View Full Version : Well well well look at what I got working! A...u.....t....
rudedog
10-31-2003, 01:58 PM
http://www.codadmin.com/images/ak.gif
Looks like the old AutoKick works for CoD! you can broadcast messages and kick players with inappropriate names.
More testing to follow. Will have the latest AK in the download section
Kyril
10-31-2003, 02:50 PM
SWEET :)
CrowKing
10-31-2003, 11:28 PM
Ha ha!
I am updating the code for Autokick now to work out a few small issues, but it does seem to work well. I'll also enable the TK monitoring, though the "shooter takes the damage" setting may make it unecessary. See ya!
ck
rudedog
11-01-2003, 07:34 AM
Thanks CK,
You see and hear the reactions when people see it running on our server
imported_bass|Gunner
11-01-2003, 09:44 AM
gr8 stuff, you might wanna check the speeling of the autokick again though :lol:
rudedog
11-01-2003, 10:08 AM
:oops: I was in such a hurry to see if it worked, LOL that's the second sppellling mistake LOL
Thanks
OldDog
11-03-2003, 10:44 AM
CrowKing, question for you:
In order to get the servlog.txt moved to a new partition, and dated (along with the CoD log), I'm using a batch file to stop the two processes, then move, rename, etc. I then have batch files that will restart CoD and Autokick. All comes up ok, but Autokick waits for a press of the Start button. Is there either a command-line switch, or some other method, of autostarting?
Thx for working on this, in general...Autokick 1.2.1 worked really well rigt out of the box.
-OldDog
Druid
11-03-2003, 12:12 PM
CrowKing, question for you:
Autokick waits for a press of the Start button. Is there either a command-line switch, or some other method, of autostarting?
In your batchfile you use to start autokick add the command switch
-a
and it will automatically start scanning.
OldDog
11-04-2003, 03:35 PM
Great! Thx...
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