View Full Version : Sample config file
kenny
10-31-2003, 10:34 AM
http://www.callofduty.org/forums/showthread.php?s=f562a1767d700bcbf7338bf4288d5e02&threadid=2869
Dedicated Server Setup Guide
Hi Everybody,
It's come to my attention that a few of you have some questions on how to setup a dedicated server to rotate maps.
If you would like to host a dedicated server with a map rotation script please read the following instructions. You essentially need two things, a shortcut to launch the dedicated and a script file for server settings and to load in the maps of your choosing.
The Shortcut.
1. First, create a shortcut to your CoDMP.exe file.
2. Right click on the shortcut and select properties. The target field by default will read something like this:
"C:\Program Files\Call of Duty\CoDMP.exe"
3. We need to add commands some commands to the line. First we want to set the server to an internet dedicated (+set dedicated 2). Then we want to execute the config file with the server settings (+exec dedicated.cfg). I used dedicated.cfg, but you can use any file name you wish since we will be creating it soon. Lastly, a command to initiate the map rotation (+map_rotate).
So, change the line so that it reads like the one below. Please pay careful attention to the location of the quotations.
"C:\Program Files\Call of Duty\CoDMP.exe" +set dedicated 2 +exec dedicated.cfg +map_rotate
The Config File.
Instead of telling you how to create a config file, I thought it would be far easier for everybody if I simply posted few example configs that we're using on our interal servers here at Activision.
code:--------------------------------------------------------------------------------
// Hostname and Message of the Day
set sv_hostname "Call of Duty - Search and Destroy"
set scr_motd "Destroy Target A or B by planting explosives at either location."
// Maximum Clients
set sv_maxclients "18"
// Team Icons
set scr_drawfriend "1"
// Forced Respawn
set scr_forcerespawn "0"
// Friendly Fire
set scr_friendlyfire "0"
// Allow Voting
// It is recommended if you have friendly fire on
// that you also enable voting so that players can kick team-killers.
set scr_allow_vote "0"
// Rconpassword
set rconpassword ""
// Weapons Allowed
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
// Search and Destroy Settings
set scr_sd_graceperiod "20"
set scr_sd_roundlength "3"
set scr_sd_roundlimit "7"
set scr_sd_scorelimit "5"
set scr_sd_timelimit "0"
// Behind Enemy Lines Settings
set scr_bel_alivepointtime "10"
set scr_bel_scorelimit "50"
set scr_bel_timelimit "20"
// Retrieval Settings
set scr_re_graceperiod "20"
set scr_re_roundlength "3"
set scr_re_roundlimit "7"
set scr_re_scorelimit "5"
set scr_re_showcarrier "0"
set scr_re_timelimit "0"
// Team Deathmatch
set scr_tdm_scorelimit "150"
set scr_tdm_timelimit "20"
// Deathmatch
set scr_dm_scorelimit "80"
set scr_dm_timelimit "20"
// The rotation.
set sv_mapRotation "gametype sd map mp_brecourt gametype sd map mp_carentan gametype sd map mp_dawnville gametype sd map mp_depot gametype sd map mp_harbor gametype sd map mp_hurtgen gametype sd map mp_pavlov gametype sd map mp_railyard gametype sd map mp_rocket"
--------------------------------------------------------------------------------
Now the last few items listed are are settings for particular gametypes as well as a map rotation for the search and destroy gametype. In reading the map rotation, you'll notice that the gametype can be changed between every map.
I hope this helps!
__________________
-----------------------------
Matthew "Melon" Beal
mbeal@activision.com
Production Coordinator
Activision Studios
rudedog
10-31-2003, 04:51 PM
Thanks for the info and thanks for crediting Call of duty.org (http://www.callofduty.org).
I hate when people post stuff and don't credit the source, well done and good info
imported_12Marshall
11-04-2003, 06:12 PM
I made the dedicated.cfg file and it really is dedicated.cfg and not a txt file....
but I get an error in the console... unable to execute dedicated.cfg.
I put it in the same call of duty directory as the mp exe file...
this is exactly what the error looks like.....
COD MP 1.1 build win-x86 Oct 8 2003
----- FS_Startup -----
Current language: english
Current search path:
C:\Program Files\Call of Duty\main\pak6.pk3 (3 files)
C:\Program Files\Call of Duty\main\pak5.pk3 (4858 files)
C:\Program Files\Call of Duty\main\pak4.pk3 (1668 files)
C:\Program Files\Call of Duty\main\pak3.pk3 (1992 files)
C:\Program Files\Call of Duty\main\pak2.pk3 (694 files)
C:\Program Files\Call of Duty\main\pak1.pk3 (2642 files)
C:\Program Files\Call of Duty\main\pak0.pk3 (12828 files)
C:\Program Files\Call of Duty/main
C:\Program Files\Call of Duty\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
C:\Program Files\Call of Duty\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english
File Handles:
----------------------
29625 files in pk3 files
execing default_mp.cfg
couldn't exec language.cfg
execing config_mp.cfg
couldn't exec autoexec_mp.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found AMD w/ 3DNow!
Measured CPU speed is 2.27 GHz
System memory is 512 MB (capped at 1 GB)
Video card memory is 0 MB
Streaming SIMD Extensions (SSE) supported
Winsock Initialized
Opening IP socket: localhost:28960
Hostname: XXXXX
IP: XXXXXXX
--- Common Initialization Complete ---
Working directory: C:\Program Files\Call of Duty
couldn't exec dedicated.cfg
map_rotate...
"sv_mapRotation" is:""
"sv_mapRotationCurrent" is:""
No map specified in sv_mapRotation - forcing map_restart.
