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View Full Version : Maplists and mixing gametypes


ClickBouyow
10-31-2003, 10:40 AM
Map lists:

For DM, TDM, Recover and Behind Enemy Lines:

mp_brecourt
mp_carentan
mp_chateau
mp_dawnville
mp_depot
mp_harbor
mp_hurtgen
mp_pavlov
mp_powcamp
mp_railyard
mp_rocket
mp_ship

For Search and Destroy

mp_brecourt
mp_carentan
mp_dawnville
mp_depot
mp_harbor
mp_hurtgen
mp_pavlov
mp_railyard
mp_rocket

Mixing gametypes is easy. Just specify the gametype before the map:

gametype sd map mp_brecourt gametype tdm map mp_carentan gametype re map mp_ship

bullet-worm
10-31-2003, 11:26 AM
So there is no sd mode for ship, powcamp, and chateau...

What does the server do when you call up one of these maps under the sd gametype? Does it just become tdm with no re-spawn (no objectives other than kill the enemy)? Might make those neat too if it does!!

worm

sphinx175
10-31-2003, 12:46 PM
POW Camp does work in sd I thought. It's ship and chateau that do not.

As to your query about what happens. Only one way to find out isn't there? :!:

SRT
10-31-2003, 12:53 PM
powcamp DOES work with s&d i played it on a test server i set up at home last night

bullet-worm
10-31-2003, 12:55 PM
Well, I can tell you the server doesn't crash when I put S&D mode on and switch to the Ship map... but I am just seeing it from the server side. Don't know what the players would be getting. have to find out this weekend!

worm