hikari
02-11-2004, 03:47 PM
hay guys ok i have gone though your site pritty thouraly looking at everything that has to do with map rotations and so forth
ok my server if fine going thought it whole rotation the proble prosists when some one calls a map the map loads fine but seem to hang on the next map
here is my dedicated.cfg, relisim.cfg and roation1.cfg
also running hlrcon 4.5 that should beeveything
o yha i'm also getting some hunk error eveyonce and a while what is that from a does it suposed to be there
dedicated.cfg
// -------------------------------------------------------------------------------------Server information
// -----------------------------------------------------------------------Hostname
set sv_hostname "hikari test 517th PRCT CoD Server v1.2"
//------------------------------------------------------------------------Message of the Day
set scr_motd "Welcome to the 517th Para Regiment Combat Team Server."
//------------------------------------------------------------------------Admin info
sets .Admin "[517th]Scorch, [517th]Hikari"
//------------------------------------------------------------------------Email info
sets .Email "serveradmin@517th.org"
//------------------------------------------------------------------------Website info
sets .Website "www.517th.org"
//------------------------------------------------------------------------Location info
Sets .Location ""
//---------------dont realy need------------------------------------------Master Servers
seta sv_master1 "codmaster.activision.com"
seta sv_master2 "codauthorize.activision.com"
seta sv_master3 "master0.gamespy.com"
seta sv_master4 "master1.gamespy.com"
seta sv_master5 "clanservers.net"
seta sv_gamespy "1"
//--------------------------------------------------------------------------------------Mods
// ---------------------------------------------------------------------------Poolmaster
// call realism mod
exec realism.cfg
//--------------------------------------------------------------------------------------admin setting
//------------------------------------------------------------------------Kickban time
//-------time in sec's
set sv_kickBanTime "300"
//--------------------------------------------------------------------------------------Server settings
// ----------------------------------------------------------------------Allowdownload
set sv_allowDownload "0"
//-----------------------------------------------------------------------Set to allow pure server
set sv_pure "0"
//---------------------------------------------------------------------- Maximum Clients
set sv_maxclients "24"
//-----------------------------------------------------------------------set floodprotction
set sv_floodprotection "0"
//-----------------------------------------------------------------------set timeout limit
set sv_timeout "300"
//-----------------------------------------------------------------------set reconnect limit
set sv_reconnectlimit "3"
//-----------------------------------------------------------------------set allowanonymous
set sv_allowAnonymous "0"
// ----------------------------------------------------------------------Team Icons
//Draws a team icon over teammates
set scr_drawfriend "1"
// ----------------------------------------------------------------------Forced Respawn
// ----only forces for dm & Tdm
set scr_forcerespawn "0"
// ----------------------------------------------------------------------Friendly Fire
//----Off-0-On-1-Reflective-2-Shared-3
set scr_friendlyfire "1"
//-----------------------------------------------------------------------Killcam
//----0-off 1-on
set scr_killcam "1"
// ----------------------------------------------------------------------Spectate Enemy
//----0-off 1-on
set scr_spectateenemy "0"
//-----------------------------------------------------------------------Freelook
//----0-off 1-on
set scr_freelook "0"
//-----------------------------------------------------------------------Teambalance
//----0-off 1-on
set scr_teambalance "0"
// ----------------------------------------------------------------------Allow Voting
//Need to set both to 0 to allow
set scr_allow_vote "1"
set g_allowvote "1"
//-----------------------------------------------------------------------Join password
// put password between the ""
set g_password ""
// ----------------------------------------------------------------------Rconpassword
set rconpassword "XXXX"
//-----------------------------------------------------------------------Private password
set sv_privatePassword""
// ----------------------------------------------------------------------Weapons Allowed
//----Disable-0-Enable-1
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
// ----------------------------------------------------------------------Gametype settings