Server is not running.
any ideas?
thx,
Marshalll
Binary
11-04-2003, 06:17 PM
It must be in main directory along with .pk3 files
imported_12Marshall
11-04-2003, 06:21 PM
THAT WAS IT!
thanks much.
Marshall
imported_Shibby
11-04-2003, 07:23 PM
nice gunna have to try this out
imported_axeman
11-08-2003, 07:54 AM
Lo all, newbie here.
Found a good on-line cofig generator at Noginns (http://sos.noginn.com/codserver/). Also has a link to a Client config generator.
Does anyone know how to specify the Server IP, I think my internal IP is being used.
thejerk
11-08-2003, 03:16 PM
Lo all, newbie here.
Found a good on-line cofig generator at Noginns (http://sos.noginn.com/codserver/). Also has a link to a Client config generator.
Does anyone know how to specify the Server IP, I think my internal IP is being used.
Not sure if it's the same, but try:
set net_ip "x.x.x.x"
where x = the octect from your IP. ex:
set net_ip "192.168.1.1"
Oracleman
11-10-2003, 07:14 PM
Did anyone get the config file in the first post of this thread to work ? It wont start the server up properly using this file so I had to ue the good old (but limited) sv_maplist.
kenny
11-10-2003, 07:34 PM
The config works fine for me.Still using it on the server,just make sure you add the lines:
"C:\Program Files\Call of Duty\CoDMP.exe" +set dedicated 2 +exec (your file name).cfg +map_rotate "
The +map_rotate is needed if you don't specify a map to start on
Hope this Helps
Oracleman
11-11-2003, 04:22 AM
I'll doublecheck that, thanks.
RTW-Kooch
11-21-2003, 07:09 PM
Being a server admin noob, I need to ask this. Do I need any other cfg file(s), other than the sample one posted in this thread? If so, what one(s)? Would you please post an example.
This is for a dedicated linux server.
Oracleman
11-22-2003, 06:14 AM
No, you shouldn't need another file.
Rancor
11-30-2003, 07:56 AM
Hi!
I have one question to this server config:
What's the difference between the set, seta and sets command in the config?
In this sample cfg:
http://www.codadmin.com/nuke/modules.php?name=Content&pa=showpage&pid=7
they use seta commands.
Thanks in advance!
Oracleman
11-30-2003, 08:11 AM
I think:
set is volatile, only set in memory.
sets also makes the variable viewable in serverinfo
seta writes even to your cfg file.
Plz correct me if I'm wrong !
rudedog
11-30-2003, 10:06 AM
Basicly Oracleman is correct.
From my MOH rcon guide located here (http://www.mohadmin.com/nuke/modules.php?name=Content&pa=showpage&pid=6)
set
Usage : rcon set [variable] [value]
Sets the value of a variable.
Submitted by Crow King
seta
Usage : rcon seta [variable] [value]
Sets the value of a variable and the archive flag so that the value will be saved to the user's Default.cfg file to be loaded each time the game is loaded.
Submitted by Crow King
sets
Usage : rcon sets [variable] [value]
Sets the value of a variable and the server flag so that the variable is transmitted to clients upon connect. Is implemented in MoHAA but does not seem to function properly.
Submitted by Crow King
Bocephus
12-22-2003, 12:07 PM
I made the dedicated.cfg file and it really is dedicated.cfg and not a txt file....
but I get an error in the console... unable to execute dedicated.cfg.
I put it in the same call of duty directory as the mp exe file...
this is exactly what the error looks like.....
COD MP 1.1 build win-x86 Oct 8 2003
----- FS_Startup -----
Current language: english
Current search path:
C:\Program Files\Call of Duty\main\pak6.pk3 (3 files)
C:\Program Files\Call of Duty\main\pak5.pk3 (4858 files)
C:\Program Files\Call of Duty\main\pak4.pk3 (1668 files)
C:\Program Files\Call of Duty\main\pak3.pk3 (1992 files)
C:\Program Files\Call of Duty\main\pak2.pk3 (694 files)
C:\Program Files\Call of Duty\main\pak1.pk3 (2642 files)
C:\Program Files\Call of Duty\main\pak0.pk3 (12828 files)
C:\Program Files\Call of Duty/main
C:\Program Files\Call of Duty\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
C:\Program Files\Call of Duty\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english
File Handles:
----------------------
29625 files in pk3 files
execing default_mp.cfg
couldn't exec language.cfg
execing config_mp.cfg
couldn't exec autoexec_mp.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found AMD w/ 3DNow!
Measured CPU speed is 2.27 GHz
System memory is 512 MB (capped at 1 GB)
Video card memory is 0 MB
Streaming SIMD Extensions (SSE) supported
Winsock Initialized
Opening IP socket: localhost:28960
Hostname: XXXXX
IP: XXXXXXX
--- Common Initialization Complete ---
Working directory: C:\Program Files\Call of Duty
couldn't exec dedicated.cfg
map_rotate...
"sv_mapRotation" is:""
"sv_mapRotationCurrent" is:""
No map specified in sv_mapRotation - forcing map_restart.
Server is not running.
any ideas?
thx,
Marshalll
I have a similar problem. My .cfg file executes correctly and they are in the main directory. But when I type map_rotate, I get this:
"sv_mapRotation" is:""
"sv_mapRotationCurrent" is:""
No map specified in sv_mapRotation - forcing map_restart.
Server is not running.
Any Ideas?
TIA
Bocephus
12-22-2003, 12:15 PM
Here is my Main config and 1 of my match configs in case you guys need it. I have been trying for days to figure this out and all of the examples I've found don't show me my prob.
