------------------
pb_sv_AutoSs 0 //[0=No, 1=Yes (default=0)]
pb_sv_SsFloor 1 //[Low screenshot filename serial #]
pb_sv_SsCeiling 2000 //[High screenshot filename serial #]
pb_sv_AutoSsFrom 300 //[Min # of seconds to wait before requesting next ss]
pb_sv_AutoSsTo 1200 //[Max # of seconds to wait before requesting next ss]
pb_sv_SsCmd "" //[Filename of system command to run after screenshots]
pb_sv_SsWidth 400 //[Requested pixel width of remote screenshots]
pb_sv_SsHeight 204 //[Requested pixel height of remote screenshots]
pb_sv_SsXpct 50 //[Percentage across screen for remote screenshots]
pb_sv_SsYpct 50 //[Percentage down screen for remote screenshots]
pb_sv_SsSrate 1 //[Sample Rate for remote screenshots]
pb_sv_SsDelay 0 //[Maximum delay client waits before capturing screenshot]
pb_sv_SsPath "" //[Path where remote screenshots are saved]
pb_sv_ssLogging 3 //[1=Reg. Log, 2=SS Log, 3=Both, 0=Neither]
pb_sv_ssTimeout 300 //[Seconds]

; ------------------------------
; CVAR Settings (Only for supported games)
; ------------------------------
pb_sv_CvarFreq 3 //[# of range checks per minute]
pb_sv_CvarLogging 1 //[1=Reg. Log, 2=Var Log, 3=Both, 0=Neither]
pb_sv_CvarWalk 2 //[0=disabled, 1-4=Walk through obtained Cvar lists]
pb_sv_CvarUserPulse 99 //[Frequency to auto-send CvarUser (minutes)]
pb_sv_CvarChangedPulse 60 //[Frequency to auto-send CvarChanged (minutes)]

; ------------------------------
; Alias Settings (Only for supported games)
; ------------------------------
pb_sv_AliasFn "pbalias.dat" //[Filename (default="pbalias.dat")]
pb_sv_AliasAutoLoad 0 //[0=No, 1=Yes (default=0)]
pb_sv_AliasMax 10 //[Max # of Aliases to track for each PB GUID]
pb_sv_AliasMaxEnforce 0 //[0=No, 1=Yes (default=0)]

; ------------------------------
; PB Tasks (pb_sv_task [start delay (seconds)] [repeat (seconds)] [command])
; ------------------------------
pb_sv_task 0 7200 pb_sv_ver // Keep-Alive for PBBans Hub
pb_sv_task 0 86400 pb_sv_update // Check for PB updates daily

; ------------------------------
; Badname List (pb_sv_badname [grace_period_secs] [disallowed text])
; ------------------------------
pb_sv_badnameempty
;pb_sv_badname 10 server // Sample

; ------------------------------
; IP Guard
; ------------------------------
;pb_sv_ipguard 128.0.0.1 // Sample

; ------------------------------
; Cvar List
; ------------------------------
pb_sv_cvarempty

; ------------------------------
; Load Ban List
; ------------------------------
pb_sv_banempty
pb_sv_banload

; ------------------------------
; Load IP Bans
; ------------------------------
;pb_sv_banmask "128.0.0.1" // Sample

; ------------------------------
; Exec Configs
; ------------------------------
pb_sv_load svrmsgs.cfg
pb_sv_load pbsvlog.cfg
pb_sv_load protected.cfg
pb_sv_load pbsvuser.cfg

MaydaX
10-30-2008, 06:48 AM
COD WAW is supported in PB setup. Try using it to update PB.

If it isn't listed delete the pbgame.htm file and run PB setup again.

HIS-MOTHER
10-30-2008, 12:56 PM
Try typing in the console pb_sv_writecfg


It should create a cfg file.

Enos Pork
11-05-2008, 03:04 AM
COD WAW is supported in PB setup. Try using it to update PB.

If it isn't listed delete the pbgame.htm file and run PB setup again.

I updated PB in CoD:WW with PBsetup.exe and after that I got kicked from my own server. (someting about init - do not remember exactly)
So I updated my CoD:WW with PBsetup.exe client side as well but still with the same result.
When looking into the PB kick-log a saw that everyone trying to connect to the server was kicked fo the same reson.
Ended up reinstalling the server from scratch with original PB-files and then it worked again.

Any one knows something about this? Anyone sucsessfully managed to update PB without having it kicking the players?

HIS-MOTHER
11-05-2008, 03:38 AM
Any one knows something about this? Anyone sucsessfully managed to update PB without having it kicking the players?


Type into the comsole

pb_sv_update


:)

Enos Pork
11-05-2008, 04:10 AM
Type into the comsole

pb_sv_update


:)

Thx! Tried that now. Have to wait 8 hours until I get home from work to test it though.

Running CoDWW via UltraVNC doesn't really work out as well as you'd like it to ;)