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View Full Version : Server leaves some in a infinite loop :(


InfinityDevils
02-07-2008, 10:36 PM
Well things were going fine on our custom server until the 1.5 patch. Since then about every 2 people out of 10 run into the same problem when connecting to our custom map server running the latest version of pam. It puts them in a infinite loop downloading the mod.ff file.

Any idea on a fix to this or am I the only one this is happening to ?

Diva
02-08-2008, 12:37 AM
Devil,

post up your download settings in your config.....

InfinityDevils
02-08-2008, 09:48 AM
seta sv_punkbuster 1
wait
pb_sv_enable

set pam_mode pub
//================================================== =============================
// CREATED BY COD4GAMERS.NET
//
//================================================== =============================
// Gameserver settings in here only.
// No controller or keyboard bindings, nothing platform specific.
//================================================== =============================
// Colors for text. Do not clear the comment in front of the color codes.
// Useful for your server name, motd msg's - Information and ref use only
//
// ^1 = Red
// ^2 = Green
// ^3 = Yellow
// ^4 = Blue
// ^5 = Cyan
// ^6 = pink/Magenta
// ^7 = White
// ^0 = Black

//================================================== =============================
// Public Information
//================================================== =============================
sets sv_hostname "Team ^1.^7iNf^1. ^3PAM PUB Custom Maps"
sets _Admin "Devils"
sets _Email ""
sets _Website "www.infinityclan.com"
sets _Location "USA"
sets _Irc ""
sets _Mod ""
sets _ModVer ""
sets _ModUpdate ""
sets _Maps ""
set scr_motd "Play Hard and Have Fun!"

//================================================== =============================
// RCON Login Information and passwords
//================================================== =============================
set rcon_password "password" // RCON must supply pw to use
set sv_privatePassword "madeup" // Private slots, non-public slots
set g_password "" // Lock server with a password for matches etc.

//================================================== =============================
// Common Server Settings
//================================================== =============================
// Log Settings
set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // Name of log file, default is games_mp.log
set sv_log_damage "1"

// Network options
//set net_ip "64.34.162.133" // Set your servers IP address
//set net_port "28969" // Set your port number
set dedicated "2" // 0 = No, 1 = LAN, 2 = Internet
set com_hunkMegs "512"
set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications

// Master servers
set sv_master1 "cod4master.activision.com"
set sv_master2 "cod4authorize.activision.com"
set sv_master3 "cod4master.infinityward.com"
set sv_master3 "cod4update.activision.com"
set sv_master4 "master.gamespy.com:28960"
set sv_master5 "master0.gamespy.com"
set sv_master6 "master1.gamespy.com"
set sv_master7 "clanservers.net"
set sv_gamespy "1"

// Player setup
set sv_maxclients "28" // MAX server player slots, this is TOTAL player slots
set sv_privateclients "4" // Number of private player slots, maxclients - privateclients = public slots
set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
set sv_maxping "350" // MAX player ping on CONNECT, any higher and player isnt allowed to connect

// Client Download Settings. (0=off/1=on) Used for MODs and custom maps
set sv_allowdownload "1"
seta sv_wwwDownload "1"
seta sv_wwwBaseURL "http://72.22.92.56/~infinity/cod4custommaps"
//seta sv_wwwBaseURL "ftp://client:client@ftpfiles.myftp.org"
seta sv_wwwDlDisconnected "0"

// Rate & FPS
set sv_maxRate "25000"
set sv_fps "20"

// Drop inactive players
set sv_timeout "300"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"

// AntiFlooding Settings
set sv_floodProtect "1"
set sv_reconnectlimit "3"

// Anti Cheat Settings
set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "1"
set sv_kickBanTime "3600" // Temporary Ban duration, in seconds

// In-game voice communication system
set sv_voice "0"
set sv_voiceQuality "1"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "1"

//================================================== =============================
// Misc
//================================================== =============================
set scr_teamBalance "1"
set sv_allowAnonymous "0"
set g_compassShowEnemies "0"
//ui_maxclients "32"
set scr_xpscale "1"
set g_allowvote "0"
set g_antilag "1"
//================================================== =============================
// UI DEFAULTS
//================================================== =============================
set ui_borderLowLightScale 0.35
set ui_mapname mp_backlot
set ui_gametype sd
set cg_hudlegacysplitscreenscale 2
set cg_hudsplitscreenstancescale 2
set cg_hudsplitscreencompassscale 1.5
set cg_headiconminscreenradius 0.025
set ui_allow_controlschange 1
set ui_showmap 1
set cg_hudMapBorderWidth 2
set cg_hudMapFriendlyHeight 15
set cg_hudMapFriendlyWidth 15
set cg_hudMapPlayerHeight 20
set cg_hudMapPlayerWidth 20
set cg_hudGrenadeIconMaxRangeFrag 250
set waypointIconHeight 36
set waypointIconWidth 36
set waypointOffscreenPointerDistance 20
set cg_fovscale 1
set cg_drawCrosshair 1
set cg_drawCrosshairNames 1