MIXED Config
set dedicated 2
set developer 0
set sv_pure 1
set sv_hostname "xxxxxxx"
set g_banIPs ""
set g_password ""
set rconPassword "xxxxxxx"
set g_log "games_mp.log"
set g_logsync "0"
set g_allowvote "1"
set scr_motd "xxxxxxxx"
set net_ip 69.93.27.67 //IP to listen on for multihomed servers
//set net_port 28960 port to listen on
set sv_maxclients "22" //Max number of players
//General Game Default Description
set scr_allow_bar "1" //0 - disable weapon 1 - enable weapon
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
set scr_allow_vote "1" //Allow call voting
set scr_drawfriend "1" //Draws a team icon over teammates
set scr_forcerespawn "0" //Force respawning - DM & TDM
set g_ioteamspec "1" //Forces dead players to ONLY spectate their own team
set g_iokillcam "0" //Disables the Kill Cam
set scr_friendlyfire "2" //0 - off 1 - on 2 - reflect damage
set sv_maxPing "300" //
//Behind Enemy Lines Default Description
//set scr_bel_alivepointtime "10" //Number of seconds to get a point for staying alive as allied
//set scr_bel_scorelimit "100" //Map score limit
//set scr_bel_timelimit "20" //Map time limit, in minutes - 0 to 1440
//Deathmatch Default Description
//set scr_dm_scorelimit "50" //Map score limit
//set scr_dm_timelimit "10" //Map time limit - 0 to 1440, in minutes
//Retrieval Default Description
set scr_re_graceperiod "15" //Time at round start where spawning and weapon choosing is still allowed, 0 - 60 in seconds
set scr_re_roundlength "5" //Map round length in minutes
set scr_re_roundlimit "8" //Max Number of round wins per map
set scr_re_scorelimit "10" //Map score limit
set scr_re_showcarrier "0" //Show the objective carrier on compass
set scr_re_timelimit "0" //Map time limit, in minutes - 0 to 1440
//Search and Destroy Default Description
set scr_sd_graceperiod "10" //Time at round start where spawning and weapon choosing is still allowed, 0 - 60 seconds
set scr_sd_roundlength "5" //round length
set scr_sd_roundlimit "9" //Max Number of round wins per map
set scr_sd_scorelimit "10" //Map team score limit per map
set scr_sd_timelimit "5" //Map time limit, in minutes - 0 to 1440
//Team Deathmatch Default Description
set scr_tdm_scorelimit "100" //Map score limit
set scr_tdm_timelimit "10"
set sv_gamespy 1
set sv_privateclients 4
set sv_privatepassword "xxxxx"
set sv_mapRotation "gametype re map mp_ship gametype tdm map mp_depot gametype sd map mp_brecourt gametype re map mp_carentan gametype re map mp_pavlov gametype sd map mp_hurtgen gametype sd map mp_powcamp gametype re map mp_chateau gametype re map mp_rocket gametype tdm map mp_ship gametype sd map mp_harbor gametype re map mp_brecourt gametype sd map mp_depot gametype sd map mp_dawnville gametype re map mp_hurtgen gametype tdm map mp_pavlov gametype sd map mp_carentan gametype re map mp_railyard gametype re map mp_harbor gametype sd map mp_rocket gametype sd map mp_hurtgen gametype re map mp_depot gametype re map mp_powcamp gametype sd map mp_railyard gametype re map mp_dawnville gametype sd map mp_harbor"
set sv_mapRotationCurrent " "
map_rotate
Retrieval Config
set dedicated 2
set developer 0
set sv_hostname "xxxxxxxx"
set g_banIPs ""
set rconPassword "xxxxxxxxxxx"
set g_log "games_mp.log"
set g_logsync "0"
set g_allowvote "1"
set scr_motd "xxxxxxx"
set g_gametype "re" //gametype: bel, dm, re, sd, tdm
set net_ip 64.5.48.135 //IP to listen on for multihomed servers
//set net_port 28960 port to listen on
//General Game Default Description
set scr_allow_bar "1" //0 - disable weapon 1 - enable weapon
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "0"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
set scr_allow_vote "0" //Allow call voting
set scr_drawfriend "1" //Draws a team icon over teammates
set scr_forcerespawn "1" //Force respawning - DM & TDM
set scr_friendlyfire "1" //0 - off 1 - on 2 - reflect damage
set sv_pure "1"
set sv_allowdownload "0" //Disables auto download of server files
set sv_minPing "0" //Disables minimum ping
set sv_maxPing "0" //Disables maximum ping
set g_ioteamspec "1" //Forces dead players to ONLY spectate their own team
set g_iokillcam "0" //Disables the Kill Cam
//Retrieval Default Description
set scr_re_graceperiod "15" //Time at round start where spawning and weapon choosing is still allowed, 0 - 60 in seconds
set scr_re_roundlength "5" //Map round length in minutes
set scr_re_roundlimit "0" //Max Number of round wins per map
set scr_re_scorelimit "5" //Map score limit
set scr_re_showcarrier "0" //Show the objective carrier on compass
set scr_re_timelimit "0" //Map time limit, in minutes - 0 to 1440
//set sv_gamespy 1
set sv_maxclients "22"
set sv_privateclients "0"
set g_password "xxxxxxxxx"
set sv_mapRotation "gametype re map mp_rocket gametype re map mp_ship gametype re map mp_harbor gametype re map mp_brecourt gametype re map mp_dawnville gametype re map mp_powcamp gametype re map mp_carentan gametype re map mp_hurtgen gametype re map mp_depot gametype re map mp_railyard gametype re map mp_pavlov gametype re map mp_chateau"
set sv_mapRotationCurrent " "
map_rotate
rudedog
12-22-2003, 12:54 PM
12Marshall just noticed, make sure you placeing your cfg file in the main dir not the Call of Duty dir.