// ------------------------------------------------------------Search and Destroy Settings
//Time at round start where spawning and weapon choosing is still allowed, 0 - 60 seconds
set scr_sd_graceperiod "45"
//round length
set scr_sd_roundlength "30"
//Max Number of round wins per map
set scr_sd_roundlimit "5"
//Map team score limit per map
set scr_sd_scorelimit "5"
//Map time limit, in minutes - 0 to 1440
set scr_sd_timelimit "0"
// ------------------------------------------------------------Behind Enemy Lines Settings
//Number of seconds to get a point for staying alive as allied
set scr_bel_alivepointtime "10"
//Map score limit
set scr_bel_scorelimit "50"
//Map time limit, in minutes - 0 to 1440
set scr_bel_timelimit "20"
// ------------------------------------------------------------Retrieval Settings
//Time at round start where spawning and weapon choosing is still allowed, 0 - 60 in seconds
set scr_re_graceperiod "45"
//Map round length in minutes
set scr_re_roundlength "3"
//Max Number of round wins per map
set scr_re_roundlimit "7"
//Map score limit
set scr_re_scorelimit "5"
//Show the objective carrier on compass
set scr_re_showcarrier "0"
//Map time limit, in minutes - 0 to 1440
set scr_re_timelimit "0"
// ------------------------------------------------------------Team Deathmatch
//Map score limit
set scr_tdm_scorelimit "150"
//Map time limit, in minutes - 0 to 1440
set scr_tdm_timelimit "20"
// ------------------------------------------------------------Deathmatch
//Score limit per map
set scr_dm_scorelimit "80"
//Map time limit, in minutes - 0 to 1440
set scr_dm_timelimit "20"
//-------------------------------------------------------------HeadQuarters
//Map time limit, in minutes - 0 to 1440
set scr_hq_timelimit "30"
//Score limit per map
set scr_hq_scorelimit "450"
//-----------------------------------------------------------------------Map settings
//-------------------------------------------------------------Map names
//------------------------------------------------Default maps
//----------------------mp_brecourt
//----------------------mp_carentan
//----------------------mp_chateau
//----------------------mp_dawnville
//----------------------mp_depot
//----------------------mp_harbor
//----------------------mp_hurtgen
//----------------------mp_pavlov
//----------------------mp_powercamp
//----------------------mp_railyard
//----------------------mp_rocket
//----------------------mp_ship
//-------------------------------------------------Custom maps
//----------------------mp_streetwar_b1
//----------------------mittenwald
//----------------------mp_fenneks
//----------------------the_hunt
//----------------------mp_valley
//Map Rotation
exec rotation1.cfg
//set sv_mapRotationCurrentmap "mp_brecourt"
//map_rotate
rotation.cfg
// SD Map Rotation (exec rotation1.cfg)
set g_gametype "sd"
sv_mapRotationCurrent ""
// Map Rotation
set sv_mapRotation "gametype sd map mp_brecourt gametype sd map mp_dawnville gametype sd map mp_streetwar_b1 gametype sd map mp_pavlov gametype sd map mp_carentan gametype sd map the_hunt gametype sd map mp_hurtgen gametype sd map mittenwald gametype hq map mp_chateau gametype sd map fenneks"
map_rotate
relisim mod
// Realism mod settings
//------------------------------------------------------------------------Auto Messages
// ------------------------------------------------------------message one
seta sv_linerd1 "Welcome to 517th Para Regiment Combat Team Custom maps in Rotation are Mittenwald, Streetwar, fenneks and hunt"
// ------------------------------------------------------------message two
seta sv_linerd2 "Visit the clan web site at www.517th.org"
// ------------------------------------------------------------message three
seta sv_linerd3 "FF IS ON"
// ------------------------------------------------------------message four
//seta sv_linerd4 "Custom maps in Rotation are Mittenwald, Streetwar, fenneks and hunt"
// ------------------------------------------------------------message five
//seta sv_linerd5 "No Mods are running"
// ------------------------------------------------------------delay seconds Min 5
seta sv_rddelay "30"
//--------------------------------------------------------------------------------------Cvars
//-----------------------------------------------------------------------Weapon cvars:
//default 1
set sv_alliedSniperLimit "1"
//default 6
set sv_alliedSMGLimit "10"
// default 3
set sv_alliedMGLimit "10"
// default 1
set sv_axisSniperLimit "1"
// default 10
set sv_axisSMGLimit "10"
// default 3
set sv_axisMGLimit "10"
//-----------------------------------------------------------------------Drop weapon cvars:
// this will drop the weapon on arm, hand or gun hits
//---1-on-0-off
set sv_dropOnArmHit "0"
// this will drop the weapon on hand and gun hits only
