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View Full Version : 2 servers same host (1 ranked, 1 unranked) PROBLEM!


G-man
12-10-2007, 10:48 AM
We have 1 server setup ranked and running fine.. its been rock solid and stable since we put it up, we switched over to mod'd to test - again this went up and ran fine (besides people not being able to connect through xfire but thats a common problem)

We have the resources to run 2 servers .. so we setup 1 ranked and 1 mod'd, the ranked one works fine but the mod'd one seems to have problems. We took the exact same mod'd working setup that we tested and knew it worked. We then added the extra port to the commandline and pointed it to the 2nd install. The server starts fine the problem comes when people try to connect - "there has been a problem with your mpdata - your stats have been reset" If you then type /reconnect into the console it lets you on with no problems...just your mpdata has been wiped from trying to connect the 1st time:(

I backed my stats up so that is not an issue.. the problem is I can't see why this happening. We had the server running mod'd just fine before, it seems to have an issue when there is 2 servers running.

Here is our altered targetline, am I missing something obvious? (there is 2 installs of the game on the server and this is the commandline for the 2nd mod'd server)

"D:\Games\Call of Duty 4 - Modern Warfare\iw3mp.exe" +set fs_game "mods/modwarfare" +set dedicated 2 +set net_port 28961 +exec default_server.cfg +map mp_crash


Any help is appreciated.. this is driving me nuts.

jumpjet
12-11-2007, 11:07 AM
I am probably way off the mark here. but you did put your default_server.cfg file in the modwarfare folder, and not the main folder ?

When running a MOD it must be in the mod folder.

HIS-MOTHER
12-11-2007, 02:03 PM
http://www.fpsadmin.com/forum/showthread.php?t=13581

Was supposed to be fixed in 1.2 but it still renames your custom slots to default custom, But should not wipe your DATA file.

G-man
12-13-2007, 08:45 AM
@jumpjet - all files and cfg's are setup correctly. It happens at random to different people!

This is a problem with 1.3 and the mod. I know it should not wipe them since 1.1 but it does and it has now happened to another of my players.

Stock install on Windows server- patched to 1.3, me on XP and the other person on Vista. Many others have played on it fine but every now and then it will decide it does not like you and either kick you on map load...load the map 3 times.. or wipe your stats.

http://xs322.xs.to/xs322/07504/fckedstats1.3.JPG


map loading issue's (3 times some maps) .. players getting kicked for no reason during map loads.. some players getting caught in a loop during map loads where the only way out is to open the task manager and shutdown the .exe

Its a 1.3 issue! and it needs fixing!

jumpjet
12-14-2007, 10:57 AM
I don't know about the looping or the stats, but 3 things struck me about your target line in your server shortcut.

Mine is like this :-

"C:\Program Files\Activision\Call of Duty 4 - Modern Warfare 2\iw3mp.exe" +set dedicated 2 +set fs_game mods/modwarfare +set net_noipx 1 +set sv_punkbuster 1 +exec s2ur-tdm.cfg +map_rotate

Yours :-

"D:\Games\Call of Duty 4 - Modern Warfare\iw3mp.exe" +set fs_game "mods/modwarfare" +set dedicated 2 +set net_port 28961 +exec default_server.cfg +map mp_crash

What worries me is your extra set of inverted commas around your reference to the mod, you have "mods/modwarfare" and I don't.

Also you call up a specific map which I think is OK, but I have been led to believe that the shortcut MUST have the +map_rotate command present in the shortcut (not in the config).

Why not put mp_crash at the start of your maplist, so it will load first anyway? Then put the +map_rotate into the shortcut.

Though you are calling map mp_crash, you have not called a gametype, I don't know if that will cause problems or if COD4 will default to Free for All (DM) or not i.e For TDM = gametype war map mp_crash

It might be worth you while posting the whole of you config file (removing passwords etc) here, so that people more knowledgeable than me might spot an error.

Cheers