Bocephus:
Two things to try.
1) change set sv_mapRotationCurrent " " to this:
set sv_mapRotationCurrent ""
also place it before you map rotation like this:
set sv_mapRotationCurrent ""
set sv_mapRotation "gametype re map mp_ship gametype tdm map mp_depot gametype sd map mp_brecourt gametype re map mp_carentan gametype re map mp_pavlov gametype sd map mp_hurtgen gametype sd map mp_powcamp gametype re map mp_chateau gametype re map mp_rocket gametype tdm map mp_ship gametype sd map mp_harbor gametype re map mp_brecourt gametype sd map mp_depot gametype sd map mp_dawnville gametype re map mp_hurtgen gametype tdm map mp_pavlov gametype sd map mp_carentan gametype re map mp_railyard gametype re map mp_harbor gametype sd map mp_rocket gametype sd map mp_hurtgen gametype re map mp_depot gametype re map mp_powcamp gametype sd map mp_railyard gametype re map mp_dawnville gametype sd map mp_harbor"
One more thing. when you issue the map_rotate command. are you trying to jump to the next map?
Bocephus
12-22-2003, 01:22 PM
That didn't work rudedog, and yes, I am trying to go to the next map.
"map_restart" just tells me:
Server is not running.
That is the more important problem now I guess, we have a match tonight. I figure if I fix one problem, the rest will fall into place.
rudedog
12-22-2003, 02:00 PM
OK, just used your config and setup a test server
I started the game then jumped in from another terminal.
I rconed inand issued the command
/rcon map_rotate
It changed the map to the next one.
If your in front of the box or console window just issue the comand
map_rotate
Also just noticed you are trying to use map_restart use map_rotate
Bocephus
12-22-2003, 03:30 PM
Christ, it was my keyboard..... my m character was putting an weird ascii text in that looked like an m....
bah...
thats 6 hours of my life I'll never get back.
Thanks for the help rudedog!
Merlin937
01-01-2004, 08:19 PM
I am trying to run a COD dedicated server without success. When I run the cod exe this is what I get??
COD MP 1.1 build win-x86 Oct 8 2003
----- FS_Startup -----
Current language: english
Current search path:
L:\Games\Call of Duty\main\pak6.pk3 (3 files)
L:\Games\Call of Duty\main\pak5.pk3 (4858 files)
L:\Games\Call of Duty\main\pak4.pk3 (1668 files)
L:\Games\Call of Duty\main\pak3.pk3 (1992 files)
L:\Games\Call of Duty\main\pak2.pk3 (694 files)
L:\Games\Call of Duty\main\pak1.pk3 (2642 files)
L:\Games\Call of Duty\main\pak0.pk3 (12828 files)
L:\Games\Call of Duty/main
L:\Games\Call of Duty\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
L:\Games\Call of Duty\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english
File Handles:
----------------------
29625 files in pk3 files
execing default_mp.cfg
couldn't exec language.cfg
execing config_mp.cfg
couldn't exec autoexec_mp.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found AMD w/ 3DNow!
Measured CPU speed is 2.09 GHz
System memory is 1024 MB (capped at 1 GB)
Video card memory is 128 MB
Streaming SIMD Extensions (SSE) supported
Winsock Initialized
Opening IP socket: localhost:28960
Hostname: merlinmagic
IP: 192.168.0.2
--- Common Initialization Complete ---
Working directory: L:\Games\Call of Duty
couldn't exec dedicated.cfg
map_rotate...
"sv_mapRotation" is:""
"sv_mapRotationCurrent" is:""
No map specified in sv_mapRotation - forcing map_restart.
Server is not running.
Has any one got any ideas why It wont work??
Thanks in advance, Merlin
rudedog
01-01-2004, 08:45 PM
I assume you created a cfg file called dedicated.cfg and placed it into the call of duty/ main directory?
Start there, if you have your cfg in the main folder, then post your cfg without any rcon or game passwords
Merlin937
01-02-2004, 12:37 PM
I have put the dedicated.cfg into the main folder but its still saying server not running. I can start a server okay from the game but it just keeps lagging out after about 20 minutes. I aint got a clue what the problem is. It wont load the dedicated config when I start the server from within the game. Please help. :x(
Here is the cfg file.
// created with save our souls CoD server config builder
// http://sos.noginn.com/codserver by save*noginn
// Passwords
set rconPassword ""
set g_password ""
set sv_privatePassword ""
// Public Information
set sv_hostname "^4DMW Merlin\'s COD Server"
set scr_motd "Please enjoy your game in this server and come back soon."