//---1-on-0-off/
set sv_dropOnHandHit "1"
//-----------------------------------------------------------------------HUD cvars:
// 1 = disables crosshair, any other value enables them
set sv_no_crosshairs "1"
// 1 = disables them, any other value enables them
set sv_no_crosshair_names "1"
//-----------------------------------------------------------------------Other various cvars:
// 1 = drop health, 0 = no health packs dropped
set sv_healthpacks "1"
// 1 = killcam disabled, 0 = killcam enabled
set sv_nokillcam "0"
// 1 = snipers not dropped, 0 = snipers dropped
set sv_noDropSniper "1"
// 1 = bleeding on, 0 = bleeding off
set sv_bleeding "1"
//1 for on, 0 for off. This is what forces a player prone from any shot except arm/hand hits
set sv_hitKnockdown "1"
//1 for on, 0 for off. Players that pick up dropped snipers do not respawn with them (turnoff noDropSniper to use this)
set sv_noSniperRespawn "0"
//------------------------------------------------------------------------------------Clan vs NON Matches:
// sets clans tags for use of the other cvars(ignore color codes)
set sv_clanTags "[517th]"
// 1 to activate forces non-tag wearing players to choose axis
set sv_clanAllies "1"
// 1 to activate forces non-tag wearing players to choose allies
set sv_clanAxis "0"
//-------------------------------------------------------------------------------------Shellshock
//meant as an rcon command to quick turn shellshock on or off (1 is all on, 2 is all off)
set sv_shellshock "1"
//grenade explosions cause shellshock
set sv_shellshock_grenade "1"
//bash causes shellshock
set sv_shellshock_bash "1"
//fall causes shellshock
set sv_shellshock_fall "1"
//panzerfaust blah shellshock
set sv_shellshock_panzer "1"
//bullet* blah shellshock
set sv_shellshock_bullet "1"
// time shellshocked when bashed
set sv_bash_ss_time "5"
// time shellshocked when grenade goes off nearby
set sv_grenade_ss_time "5"
// time shellshocked when a person falls and takes damage (has the effect of slowing them down)
set sv_fall_ss_time "3"
// time shellshocked when hit with panzerfaust
set sv_panzer_ss_time "5"
// decimal figure for bullet shellshock time I recommned < 1.0 because it just becomes an annoyance
set sv_bullet_ss_time ".5"
//--------------------------------------------------------------------------------------admin setting
//------------------------------------------------------------------------Kickban time
//-------time in sec's
set sv_kickBanTime "300"
ok my server if fine going thought it whole rotation the proble prosists when some one calls a map the map loads fine but seem to hang on the next map
here is my dedicated.cfg, relisim.cfg and roation1.cfg
also running hlrcon 4.5 that should beeveything
o yha i'm also getting some hunk error eveyonce and a while what is that from a does it suposed to be there
dedicated.cfg
// -------------------------------------------------------------------------------------Server information
// -----------------------------------------------------------------------Hostname
set sv_hostname "hikari test 517th PRCT CoD Server v1.2"
//------------------------------------------------------------------------Message of the Day
set scr_motd "Welcome to the 517th Para Regiment Combat Team Server."
//------------------------------------------------------------------------Admin info
sets .Admin "[517th]Scorch, [517th]Hikari"
//------------------------------------------------------------------------Email info
sets .Email "serveradmin@517th.org"
//------------------------------------------------------------------------Website info
sets .Website "www.517th.org"
//------------------------------------------------------------------------Location info
Sets .Location ""
//---------------dont realy need------------------------------------------Master Servers
seta sv_master1 "codmaster.activision.com"
seta sv_master2 "codauthorize.activision.com"
seta sv_master3 "master0.gamespy.com"
seta sv_master4 "master1.gamespy.com"
seta sv_master5 "clanservers.net"
seta sv_gamespy "1"
//--------------------------------------------------------------------------------------Mods
// ---------------------------------------------------------------------------Poolmaster
// call realism mod
exec realism.cfg
//--------------------------------------------------------------------------------------admin setting
//------------------------------------------------------------------------Kickban time
//-------time in sec's
set sv_kickBanTime "300"
//--------------------------------------------------------------------------------------Server settings
// ----------------------------------------------------------------------Allowdownload
set sv_allowDownload "0"
//-----------------------------------------------------------------------Set to allow pure server
