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View Full Version : All-Seeing eye working with COD4


Busterking
12-20-2007, 11:20 AM
open your theallseeingeye folder
C:\Program Files\The All-Seeing Eye
you will find a file called filters.txt

open it up and look for cod paste this right before cod
you must have them in this order or it won't work

cod4
cod
cod2
cod uo


(COPY AND PASTE THIS CODE):

Call of Duty 4: Modern Warfare
ServerType: COD
RegKey: HKEY_LOCAL_MACHINE\SOFTWARE\Activision\Call of Duty 4\InstallPath
ExeName: IW3MP.EXE
JoinTemplate: {EXEPATH}[ +exec "{CONFIG}"][ +name "{NAME}"][ +password "{PASSWORD}"][ +rcon_password "{RCON_PASSWORD}"] +connect {address}
SpecTemplate: {EXEPATH}[ +exec "{CONFIG}"][ +name "{NAME}"][ +password "{PASSWORD}"][ +rcon_password "{RCON_PASSWORD}"] +setu team s +connect {address}
HostTemplate: {EXEPATH}
Port: 28960
Mutex: SV
1 if servertype != "COD" remove
2 if protocol > "1" remove
3 if gamename != "Call of Duty 4" remove

Call of Duty 4: Modern Warfare\Gametypes
Group: COD4GT

Call of Duty 4: Modern Warfare\Gametypes\Deathmatch
Mutex: COD4GT
Group: COD4GT
1 if g_gametype != "dm" remove

Call of Duty 4: Modern Warfare\Gametypes\Domination
Mutex: COD4GT
Group: COD4GT
1 if g_gametype != "dom" remove

Call of Duty 4: Modern Warfare\Gametypes\Headquarters
Mutex: COD4GT
Group: COD4GT
1 if g_gametype != "koth" remove

Call of Duty 4: Modern Warfare\Gametypes\Sabotage
Mutex: COD4GT
Group: COD4GT
1 if g_gametype != "sab" remove

Call of Duty 4: Modern Warfare\Gametypes\Search & Destroy
Mutex: COD4GT
Group: COD4GT
1 if g_gametype != "sd" remove

Call of Duty 4: Modern Warfare\Gametypes\Team Deathmatch
Mutex: COD4GT
Group: COD4GT
1 if g_gametype != "war" remove

Call of Duty 4: Modern Warfare\Gametypes\Other
Mutex: COD4GT
Group: COD4GT
Flags: OTHER

Call of Duty 4: Modern Warfare\Mods
Group: NUL

Call of Duty 4: Modern Warfare\Mods\None
Mutex: COD4MOD
Group: COD4MOD
1 if mod > "0" remove

Call of Duty 4: Modern Warfare\Mods\Other
Mutex: COD4MOD
Group: COD4MOD
Flags: OTHER

Call of Duty 4: Modern Warfare\Maps
Group: NUL

Call of Duty 4: Modern Warfare\Maps\Backlot
Group: COD4MAPS
Mutex: COD4MAPS
1 if map ~!= "mp_backlot" remove

Call of Duty 4: Modern Warfare\Maps\Bloc
Group: COD4MAPS
Mutex: COD4MAPS
1 if map ~!= "mp_bloc" remove

Call of Duty 4: Modern Warfare\Maps\Bog
Group: COD4MAPS
Mutex: COD4MAPS
1 if map ~!= "mp_bog" remove

Call of Duty 4: Modern Warfare\Maps\Cargoship
Group: COD4MAPS
Mutex: COD4MAPS
1 if map ~!= "mp_cargoship" remove

Call of Duty 4: Modern Warfare\Maps\Citystreets
Group: COD4MAPS
Mutex: COD4MAPS
1 if map ~!= "mp_citystreets" remove

Call of Duty 4: Modern Warfare\Maps\Convoy
Group: COD4MAPS
Mutex: COD4MAPS
1 if map ~!= "mp_convoy" remove

Call of Duty 4: Modern Warfare\Maps\Countdown
Group: COD4MAPS
Mutex: COD4MAPS
1 if map ~!= "mp_countdown" remove