sets .Admin "[DMW]Merlin(UK)"
sets .Email ""
sets .IRC ""
sets .Website "http://www.dmwdivisions.com"
sets .Location "UK"
// General Settings
set scr_friendlyfire "0"
set sv_maxClients "8"
set sv_privateClients "3"
set sv_maxRate "20000"
set sv_minPing "25"
set sv_maxPing "150"
set sv_pure "1"
set logfile "1"
set g_log "games_mp.log"
set g_allowVote "1"
set scr_allow_vote "1"
set sv_allowAnonymous "0"
set sv_allowDownload "1"
set sv_cheats "0"
set sv_fps "30"
set sv_master1 "codmaster.activision.com"
set sv_master2 ""
set sv_master3 ""
set sv_master4 ""
set sv_master5 ""
// Weapons
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
// DM
set scr_dm_scorelimit "50"
set scr_dm_timelimit "30"
set scr_drawfriend "1"
set scr_forcerespawn "0"
// TDM
set scr_tdm_scorelimit "100"
scr_tdm_timelimit "25"
// SD
set scr_sd_graceperiod "15"
set scr_sd_roundlength "5"
set scr_sd_roundlimit "5"
set scr_sd_scorelimit "7"
set scr_sd_timelimit "30"
// BEL
set scr_bel_alivepointtime "10"
set scr_bel_scorelimit "50"
set scr_bel_timelimit "30"
// RE
set scr_re_graceperiod "15"
set scr_re_roundlength "4"
set scr_re_roundlimit "0"
set scr_re_scorelimit "7"
set scr_re_timelimit "0"
set scr_re_showcarrier "0"
// Map Rotation
set sv_mapRotationCurrent ""
set sv_mapRotation "gametype re map mp_ship gametype tdm map mp_depot gametype sd map mp_brecourt gametype re map mp_carentan gametype re map mp_pavlov gametype sd map mp_hurtgen gametype sd map mp_powcamp gametype re map mp_chateau gametype re map mp_rocket gametype tdm map mp_ship gametype sd map mp_harbor gametype re map mp_brecourt gametype sd map mp_depot gametype sd map mp_dawnville gametype re map mp_hurtgen gametype tdm map mp_pavlov gametype sd map mp_carentan gametype re map mp_railyard gametype re map mp_harbor gametype sd map mp_rocket gametype sd map mp_hurtgen gametype re map mp_depot gametype re map mp_powcamp gametype sd map mp_railyard gametype re map mp_dawnville gametype sd map mp_harb"
rudedog
01-02-2004, 01:02 PM
if you do not have map_rotate in your shortcut then add it to the end of the cfg file
I have also used your cfg file to start my test server and all started fine ( with the map_rotate)
Also try calling your cfg file something else, like santa.cfg. Some of the more common names are in use in one of the pack files.
good luck and let us know if you get it working.
Merlin937
01-02-2004, 02:40 PM
I have tried changing the name to santa.cfg and still the same. My Exe shortcut is as follows "L:\Games\Call of Duty\CoDMP.exe" +set dedicated 2 +exec santa.cfg +map_rotate I think I have done it right. Thanks for your help Rude, Cheers
rudedog
01-02-2004, 05:12 PM
That, looks fine and should work. It could be the format of the file, if you opened it with ms word/works
All I did was copied and paste it into a plain txt file, then changed the extension to cfg. Dropped it into my main dir and changed my shortcut
Merlin937
01-02-2004, 05:57 PM
I am saving it in notepad as dedicated.cfg. I still can't get it to work though. Maybe u could give me a shout on msn. garyfagg@hotmail.com if you could be so kind. Thanks very much.
rudedog
01-02-2004, 06:42 PM
I can be on MSN. use jim@landi.net
Also try this:
download your cfg from here (http://www.codadmin.com/merlin937.zip) and remove the map_rotate from your short cut
also I noticed you running this server from behind a router, on a private ip address. once the game is up, type status in the console window to see if it returns your first map (ship)
Merlin937
01-02-2004, 09:26 PM
Well a big thank you to Rude. Thanks for the help mate. The server is working now but as yet have not tested it to see if it needs tweaking. Thanks for your help and keep up the good work. Merlin
IcIrIs
01-02-2004, 10:04 PM
OK I am running a server and this is the CFG that i am running.
//File By IcIrIs, for the -=[BXD|COD]=- CLan http://bxdcod.iciris.com/
//File Made on January 02, 2004 ^_^
// Hostname and Message of the Day
set sv_hostname "-=[BXD|COD]=- Clan Server -=T1=-"
set scr_motd "Welcome the the -=[BXD|COD]=- Clan Server. Check out the web site at bxdcod.iciris.com (No www.)Server Stats, T1 Equivlent Line, FF is off, All weapons on. ^3HAVE FUN"
//Other Stuff MISC
seta sv_gamespy "1"
//Server on Master List
seta sv_master1 "master3.idsoftware.com" /// activision master server
seta sv_master2 "master0.gamespy.com" /// Gamespy master server
seta sv_master3 "clanservers.net" /// Not sure were this reports to
seta sv_master4 "codmaster.activision.com" /// In game browser
seta sv_gamespy "1"
// Maximum Clients
set sv_maxclients "22"
//Private Clients
set sv_privateClients "2"
//Private Password
set sv_privatePassword "********"
// Team Icons
set scr_drawfriend "1"
// Forced Respawn
set scr_forcerespawn "0"
//Pure Server, 1=On 0=Off
set sv_pure "0"
// Friendly Fire
set scr_friendlyfire "0"
// Allow Voting
// It is recommended if you have friendly fire on
// that you also enable voting so that players can kick team-killers.
set scr_allow_vote "0"
// Rconpassword
set rconpassword "******"
//Auto Messages
seta sv_linerd1 "Welcome to -=[BXD|COD]=- Clan Server" // message one
seta sv_linerd2 "Hosting provided by IcIrIs.com" // message two
seta sv_linerd3 "Visit the clan web site at http://bxdcod.iciris.com" // message three
seta sv_linerd4 "FF is OFF, All maps are in rotation" // message four
seta sv_linerd5 "No Mods are running" // message five
seta sv_rddelay "200" // delay between messages in seconds Must be greater then 5
// Weapons Allowed
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
// Search and Destroy Settings
set scr_sd_graceperiod "20"
set scr_sd_roundlength "4"
set scr_sd_roundlimit "7"
set scr_sd_scorelimit "5"
set scr_sd_timelimit "0"
// Behind Enemy Lines Settings
set scr_bel_alivepointtime "10"
set scr_bel_scorelimit "50"
set scr_bel_timelimit "20"
// Retrieval Settings
set scr_re_graceperiod "20"
set scr_re_roundlength "3"
set scr_re_roundlimit "7"
set scr_re_scorelimit "5"
set scr_re_showcarrier "0"
set scr_re_timelimit "0"
// Team Deathmatch
set scr_tdm_scorelimit "100"
set scr_tdm_timelimit "20"
// Deathmatch
set scr_dm_scorelimit "25"
set scr_dm_timelimit "15"
// The rotation.
