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splewdge
12-16-2007, 08:10 PM
Search and destroy overtime Please help.. I have seen some servers that if the game ties 5 to 5 it will go into overtime mode... does anyone know the settings to add to a cfg to make this work thanks...

Bonecase
01-06-2008, 06:01 AM
I have wondered on this aswell please if anyone can help.

Darek
09-05-2008, 12:11 PM
ye i have asked this in another thread alredy but no answer...
Come on... somebody must know.. i want to remove the overtime mode.

wcSki
09-05-2008, 04:00 PM
Here are my settings... but it OVERTIME if the score ties at 6 - 6.

Here are my s&d settings:

// Search and Destroy
set scr_sd_scorelimit 7
set scr_sd_timelimit 3
set scr_sd_roundlimit 0
set scr_sd_roundswitch 3 // rounds between switching teams
set scr_sd_numlives 1 // elimination
set scr_sd_bombtimer 60
set scr_sd_planttime 7
set scr_sd_defusetime 10
set scr_sd_multibomb 0
set scr_sd_playerrespawndelay -1
set scr_sd_waverespawndelay 0


Notice the score limit is set a 7 and the round limit is 0. The above settings make it so the teams switch every 3 rounds. After 6 rounds it announces HALFTIME and if the score ties at 6 to 6 it plays an OVERTIME round.

You could try these settings below but I have only been able to get the above settings to work with a OVERTIME round. Not sure why.

// Search and Destroy
set scr_sd_scorelimit 6
set scr_sd_timelimit 3
set scr_sd_roundlimit 0
set scr_sd_roundswitch 2 // rounds between switching teams
set scr_sd_numlives 1 // elimination
set scr_sd_bombtimer 60
set scr_sd_planttime 7
set scr_sd_defusetime 10
set scr_sd_multibomb 0
set scr_sd_playerrespawndelay -1
set scr_sd_waverespawndelay 0

Ski