View Full Version : Is there a limit to the # of .pk3 files
Is there a limit to the number of custom pk3 files that should be on a server? I'm having some issues with maps loading correctly and I think this might be a problem.
woodgate
02-23-2004, 02:56 PM
Dont know the true answer to this, but I also have a problem if I put more than 7 on.
thejerk
02-23-2004, 11:58 PM
Dont know the true answer to this, but I also have a problem if I put more than 7 on.
If you turn pure off, that should solve the problem. But that brings up the problem of the in-game browser and a drop in peeps, doesn't it? :?
Yeah I learned that the hard way. We have a 20 man tdm server and it stays full all the time. I don't want to kill it by going unpure.
woodgate
02-24-2004, 04:40 AM
If you turn pure off, that should solve the problem. But that brings up the problem of the in-game browser and a drop in peeps, doesn't it? ...
It sure does, and not something we are prepared to do
Seems to vary for everyone. I've tested as many as 18 extra pk3's (maps, Realism, PAM, sniper fix, etc.) and have not had a problem.
I wonder if maybe it's related to server size...
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