set sv_mapRotation "gametype tdm map mp_brecourt gametype tdm map mp_carentan gametype tdm map mp_chateau gametype tdm map mp_dawnville gametype tdm map mp_depot gametype tdm map mp_harbor gametype tdm map mp_hurtgen gametype tdm map mp_pavlov gametype tdm map mp_powcamp gametype tdm map mp_railyard gametype tdm map mp_rocket gametype tdm map mp_ship"
The Bloody server is not showing up on any of the lists. Can someone help me
rudedog
01-02-2004, 10:17 PM
first you don't need any of this
//Server on Master List
seta sv_master1 "master3.idsoftware.com" /// activision master server
seta sv_master2 "master0.gamespy.com" /// Gamespy master server
seta sv_master3 "clanservers.net" /// Not sure were this reports to
seta sv_master4 "codmaster.activision.com" /// In game browser
seta sv_gamespy "1"
As long as your server has the following ports open you should show up on the master server, thus show up on gamespy and ase
28960 game
20510 codmaster.activision.com
20500 codauthorize.activision.com
if your blocking or redirecting any of these ports your server will not show up on the master list.
also if your running this server from behind a firewall, it most likely will not show up in the ingame browser but will show up in gamspy or ase. ( don't know why think it's a browser problem or a master server problem )
Xenolith
01-03-2004, 09:29 AM
first you don't need any of this
//Server on Master List
seta sv_master1 "master3.idsoftware.com" /// activision master server
seta sv_master2 "master0.gamespy.com" /// Gamespy master server
seta sv_master3 "clanservers.net" /// Not sure were this reports to
seta sv_master4 "codmaster.activision.com" /// In game browser
seta sv_gamespy "1"
As long as your server has the following ports open you should show up on the master server, thus show up on gamespy and ase
28960 game
20510 codmaster.activision.com
20500 codauthorize.activision.com
if your blocking or redirecting any of these ports your server will not show up on the master list.
also if your running this server from behind a firewall, it most likely will not show up in the ingame browser but will show up in gamspy or ase. ( don't know why think it's a browser problem or a master server problem )
This is partially incorrect. My server didn't show up until I added gamespy's master server to my config.
seta sv_master2 "master0.gamespy.com"
That was the only thing I added and {poof}, my server was advertised on All Seeing Eye.
rudedog
01-03-2004, 10:06 AM
Activision's master server should do that for you BUT I think we all know there are some hiccups with that. Thanks for the info Xenolith, will make note of the gamespy master server addy.
What about via the in game browser? does your server show up there? We still have a lot of admins who are behind a router and can not get it listed, they can be seen on GS or ASE but not via the ingame browser.
Xenolith
01-03-2004, 10:27 AM
Yep, I'm in the in-game browser. My server is wide open to the net, so no firewall issues. Here are my config lines for the master servers.
seta sv_gamespy "1" // Show our server in gamespy needed??
set sv_master1 "codmaster.activision.com" //needed?
set sv_master2 "master0.gamespy.com" //needed??
These are the only two master servers I defined. The sv_gamespy cvar didn't do diddly as far as I could tell. The sv_master did.
Here is my command line:
"D:\Programs\Call of Duty\CoDMP.exe" +set dedicated 2 +net_ip 111.112.113.114 +exec dedicated.cfg +map_rotate
I needed to set the ip address because I have two IP addresses on my server box (that's not my real IP). I believe dedicated 2 means advertise to master servers. If it was dedicated 1, you would not advertise.
rudedog
01-03-2004, 10:35 AM
The problems I have been trying to help admins with is broadcasting their box from behind a router with a private addy.
Even forwarding the correct ports 20500 and 20510 still no luck with the ingame browser just GS and ASE.
Hopefully this will be fixed for people running small dedicated servers from home.
Thanks for the other info.
Merlin937
01-03-2004, 02:44 PM
My server is showing up fine on ASE but not on GS. I added the master server thingy line to my CODmp.cfg but Im not sure whether that was the right place. Should I have added it to the dedicated.cfg instead?? Cheers in advance, Merlin
IcIrIs
01-03-2004, 09:59 PM
I have been playing with it for a wile and I hope that no one else has this problem, when I get it all straighted out I will post a copy of my CFG so that if some one has the same problem then they can fix it. CHEERS M8S
IcIrIs
01-04-2004, 02:45 AM
Some people are getting on to the sevrer saying that they can see it, but I can not see it my self.
One person sayed that they could see it with All Seeing Eye, another sayed that he got on useing the master list on COD itself.
I was wondering if someone could see if they can see the server and get back to me. If someone can tell me if it shows up on the following. ASE, GameSpy, and the Master List (Meaning you get on with call of duty)
The server is called:
-=[BXD|COD]=- Clan Server -=T1=-
IP Address is: 24.70.188.49
It is a Team Deathmatch server with 20 public slots.
It is a Canadian Server, so on All Seeing Eye it should have a Canadian Flag.
