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vonwiggleding
12-26-2007, 12:58 PM
I'm running a cod4 24 slot "war" server with a time limit of 15 minutes or score of 2000. At the end of the round you hear the beeping of the countdown but can't see the numbers. The server will hang for a minute and then restart the same map and then continue on through the map rotation like there's no problem, and repeat the problem on another random map. I've been using the same map rotation since the server came up in November with no problems like this prior to 1.4 patch. I'm not blaming the patch (yet :)) Just wondering if anyone else has experienced this? Could possibly be a hardware issue.

Ghost-Ryder
12-26-2007, 01:46 PM
show me your config and
Map rotation

vonwiggleding
12-26-2007, 07:40 PM
see below. I don't believe it's an error with the map rotation, there's no missing or misspelled words. The only thing I've changed in the past week is set g_logsync from 1 to 2 to try and keep the log file sizes down a bit.

//GENERAL SETTINGS

// Color Codes
// ^1 = Red
// ^2 = Green
// ^3 = Yellow
// ^4 = Blue
// ^5 = Cyan
// ^6 = pink/Magenta
// ^7 = White
// ^0 = Black

// PUBLIC INFORMATION

sets sv_hostname "^3[MC] ^7Gamers - ^1WAR"
sets _Website "http://www.mcgamers.com"
sets _Location "US - Los Angeles"

set scr_motd "Welcome to ^2[MC] Gamers ^3 www.mcgamers.com"

// Log Setting
set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // deafault games_mp.log
set sv_log_damage "1"

// Network options
//set net_ip "1.2.3.4" // Set your servers IP address
set net_port "28960" // Set your port number
set com_hunkMegs "512"
set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications
set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet

// Master servers
set sv_master1 "cod2master.activision.com"
set sv_master2 "cod2authorize.activision.com"
set sv_master3 "cod2master.infinityward.com"
set sv_master3 "cod2update.activision.com"
set sv_master4 "master.gamespy.com:28960"
set sv_master5 "master0.gamespy.com"
set sv_master6 "master1.gamespy.com"
set sv_master7 "clanservers.net"
set sv_gamespy "1"

// Password Settings
set rcon_password "passwordhere" // RCON must supply pw to use
set sv_privatePassword "" // Private slots, non-public slots
set g_password "" //Locks server for practice/match

// Player slots setup
set sv_maxclients "24" // Max Slots
set sv_privateclients "0" // Private Slots

// Ping
set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
set sv_maxping "350" // MAX player ping on CONNECT, any higher and player isnt allowed to connect

// Client Download Settings. (0=off/1=on) Used for MODs and custom maps
set sv_allowdownload "0"
seta sv_wwwDownload "0"
seta sv_wwwBaseURL ""
seta sv_wwwDlDisconnected "1"

// Rate
set sv_maxRate "5000"

// FPS
set sv_fps "20"

// Drop inactive players
set sv_timeout "300"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"


// AntiFlooding Settings
set sv_floodProtect "1"
set sv_reconnectlimit "3"

// Anti Cheat Settings
set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "1"
set sv_punkbuster "1"

// Temporary Ban duration, in seconds
set sv_kickBanTime "3600"

// In-game voice communication system
set sv_voice "0"
set sv_voiceQuality "1"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "1"

// gameplay
set sv_allowAnonymous "0"
set g_antilag "0"
set g_compassShowEnemies "0"
set g_allowvote 0
set scr_teambalance 1
set scr_game_allowkillcam 0
set scr_game_onlyheadshots 0
set scr_game_deathpointloss 0
set scr_game_suicidepointloss 0
set scr_team_teamkillpointloss 1
set scr_game_spectatetype 2 // 1 2 3
set scr_game_forceuav 0
set scr_game_hardpoints 1


// hardpoints
set scr_hardpoint_allowartillery 1
set scr_hardpoint_allowuav 1
set scr_hardpoint_allowhelicopter 1

// teams
set scr_team_fftype 0 //1 2 3
set scr_team_teamkillspawndelay 20
set scr_team_kickteamkillers 0

// player
set scr_player_maxhealth 100
set scr_player_suicidespawndelay 0
set scr_player_healthregentime 5
set scr_player_forcerespawn 1
set scr_player_sprinttime 4

// UI
set scr_hardcore 0
set scr_oldschool_mw 0
set ui_hud_obituaries 1
set ui_hud_showobjicons 1

// Init & Exec CFG Files
wait
exec playercontrol.cfg
wait
exec weaponcontrol.cfg
wait
exec gametypes.cfg
wait
exec maprotation.cfg



From maprotation.cfg
set g_gametype "war"

set sv_mapRotation "gametype war map mp_backlot gametype war map mp_vacant gametype war map mp_bloc gametype war map mp_strike gametype war map mp_bog gametype war map mp_showdown gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_pipeline gametype war map mp_convoy gametype war map mp_overgrown gametype war map mp_countdown gametype war map mp_farm gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_crash_snow"

sv_maprotationcurrent ""

MajorWoody
12-26-2007, 09:42 PM
From maprotation.cfg
set g_gametype "war"

set sv_mapRotation "gametype war map mp_backlot gametype war map mp_vacant gametype war map mp_bloc gametype war map mp_strike gametype war map mp_bog gametype war map mp_showdown gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_pipeline gametype war map mp_convoy gametype war map mp_overgrown gametype war map mp_countdown gametype war map mp_farm gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_crash_snow"

sv_maprotationcurrent ""

Take out: sv_maprotationcurrent ""

The way you have it is emptying your rotation right after setting it :D

You only need that command if you want to change to a new rotation, and if you use it, it goes *before* the rotation.

