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The_Humungus
12-23-2007, 01:16 PM
I have noticed that 1.4 patch is measuring ping incorrectly in the Master Server List. The ping for my server on the Master Server List is 667, but when I join the server, my ping is actually 34. This is having the effect of not attracting players to my server because they think the ping sucks.

Has anyone else experienced this? Is there any remedy? Guess we will need 1.5 patch soon!

The_Humungus
12-23-2007, 01:26 PM
http://iwnation.com/forums/index.php?showtopic=28722

Many people having the same issues.

dixie
12-23-2007, 02:40 PM
i be content if they just fix alot of things in the networking.. lol

everytime you do a browser refresh, you get a different result.. depsite what stats.callofduty reports.. still dont see my servers listed.. which in my opinion is a combination of alot of things.. included the ingame browser.

sorry for my rant.. since this was a ping thread.. your right, ping reporting always to me is seems higher ingame than the normal ping xx.xx.xx.xx command.

StevieG
12-24-2007, 10:20 AM
The server browser hoses up your connection while it is running, resulting in massive ping spikes and packet loss while it is running, so you get a completely inaccurate reflection of actual server pings. I posted the info here:

http://www.charlieoscardelta.com/board/viewtopic.php?t=107283

Resolution - copy a bunch of servers to your favorites and refresh that. Then I get decent reflection of the true ping.

Apparently in 1.4 IW put in some new code to refresh thousands of servers in a few seconds, but their method really F's up most people's connection. They might want to reevauate their software QA process.