Call of Duty 4: Modern Warfare\Maps\Crash
Group: COD4MAPS
Mutex: COD4MAPS
1 if map ~!= "mp_crash" remove

Call of Duty 4: Modern Warfare\Maps\Crossfire
Group: COD4MAPS
Mutex: COD4MAPS
1 if map ~!= "mp_crossfire" remove

Call of Duty 4: Modern Warfare\Maps\Farm
Group: COD4MAPS
Mutex: COD4MAPS
1 if map ~!= "mp_farm" remove

Call of Duty 4: Modern Warfare\Maps\Overgrown
Group: COD4MAPS
Mutex: COD4MAPS
1 if map ~!= "mp_overgrown" remove

Call of Duty 4: Modern Warfare\Maps\Pipeline
Group: COD4MAPS
Mutex: COD4MAPS
1 if map ~!= "mp_pipeline" remove

Call of Duty 4: Modern Warfare\Maps\Shipment
Group: COD4MAPS
Mutex: COD4MAPS
1 if map ~!= "mp_shipment" remove

Call of Duty 4: Modern Warfare\Maps\Showdown
Group: COD4MAPS
Mutex: COD4MAPS
1 if map ~!= "mp_showdown" remove

Call of Duty 4: Modern Warfare\Maps\Strike
Group: COD4MAPS
Mutex: COD4MAPS
1 if map ~!= "mp_strike" remove

Call of Duty 4: Modern Warfare\Maps\Vacant
Group: COD4MAPS
Mutex: COD4MAPS
1 if map ~!= "mp_vacant" remove

Call of Duty 4: Modern Warfare\Maps\Other
Group: COD4MAPS
Mutex: COD4MAPS
Flags: OTHER

Call of Duty 4: Modern Warfare\Voice Chat
Group: NUL

Call of Duty 4: Modern Warfare\Voice Chat\On
Group: COD4VC
Mutex: COD4VC
1 if sv_voice != "1" remove

Call of Duty 4: Modern Warfare\Voice Chat\Off
Group: COD4VC
Mutex: COD4VC
Flags: OTHER

Call of Duty 4: Modern Warfare\Pure
Group: NUL

Call of Duty 4: Modern Warfare\Pure\Yes
Group: COD4P
Mutex: COD4P
1 if sv_pure != "1" remove

Call of Duty 4: Modern Warfare\Pure\No
Group: COD4P
Mutex: COD4P
Flags: OTHER

Call of Duty 4: Modern Warfare\PunkBuster
Group: NUL

Call of Duty 4: Modern Warfare\PunkBuster\On
Group: COD4PB
Mutex: COD4PB
1 if sv_punkbuster != "1" remove

Call of Duty 4: Modern Warfare\PunkBuster\Off
Group: COD4PB
Mutex: COD4PB
Flags: OTHER

Call of Duty 4: Modern Warfare\Version
Group: NUL

Call of Duty 4: Modern Warfare\Version\1.1
Group: COD4VER
Mutex: COD4VER
1 if shortversion != "1.1" remove

Call of Duty 4: Modern Warfare\Version\1.0
Group: COD4VER
Mutex: COD4VER
1 if shortversion != "1.0" remove

Call of Duty 4: Modern Warfare\Version\Other
Group: COD4VER
Mutex: COD4VER
Flags: OTHER




NOTE:

To make it work for COD4 version 1.4 change this code in the above:


From:

2 if protocol > "1" remove


to:


2 if protocol > "3" remove

Preacher
12-22-2007, 04:07 AM
Great post and works good

However I already had COD 4 servers on the ASE
When you add server just add it as a COD 2 server and it comes up but a blank folder where the COD 4 icon should be. but adding your code its shows up the icon so sweet good find

Preacher
12-22-2007, 05:26 AM
The only problem with it I still cant get any servers unless u add a new server.Even with the filters all set up no list of COD 4 servers in any location

Nat_Greene
12-23-2007, 07:09 PM
Thanks!