Ghost-Ryder
12-27-2007, 11:15 AM
and if you use it don't forget to use

set
in front of it.

MajorDay
12-28-2007, 07:24 AM
Move your map rotation into the server.cfg,see if that helps.
Like this:

************************************************** **************

//GENERAL SETTINGS

// Color Codes
// ^1 = Red
// ^2 = Green
// ^3 = Yellow
// ^4 = Blue
// ^5 = Cyan
// ^6 = pink/Magenta
// ^7 = White
// ^0 = Black

// PUBLIC INFORMATION

sets sv_hostname "^3[MC] ^7Gamers - ^1WAR"
sets _Website "http://www.mcgamers.com"
sets _Location "US - Los Angeles"

set scr_motd "Welcome to ^2[MC] Gamers ^3 www.mcgamers.com"

// Log Setting
set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // deafault games_mp.log
set sv_log_damage "1"

// Network options
//set net_ip "1.2.3.4" // Set your servers IP address
set net_port "28960" // Set your port number
set com_hunkMegs "512"
set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications
set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet

// Master servers
set sv_master1 "cod2master.activision.com"
set sv_master2 "cod2authorize.activision.com"
set sv_master3 "cod2master.infinityward.com"
set sv_master3 "cod2update.activision.com"
set sv_master4 "master.gamespy.com:28960"
set sv_master5 "master0.gamespy.com"
set sv_master6 "master1.gamespy.com"
set sv_master7 "clanservers.net"
set sv_gamespy "1"

// Password Settings
set rcon_password "passwordhere" // RCON must supply pw to use
set sv_privatePassword "" // Private slots, non-public slots
set g_password "" //Locks server for practice/match

// Player slots setup
set sv_maxclients "24" // Max Slots
set sv_privateclients "0" // Private Slots

// Ping
set sv_minPing "0" // MIN player ping on CONNECT, any lower and player isnt allowed to connect
set sv_maxping "350" // MAX player ping on CONNECT, any higher and player isnt allowed to connect

// Client Download Settings. (0=off/1=on) Used for MODs and custom maps
set sv_allowdownload "0"
seta sv_wwwDownload "0"
seta sv_wwwBaseURL ""
seta sv_wwwDlDisconnected "1"

// Rate
set sv_maxRate "5000"

// FPS
set sv_fps "20"

// Drop inactive players
set sv_timeout "300"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"


// AntiFlooding Settings
set sv_floodProtect "1"
set sv_reconnectlimit "3"

// Anti Cheat Settings
set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "1"
set sv_punkbuster "1"

// Temporary Ban duration, in seconds
set sv_kickBanTime "3600"

// In-game voice communication system
set sv_voice "0"
set sv_voiceQuality "1"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "1"

// gameplay
set sv_allowAnonymous "0"
set g_antilag "0"
set g_compassShowEnemies "0"
set g_allowvote 0
set scr_teambalance 1
set scr_game_allowkillcam 0
set scr_game_onlyheadshots 0
set scr_game_deathpointloss 0
set scr_game_suicidepointloss 0
set scr_team_teamkillpointloss 1
set scr_game_spectatetype 2 // 1 2 3
set scr_game_forceuav 0
set scr_game_hardpoints 1


// hardpoints
set scr_hardpoint_allowartillery 1
set scr_hardpoint_allowuav 1
set scr_hardpoint_allowhelicopter 1

// teams
set scr_team_fftype 0 //1 2 3
set scr_team_teamkillspawndelay 20
set scr_team_kickteamkillers 0

// player
set scr_player_maxhealth 100
set scr_player_suicidespawndelay 0
set scr_player_healthregentime 5
set scr_player_forcerespawn 1
set scr_player_sprinttime 4

// UI
set scr_hardcore 0
set scr_oldschool_mw 0
set ui_hud_obituaries 1
set ui_hud_showobjicons 1

set sv_mapRotation "gametype war map mp_backlot gametype war map mp_vacant gametype war map mp_bloc gametype war map mp_strike gametype war map mp_bog gametype war map mp_showdown gametype war map mp_cargoship gametype war map mp_citystreets gametype war map mp_pipeline gametype war map mp_convoy gametype war map mp_overgrown gametype war map mp_countdown gametype war map mp_farm gametype war map mp_crash gametype war map mp_crossfire gametype war map mp_crash_snow"


// Init & Exec CFG Files
wait
exec playercontrol.cfg
wait
exec weaponcontrol.cfg
wait
exec gametypes.cfg