Cheers M8
Jedi_Pimp
01-04-2004, 04:30 AM
humm well i searched your server on ASE didnt find it ..searched through full list , by server name and by ip..nada
so then i added it manually it came up but didnt have any country flag assined..funny ehh!?
IcIrIs
01-04-2004, 02:24 PM
I got word in on Gamespy's list, I was on last nigt and I asked someone if my server showed up and they sayed that it did, and just to be sure that it was my server i asked him for the IP address and he gave me the right one. So the CFG that I am running now makes your server show up on GameSpy, but not ASE, anyone been able to see it on the main list in the game?
IcIrIs
01-04-2004, 02:33 PM
I found something that is showing my server on http://www.cod-center.com/?page=servers it shows my server. Now I am wondering if that is tide to the main list or not?
IcIrIs
01-04-2004, 03:44 PM
OK, my server is now on all of the lists, I have seen it on the lists and now you can to. Here is a copy of the CFG that I am running that made it so that it is showing up. NOTE: This is for my server you may want to change some of the stuff on it other stuff you should leave alone.
//File By IcIrIs, for the -=[BXD|COD]=- CLan http://bxdcod.iciris.com/
//File Made on January 02, 2004 ^_^
// Hostname and Message of the Day
set sv_hostname "-=[BXD|COD]=- Clan Server -=T1=-"
set scr_motd "Welcome the the -=[BXD|COD]=- Clan Server. Check out the web site at bxdcod.iciris.com (No www.)Server Stats, T1 Equivlent Line, FF is off, All weapons on. Max ping is set to 350 on 4 scans. ^4HAVE FUN!!!"
//Other Stuff MISC
seta sv_gamespy "1"
//Server on Master List
seta sv_master1 "master3.idsoftware.com" /// activision master server
seta sv_master2 "master0.gamespy.com" /// Gamespy master server
seta sv_master3 "clanservers.net" /// Not sure were this reports to
seta sv_master4 "codmaster.activision.com" /// In game browser
seta sv_master5 "codauthorize.activision.com" /// To Autherize your server
seta sv_gamespy "1"
// Maximum Clients
set sv_maxclients "26"
//Private Clients
set sv_privateClients "6"
//Private Password
set sv_privatePassword "*******"
// Team Icons
set scr_drawfriend "1"
// Forced Respawn
set scr_forcerespawn "0"
//Pure Server, 1=On 0=Off
set sv_pure "0"
// Friendly Fire
set scr_friendlyfire "0"
// Allow Voting
// It is recommended if you have friendly fire on
// that you also enable voting so that players can kick team-killers.
set scr_allow_vote "0"
// Rconpassword
set rconpassword "******"
//Auto Messages
//seta sv_linerd1 "Welcome to -=[BXD|COD]=- Clan Server" // message one
//seta sv_linerd2 "Hosting provided by IcIrIs.com" // message two
//seta sv_linerd3 "Visit the clan web site at http://bxdcod.iciris.com" // message three
//seta sv_linerd4 "FF is OFF, All maps are in rotation" // message four
//seta sv_linerd5 "No Mods are running" // message five
//seta sv_rddelay "200" // delay between messages in seconds Must be greater then 5
// Weapons Allowed
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "1"
set scr_allow_kar98 "1"
set scr_allow_kar98sniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
// Search and Destroy Settings
set scr_sd_graceperiod "20"
set scr_sd_roundlength "4"
set scr_sd_roundlimit "7"
set scr_sd_scorelimit "5"
set scr_sd_timelimit "0"
// Behind Enemy Lines Settings
set scr_bel_alivepointtime "10"
set scr_bel_scorelimit "50"
set scr_bel_timelimit "20"
// Retrieval Settings
set scr_re_graceperiod "20"
set scr_re_roundlength "3"
set scr_re_roundlimit "7"
set scr_re_scorelimit "5"
set scr_re_showcarrier "0"
set scr_re_timelimit "0"
// Team Deathmatch
set scr_tdm_scorelimit "100"
set scr_tdm_timelimit "20"
// Deathmatch
set scr_dm_scorelimit "25"
set scr_dm_timelimit "15"
// The rotation.
set sv_mapRotation "gametype tdm map mp_brecourt gametype tdm map mp_carentan gametype tdm map mp_chateau gametype tdm map mp_dawnville gametype tdm map mp_depot gametype tdm map mp_harbor gametype tdm map mp_hurtgen gametype tdm map mp_pavlov gametype tdm map mp_powcamp gametype tdm map mp_railyard gametype tdm map mp_rocket gametype tdm map mp_ship"
I am running a shortcut with the following extentions. It looks like this.
"D:\Program Files\Call of Duty\CoDMP.exe" +set dedicated 2 +exec dedicated.cfg +map_rotate
In addition to that I am running Crow Kings Autokick v1.2.1 and have found that some of the Veriables in the automessages do diffrent things on COD, For instance the veriable %totalplayers% now tell you how many people have spawned on the server sence AutoKick started.
Mine looks like this.
%totalplayers% players have spawned on the server.
kasper501
01-08-2004, 11:43 AM
I have a question about the auto messages. I've taken the code Ive seen from someone else config and added it to mine in order to rotate auto messages. Is this part of cod or is the below part of a mod? Cuz i cant get the auto messages to work.
