Spiekey
02-11-2004, 06:25 AM
Hello!
I have set up the CoD server from scratch, and i did the following:
cp -R CD1/setup/Data/* CoD_new/
cp -R CD2/setup/Data/* CoD_new/
cd CoD_new
tar -jxvf COD-lnxded-1.2.large.tar.bz2
cp ./languages/localized_english_pak2.pk3 ./main/
I start the server with:
./cod_lnxded +set dedicated 2 +set net_ip 123.123.123.123 +set net_port 28960 +exec default_mp.cfg +map_rotate +set developer 2 +set logfile 3 +set g_logsync 1
And i get the following error after a while:
--SNIP--
.
.
.
Parsing weapon file "weapons/mp/springfield_mp"...
Parsing weapon file "weapons/mp/sten_mp"...
Parsing weapon file "weapons/mp/stielhandgranate_mp"...
Parsing weapon file "weapons/mp/thompson_mp"...
Parsing weapon file "weapons/mp/thompson_semi_mp"...
fraggrenade_mp: grenades
mk1britishfrag_mp: grenades
rgd-33russianfrag_mp: grenades
stielhandgranate_mp: grenades
----------------------
0 teams with 0 entities
-----------------------------------
Warning: cvar "ui_sd_scorelimit" given initial values: "10" and "5"
Warning: cvar "ui_sd_roundlimit" given initial values: "0" and "4"
Warning: cvar "sv_hostname" given initial values: "CoDHost" and "www.stosstrupp-steiner.de #CoD1"
Warning: cvar "ui_hostname" given initial values: "CoDHost" and "www.stosstrupp-steiner.de #CoD1"
Going from CS_PRIMED to CS_ACTIVE for ^1StS^7 Azrael
Going from CS_PRIMED to CS_ACTIVE for ^1StSR ^7Yokozuna
******* script runtime error *******
dead entity is not an entity: (file `maps\mp\gametypes\sd.gsc`, line 2141)
other.progressbackground destroy();
*
called from:
(file `maps\mp\gametypes\sd.gsc`, line 2110)
wait 0.05;
*
************************************
********************
ERROR: script runtime error
(see console for details)
********************
----- Server Shutdown -----
Sending heartbeat to codmaster.activision.com
==== ShutdownGame ====
---------------------------
Hunk_Clear: reset the hunk ok
I have got the feeling that is because of a mod, but i have no mods installed.
I have remove the .callofduty folder, too.
What else do you need to know?
Would the config file help?
I have set up the CoD server from scratch, and i did the following:
cp -R CD1/setup/Data/* CoD_new/
cp -R CD2/setup/Data/* CoD_new/
cd CoD_new
tar -jxvf COD-lnxded-1.2.large.tar.bz2
cp ./languages/localized_english_pak2.pk3 ./main/
I start the server with:
./cod_lnxded +set dedicated 2 +set net_ip 123.123.123.123 +set net_port 28960 +exec default_mp.cfg +map_rotate +set developer 2 +set logfile 3 +set g_logsync 1
And i get the following error after a while:
--SNIP--
.
.
.
Parsing weapon file "weapons/mp/springfield_mp"...
Parsing weapon file "weapons/mp/sten_mp"...
Parsing weapon file "weapons/mp/stielhandgranate_mp"...
Parsing weapon file "weapons/mp/thompson_mp"...
Parsing weapon file "weapons/mp/thompson_semi_mp"...
fraggrenade_mp: grenades
mk1britishfrag_mp: grenades
rgd-33russianfrag_mp: grenades
stielhandgranate_mp: grenades
----------------------
0 teams with 0 entities
-----------------------------------
Warning: cvar "ui_sd_scorelimit" given initial values: "10" and "5"
Warning: cvar "ui_sd_roundlimit" given initial values: "0" and "4"
Warning: cvar "sv_hostname" given initial values: "CoDHost" and "www.stosstrupp-steiner.de #CoD1"
Warning: cvar "ui_hostname" given initial values: "CoDHost" and "www.stosstrupp-steiner.de #CoD1"
Going from CS_PRIMED to CS_ACTIVE for ^1StS^7 Azrael
Going from CS_PRIMED to CS_ACTIVE for ^1StSR ^7Yokozuna
******* script runtime error *******
dead entity is not an entity: (file `maps\mp\gametypes\sd.gsc`, line 2141)
other.progressbackground destroy();
*
called from:
(file `maps\mp\gametypes\sd.gsc`, line 2110)
wait 0.05;
*
************************************
********************
ERROR: script runtime error
(see console for details)
********************
----- Server Shutdown -----
Sending heartbeat to codmaster.activision.com
==== ShutdownGame ====
---------------------------
Hunk_Clear: reset the hunk ok
I have got the feeling that is because of a mod, but i have no mods installed.
I have remove the .callofduty folder, too.
What else do you need to know?
Would the config file help?