Number7
02-05-2008, 11:10 PM
Version 1.2 on Filefront (http://files.filefront.com/Svr+v12+CoD4+Server+Mod/;9628387;/fileinfo.html)
Latest version & support is always available here (www.aigaming.net)
#7 out...
Err, okay this is a mess 'cause the forum does not retain the indents..
Current feature list:
- Admin:
- Check tags/names/guid for clanmembers
- Taunt players with various commands
- Override voting restrictions
- Bots (for server testing)
- Check/rename players
- Client Menu (accessed from quickmenu)
- check stats
- toggle laserdot
- toggle killcam
- toggle voiceovers
- toggle drawFPS
- toggle lagometer
- Dead body handling:
- Remove dead body after delay?
- Drop current weapon on death?
- Drop grenades on death?
- Drop specials on death?
- Download manager (for maps/mods)
- Force Client vars
- Hardcore mode:
- Quickly remove mod screen clutter
- Option to enable minimap, talk icons
- Option to disable friend/enemy names
- Health system:
- Health regeneration (code from: Wanna Ganoush)
- Show player healthbar?
- Hud stuff:
- Show logo text?
- Show healthbar?
- Show number of alive/dead/spectating/connecting?
- Option to disable:
- death, compass, waypoint icons
- grenade, mantle hints
- scorebar, teambar, xpbar, minimap
- enemy reddot on minimap
- friendlys on minimap
- Match/round delay
- Wait for 2 players before starting?
- Keep player frozen during prematch?
- Message Center:
- Welcome msg
- Random welcome msg
- Gametype/map msg
- Server messages
- Animated messages
- Obituarys:
- Enable/disable
- Custom obits (weapon/distance)
- Headshot, knife messages
- Objectives:
- Awards for capture/destroy/completed obj
- Defend objective scoring
- Delay before tracking carrier (sab)
- Radio respawn delay (koth)
- Allow player respawn (koth)
- Player realism options:
- Drop weapon on hand hit
- Fall down on foot hit
- Drop weapon on shellshock
- Fall down on shellshock
- Disable weapon when going prone
- Pain sounds when hurt
- Death sounds when killed
- Fall damage modifier
- Jump height modifier
- Quickmessage addon allows players to:
- Check their stats
- Enable/disable their laser-dot (if server allows it)
- Enable/disable their killcam (if server allows it)
- Enable/disable their FPS info
- Enable/disable their lagometer
- Rank system:
- reset ranks after each map (like cod:uo)
- or save ranks
- Spawn protection (delay/distance/invisible)
- Spectators:
- Allow spectators to freelook?
- Allow spectating from player view?
- Allow dead players to spectate the enemy?
- Allow 3rd person view?
- Stats (onscreen hud-stats/end-map stats)
- Voiceovers (disable some/all)
- Voting:
- Voting available to all, or clan only
- Delay before voting after map change
- Custom vote mod allows various voting options
- Weapon stuff:
- Save class, Quick class, Force class
- Weapon mode: pistols/knives only
- Perk ammo overrides
- Air support kills add to killstreak?
- Hardpoint overrides
- Damage modifiers
- Claymore kill all
- Remove turrets
Misc stuff:
- Move away-from-keyboard/campers to spectator?
- Autoassign teams? If yes, players will be forced to autoassign
- Use modified team-balance? (I wrote a replacement for stock method)
- Give players a red-dot crosshair?
- Kick player after "x" number of teamkills per map?
- Show distance from target?
- Allow late spawners on SD? (if not, they wait until next round)
- Enable black-screen at endmap? (if using endmap vote or endmap stats)
- Time (in seconds) to display the scoreboard at the end of a map
Mods added from Bells' AWE
- Search bodys for health
- Next mapvote (modified by me)
- Automatically try to fix errors in maprotation
- Use random map rotation
- Rotate map if empty server (slightly modified)
Mods added from Bullet-Worm:
- Player-based rotation
================================================== ======================
I've made it easy for you to change the various on-screen messages that the mod creates.
Most of them are located in the svr\print.gsc file. Use notpad/wordpad to open that file,
then change the text of any message that you want to. Edit between the quotes " " only!
The progressbar (capture/destroy radio) has been moved slightly higher up the screen.
The match/round timer has been moved slightly higher up the screen.
The fontsize of the center-screen "bold" messages has been reduced a bit.
The following stock dvars have been enhanced by the mod (default / minimum / maximum)
scr_<gametype>_roundswitch 9 / 0 / 99
scr_<gametype>_roundlimit 12 / 0 / 99
scr_<gametype>_scorelimit 500 / 0 / 999
scr_<gametype>_timelimit 1440 / 0 / 1440
scr_<gametype>_numlives 10 / 0 / 99
The mod will print the following objective actions to your server log:
DOM: dom_capture, dom_defend
KOTH: koth_capture, koth_destroy, koth_defend
SAB: sab_pickup, sab_drop, sab_plant, sab_defuse, sab_defend
SD: sd_pickup, sd_drop, sd_plant, sd_defuse, sd_defend
The player "team" has been added to the "killed" logprint for better stats tracking.