//================================================== =============================
// UI
//================================================== =============================
set cg_hudObjectiveTextScale 0.3
set cg_headIconMinScreenRadius 0.015
set cg_hudMapFriendlyHeight 15
set cg_hudMapFriendlyWidth 15
set cg_hudMapPlayerHeight 20
set cg_hudMapPlayerWidth 20
set cg_hudGrenadeIconMaxRangeFrag 250
set cg_weaponHintsCoD1Style 1

// Custom Map configurations
set scr_village_allow_rain 0

//================================================== =============================
// Init & Exec CFG Files
//================================================== =============================
wait
exec playersetting.cfg
wait
exec weaponsetting.cfg
wait
exec gamesettings.cfg

theMechanic
02-09-2008, 02:23 PM
I can see some deprecated settings in it, without seeing your command line there could be even more. that might be a prob.

InfinityDevils
02-12-2008, 01:49 PM
+set fs_savepath C:\UserFiles\ADMIN\GameServers\TC61680465388567254 716308\ +set dedicated 2 +set net_ip 64.34.162.133 +set net_port 28969 +set sv_maxclients 32 +set sv_punkbuster "1" +exec server.cfg +map_rotate +set fs_game mods\Pam4

theMechanic
02-12-2008, 03:32 PM
well, this could be an issue, perhaps the game code don't like it, seen wierder things
http://72.22.92.56/~infinity/cod4custommaps

You don't need any of this:

seta sv_punkbuster 1
wait
pb_sv_enable

set dedicated "2" // 0 = No, 1 = LAN, 2 = Internet

// Master servers
set sv_master1 "cod4master.activision.com"
set sv_master2 "cod4authorize.activision.com"
set sv_master3 "cod4master.infinityward.com"
set sv_master3 "cod4update.activision.com"
set sv_master4 "master.gamespy.com:28960"
set sv_master5 "master0.gamespy.com"
set sv_master6 "master1.gamespy.com"
set sv_master7 "clanservers.net"
set sv_gamespy "1"

set sv_fps "20"

Bedhead
02-14-2008, 11:12 AM
I get the same problem too with some players. constantly looping the mod.ff download. Also I've seen on SEVERAL occasions the downlaod ignoring the redirect for certain files and downloading map files from the gameserver instead of my redirect server. This happens with PAM, AWE etc.

MajorDay
02-14-2008, 04:59 PM
// Client Download Settings. (0=off/1=on) Used for MODs and custom maps
set sv_allowdownload "1"
seta sv_wwwDownload "1"
seta sv_wwwBaseURL "http://72.22.92.56/~infinity/cod4custommaps"
//seta sv_wwwBaseURL "ftp://client:client@ftpfiles.myftp.org"
seta sv_wwwDlDisconnected "0"

CHANGE THIS TO:

// Client Download Settings. (0=off/1=on) Used for MODs and custom maps
set sv_allowdownload "1"
seta sv_wwwDownload "1"
seta sv_wwwBaseURL "http://72.22.92.56/~infinity/cod4"
seta sv_wwwDlDisconnected "0"

RENAME cod4custommaps TO cod4

+set fs_savepath C:\UserFiles\ADMIN\GameServers\TC61680465388567254 716308\ +set dedicated 2 +set net_ip 64.34.162.133 +set net_port 28969 +set sv_maxclients 32 +set sv_punkbuster "1" +exec server.cfg +map_rotate +set fs_game mods\Pam4

CHANGE THIS TO:

+set fs_savepath C:\UserFiles\ADMIN\GameServers\TC61680465388567254 716308\ +set fs_game mods\pam4 +set dedicated 2 +set net_ip 64.34.162.133 +set net_port 28969 +set sv_maxclients 32 +set sv_punkbuster "1" +exec server.cfg +map_rotate

MajorJohn
02-14-2008, 11:50 PM
ID do not put forward / after /cod4

MajorDay
02-15-2008, 07:06 PM
ID do not put forward / after /cod4

It works either way.