set sv_pure "0"
//---------------------------------------------------------------------- Maximum Clients
set sv_maxclients "24"
//-----------------------------------------------------------------------set floodprotction
set sv_floodprotection "0"
//-----------------------------------------------------------------------set timeout limit
set sv_timeout "300"
//-----------------------------------------------------------------------set reconnect limit
set sv_reconnectlimit "3"
//-----------------------------------------------------------------------set allowanonymous
set sv_allowAnonymous "0"
// ----------------------------------------------------------------------Team Icons
//Draws a team icon over teammates
set scr_drawfriend "1"
// ----------------------------------------------------------------------Forced Respawn
// ----only forces for dm & Tdm
set scr_forcerespawn "0"
// ----------------------------------------------------------------------Friendly Fire
//----Off-0-On-1-Reflective-2-Shared-3
set scr_friendlyfire "1"
//-----------------------------------------------------------------------Killcam
//----0-off 1-on
set scr_killcam "1"
// ----------------------------------------------------------------------Spectate Enemy
//----0-off 1-on
set scr_spectateenemy "0"
//-----------------------------------------------------------------------Freelook
//----0-off 1-on
set scr_freelook "0"
//-----------------------------------------------------------------------Teambalance
//----0-off 1-on
set scr_teambalance "0"
// ----------------------------------------------------------------------Allow Voting
//Need to set both to 0 to allow
set scr_allow_vote "1"
set g_allowvote "1"
//-----------------------------------------------------------------------Join password
// put password between the ""
set g_password ""
// ----------------------------------------------------------------------Rconpassword
set rconpassword "XXXX"
//-----------------------------------------------------------------------Private password
set sv_privatePassword""
// ----------------------------------------------------------------------Weapons Allowed
//----Disable-0-Enable-1
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
// ----------------------------------------------------------------------Gametype settings
// ------------------------------------------------------------Search and Destroy Settings
//Time at round start where spawning and weapon choosing is still allowed, 0 - 60 seconds
set scr_sd_graceperiod "45"
//round length
set scr_sd_roundlength "30"
//Max Number of round wins per map
set scr_sd_roundlimit "5"
//Map team score limit per map
set scr_sd_scorelimit "5"
//Map time limit, in minutes - 0 to 1440
set scr_sd_timelimit "0"
// ------------------------------------------------------------Behind Enemy Lines Settings
//Number of seconds to get a point for staying alive as allied
set scr_bel_alivepointtime "10"
//Map score limit
set scr_bel_scorelimit "50"
//Map time limit, in minutes - 0 to 1440
set scr_bel_timelimit "20"
// ------------------------------------------------------------Retrieval Settings
//Time at round start where spawning and weapon choosing is still allowed, 0 - 60 in seconds
set scr_re_graceperiod "45"
//Map round length in minutes
set scr_re_roundlength "3"
//Max Number of round wins per map
set scr_re_roundlimit "7"
//Map score limit
set scr_re_scorelimit "5"
//Show the objective carrier on compass
set scr_re_showcarrier "0"
//Map time limit, in minutes - 0 to 1440
set scr_re_timelimit "0"
// ------------------------------------------------------------Team Deathmatch
//Map score limit
set scr_tdm_scorelimit "150"
//Map time limit, in minutes - 0 to 1440
set scr_tdm_timelimit "20"
// ------------------------------------------------------------Deathmatch
//Score limit per map
set scr_dm_scorelimit "80"
//Map time limit, in minutes - 0 to 1440
set scr_dm_timelimit "20"
//-------------------------------------------------------------HeadQuarters
//Map time limit, in minutes - 0 to 1440
set scr_hq_timelimit "30"
//Score limit per map
set scr_hq_scorelimit "450"
//-----------------------------------------------------------------------Map settings
//-------------------------------------------------------------Map names
//------------------------------------------------Default maps
//----------------------mp_brecourt
//----------------------mp_carentan
//----------------------mp_chateau
//----------------------mp_dawnville
//----------------------mp_depot
//----------------------mp_harbor
//----------------------mp_hurtgen
//----------------------mp_pavlov
//----------------------mp_powercamp
//----------------------mp_railyard
//----------------------mp_rocket
//----------------------mp_ship