================================================== ======================
Latest version & support is always available here (www.aigaming.net)
#7 out...
Err, okay this is a mess 'cause the forum does not retain the indents..
Current feature list:
- Admin:
- Check tags/names/guid for clanmembers
- Taunt players with various commands
- Override voting restrictions
- Bots (for server testing)
- Check/rename players
- Client Menu (accessed from quickmenu)
- check stats
- toggle laserdot
- toggle killcam
- toggle voiceovers
- toggle drawFPS
- toggle lagometer
- Dead body handling:
- Remove dead body after delay?
- Drop current weapon on death?
- Drop grenades on death?
- Drop specials on death?
- Download manager (for maps/mods)
- Force Client vars
- Hardcore mode:
- Quickly remove mod screen clutter
- Option to enable minimap, talk icons
- Option to disable friend/enemy names
- Health system:
- Health regeneration (code from: Wanna Ganoush)
- Show player healthbar?
- Hud stuff:
- Show logo text?
- Show healthbar?
- Show number of alive/dead/spectating/connecting?
- Option to disable:
- death, compass, waypoint icons
- grenade, mantle hints
- scorebar, teambar, xpbar, minimap
- enemy reddot on minimap
- friendlys on minimap
- Match/round delay
- Wait for 2 players before starting?
- Keep player frozen during prematch?
- Message Center:
- Welcome msg
- Random welcome msg
- Gametype/map msg
- Server messages
- Animated messages
- Obituarys:
- Enable/disable
- Custom obits (weapon/distance)
- Headshot, knife messages
- Objectives:
- Awards for capture/destroy/completed obj
- Defend objective scoring
- Delay before tracking carrier (sab)
- Radio respawn delay (koth)
- Allow player respawn (koth)
- Player realism options:
- Drop weapon on hand hit
- Fall down on foot hit
- Drop weapon on shellshock
- Fall down on shellshock
- Disable weapon when going prone
- Pain sounds when hurt
- Death sounds when killed
- Fall damage modifier
- Jump height modifier
- Quickmessage addon allows players to:
- Check their stats
- Enable/disable their laser-dot (if server allows it)
- Enable/disable their killcam (if server allows it)
- Enable/disable their FPS info
- Enable/disable their lagometer
- Rank system:
- reset ranks after each map (like cod:uo)
- or save ranks
- Spawn protection (delay/distance/invisible)
- Spectators:
- Allow spectators to freelook?
- Allow spectating from player view?
- Allow dead players to spectate the enemy?
- Allow 3rd person view?
- Stats (onscreen hud-stats/end-map stats)
- Voiceovers (disable some/all)
- Voting:
- Voting available to all, or clan only
- Delay before voting after map change
- Custom vote mod allows various voting options
- Weapon stuff:
- Save class, Quick class, Force class
- Weapon mode: pistols/knives only
- Perk ammo overrides
- Air support kills add to killstreak?
- Hardpoint overrides
- Damage modifiers
- Claymore kill all
- Remove turrets
Misc stuff:
- Move away-from-keyboard/campers to spectator?
- Autoassign teams? If yes, players will be forced to autoassign
- Use modified team-balance? (I wrote a replacement for stock method)
- Give players a red-dot crosshair?
- Kick player after "x" number of teamkills per map?
- Show distance from target?
- Allow late spawners on SD? (if not, they wait until next round)
- Enable black-screen at endmap? (if using endmap vote or endmap stats)
- Time (in seconds) to display the scoreboard at the end of a map
Mods added from Bells' AWE
- Search bodys for health
- Next mapvote (modified by me)
- Automatically try to fix errors in maprotation
- Use random map rotation
- Rotate map if empty server (slightly modified)
Mods added from Bullet-Worm:
- Player-based rotation
================================================== ======================
I've made it easy for you to change the various on-screen messages that the mod creates.
Most of them are located in the svr\print.gsc file. Use notpad/wordpad to open that file,
then change the text of any message that you want to. Edit between the quotes " " only!
The progressbar (capture/destroy radio) has been moved slightly higher up the screen.
The match/round timer has been moved slightly higher up the screen.
The fontsize of the center-screen "bold" messages has been reduced a bit.
The following stock dvars have been enhanced by the mod (default / minimum / maximum)
scr_<gametype>_roundswitch 9 / 0 / 99
scr_<gametype>_roundlimit 12 / 0 / 99
scr_<gametype>_scorelimit 500 / 0 / 999
scr_<gametype>_timelimit 1440 / 0 / 1440
scr_<gametype>_numlives 10 / 0 / 99
The mod will print the following objective actions to your server log:
DOM: dom_capture, dom_defend
KOTH: koth_capture, koth_destroy, koth_defend
SAB: sab_pickup, sab_drop, sab_plant, sab_defuse, sab_defend
SD: sd_pickup, sd_drop, sd_plant, sd_defuse, sd_defend
The player "team" has been added to the "killed" logprint for better stats tracking.
================================================== ======================