//-------------------------------------------------Custom maps
//----------------------mp_streetwar_b1
//----------------------mittenwald
//----------------------mp_fenneks
//----------------------the_hunt
//----------------------mp_valley
//Map Rotation
exec rotation1.cfg
//set sv_mapRotationCurrentmap "mp_brecourt"
//map_rotate
rotation.cfg
// SD Map Rotation (exec rotation1.cfg)
set g_gametype "sd"
sv_mapRotationCurrent ""
// Map Rotation
set sv_mapRotation "gametype sd map mp_brecourt gametype sd map mp_dawnville gametype sd map mp_streetwar_b1 gametype sd map mp_pavlov gametype sd map mp_carentan gametype sd map the_hunt gametype sd map mp_hurtgen gametype sd map mittenwald gametype hq map mp_chateau gametype sd map fenneks"
map_rotate
relisim mod
// Realism mod settings
//------------------------------------------------------------------------Auto Messages
// ------------------------------------------------------------message one
seta sv_linerd1 "Welcome to 517th Para Regiment Combat Team Custom maps in Rotation are Mittenwald, Streetwar, fenneks and hunt"
// ------------------------------------------------------------message two
seta sv_linerd2 "Visit the clan web site at www.517th.org"
// ------------------------------------------------------------message three
seta sv_linerd3 "FF IS ON"
// ------------------------------------------------------------message four
//seta sv_linerd4 "Custom maps in Rotation are Mittenwald, Streetwar, fenneks and hunt"
// ------------------------------------------------------------message five
//seta sv_linerd5 "No Mods are running"
// ------------------------------------------------------------delay seconds Min 5
seta sv_rddelay "30"
//--------------------------------------------------------------------------------------Cvars
//-----------------------------------------------------------------------Weapon cvars:
//default 1
set sv_alliedSniperLimit "1"
//default 6
set sv_alliedSMGLimit "10"
// default 3
set sv_alliedMGLimit "10"
// default 1
set sv_axisSniperLimit "1"
// default 10
set sv_axisSMGLimit "10"
// default 3
set sv_axisMGLimit "10"
//-----------------------------------------------------------------------Drop weapon cvars:
// this will drop the weapon on arm, hand or gun hits
//---1-on-0-off
set sv_dropOnArmHit "0"
// this will drop the weapon on hand and gun hits only
//---1-on-0-off/
set sv_dropOnHandHit "1"
//-----------------------------------------------------------------------HUD cvars:
// 1 = disables crosshair, any other value enables them
set sv_no_crosshairs "1"
// 1 = disables them, any other value enables them
set sv_no_crosshair_names "1"
//-----------------------------------------------------------------------Other various cvars:
// 1 = drop health, 0 = no health packs dropped
set sv_healthpacks "1"
// 1 = killcam disabled, 0 = killcam enabled
set sv_nokillcam "0"
// 1 = snipers not dropped, 0 = snipers dropped
set sv_noDropSniper "1"
// 1 = bleeding on, 0 = bleeding off
set sv_bleeding "1"
//1 for on, 0 for off. This is what forces a player prone from any shot except arm/hand hits
set sv_hitKnockdown "1"
//1 for on, 0 for off. Players that pick up dropped snipers do not respawn with them (turnoff noDropSniper to use this)
set sv_noSniperRespawn "0"
//------------------------------------------------------------------------------------Clan vs NON Matches:
// sets clans tags for use of the other cvars(ignore color codes)
set sv_clanTags "[517th]"
// 1 to activate forces non-tag wearing players to choose axis
set sv_clanAllies "1"
// 1 to activate forces non-tag wearing players to choose allies
set sv_clanAxis "0"
//-------------------------------------------------------------------------------------Shellshock
//meant as an rcon command to quick turn shellshock on or off (1 is all on, 2 is all off)
set sv_shellshock "1"
//grenade explosions cause shellshock
set sv_shellshock_grenade "1"
//bash causes shellshock
set sv_shellshock_bash "1"
//fall causes shellshock
set sv_shellshock_fall "1"
//panzerfaust blah shellshock
set sv_shellshock_panzer "1"
//bullet* blah shellshock
set sv_shellshock_bullet "1"
// time shellshocked when bashed
set sv_bash_ss_time "5"
// time shellshocked when grenade goes off nearby
set sv_grenade_ss_time "5"
// time shellshocked when a person falls and takes damage (has the effect of slowing them down)
set sv_fall_ss_time "3"
// time shellshocked when hit with panzerfaust
set sv_panzer_ss_time "5"
// decimal figure for bullet shellshock time I recommned < 1.0 because it just becomes an annoyance
set sv_bullet_ss_time ".5"
//--------------------------------------------------------------------------------------admin setting
//------------------------------------------------------------------------Kickban time
//-------time in sec's
set sv_kickBanTime "300"