//Auto Messages
seta sv_linerd1 "This is test message 1" // message one
seta sv_linerd2 "This is test message 2" // message two
seta sv_linerd3 "This is test message 3" // message three
seta sv_linerd4 "This is test message 4" // message four
seta sv_linerd5 "This is test message 5" // message five
seta sv_rddelay "200" // delay between messages in seconds Must be greater then 5
rudedog
01-08-2004, 12:18 PM
That's part of my "rudedog's message center" mod
Grab it in our downloads section under, admin tools.
andvruss
01-24-2004, 11:49 AM
I looked through this thread, and followed the advice and solutions of people having problems with there servers. I can see my sevrer, [VVD] Test Server, through ASE, but I can't find it through GS or the built in CoD MP Server list. can someone help me?
rudedog
01-24-2004, 11:59 AM
If your server is behind a router then that is your problem. Hopeing IW fixes this as part of the soon or not so soon to be released patch
andvruss
01-24-2004, 01:18 PM
I downloaded ASE, launched my server, and I could find my server.
However gamespy and the ingame one still dont work. As I read earlier in this post, one can get a server up on GS and ASE, but not in the in-game browser. How do you get gamespy to recognize your server. This is a portion on my dedicated.cfg
// MasterServers
seta sv_master1 "master3.idsoftware.com"
seta sv_master2 "master0.gamespy.com"
seta sv_master3 "clanservers.net"
seta sv_master4 "codmaster.activision.com"
seta sv_master5 "codauthorize.activision.com"
seta sv_gamespy "1"
IcIrIs
01-25-2004, 02:28 AM
That should work, that is what I am running and it is showing up on the lists. Just to be sure grab a copy of the CFG that I am running then change the stuff. That should do it.
PS, you will not be able to see your own server on game spy or the main list (If you are on the same network as the server)
hemepositive
01-25-2004, 09:58 AM
could it possibly have something to do with XP vs. 2000 (or other more dated windows versions)? after screwing around for hours on my home network (linksys router, all applicable ports open), i was unable to ever get my server on any of the lists. this was on a machine running windows 2000. on a whim, i tried on another of my networked computers that runs XP and voila, there appears my server on all lists. this is with the EXACT same config file with the exact same copy of the game from the exact same network behind the exact same router. the only variable that seems to have deviated (beyond the obvious; i.e. different machine) is the windows platform. perhaps i am overlooking something....anyone else out there have similar experience? anyway, food for thought...
hemepositive
hemepositive
01-25-2004, 10:09 AM
oh, one more thing. i am also able to see my server on all lists from behind my network, which has apparently presented a problem for others. incidentally, i recall others also saying that one could not view one's MOHAA server from within one's own network, yet i was always able to visualize mine. not sure what any of this means, but i thought i would throw it out there so that others much smarter than me might be able to figure out these seemingly disconnected and bizarre idiosyncracies involved with setting up a dedicated server.
hemepositive
MajorEasy
01-28-2004, 08:56 AM
Hi Guys,
Just reading through your cfgs guides here, and things look cool, but i noticed you all create a rotation in your main server cgf's, not sure if ya know this but that can cause ya problems, trust me I have had issues with rotations.
What I do and I am sure some of you guys do, is exec customised rotations, for example exec sdmaps.cfg to load up Search & Destroy etc.
In the past I have had a rotation in my server cfg, but becuase of the memmory hole in COD it meant that sometimes the server would not allow me to exec a cfg or change gametype, in fact the server would run through SD maps then crash and change to a TDM map in an SD rotation, this was a pig of a thing to happen. all my cfgs where correct to letter etc.
The memmory bug screwed things right up, so how do you get round this..... I have my main server Cfg pointing to a cfg for a SD map rotatation.
There is no need for long ratations in the server cfg, and it will cause problems, especialy when you want to change game type.
//Map Rotation
exec sdmaps.cfg
set sv_mapRotationCurrentmap "mp_brecourt"
map_rotate
The big bug problem is that the memmory bug wont let you change or go out of a rotation when the bug hits, so to get arround this you write a line in your map cfg to clear the rotation before your rotation executes, therefore clearing the map rotation ready for a new one, apparently quite a few server admins and servers have had this problem so the solution is to do this. sv_mapRotationCurrent "" it clears the rotation ready for the new one.
// SD Map Rotation (exec sdmaps.cfg)
sv_mapRotationCurrent ""
// Map Rotation
set sv_mapRotation "gametype sd map mp_brecourt gametype sd map mp_carentan gametype sd map mp_dawnville gametype sd map mp_depot gametype sd map mp_harbor gametype sd map mp_hurtgen gametype sd map mp_pavlov gametype sd map mp_railyard gametype sd map mp_rocket"
map_rotate
I thought I would post this here as It caused me no end of greif. and a quick mail may help some one out.
Warmest regards,
MajorEasy
rudedog
01-28-2004, 09:26 AM
We also add the following to our map_rotation.cfg file
set sv_hostname "server_name_based_on_custom_maps"
set scr_motd "motd_based_on_custom_maps_or_rotation"
This way we have a custom name and motd depending on our map rotation.
I know in our guide section we list the map rotation for ease of use and to get them started, I need to create a updated one for the reason you stated MajorEasy.
MajorEasy
01-28-2004, 11:00 AM
I know where ya comin from with that, :!:
jask1
01-30-2004, 08:52 AM
I would like to set up a dedicated server friends to use for 1on1 matches.
from everyones input here it seems like it's quite simple to do.
My question is related to custom maps and serverpatches.
Do I need to call these up on my mp.exe or if i just drop the pk3 into my main folder they will automatically run.
I'm thinking of course about teamspectate and kill cam.
Thanks,
Jas
www.kronos1.org
rudedog
01-30-2004, 09:09 AM
For simple 1 on 1s I would recommend simple running your server as a listning server.
this is start the server from within the main menu of CoD.
1st place your maps in the cod main folder
2nd place any server sided mods in the main folder
3 start codmp.exe and click on the links to setup a multiplayer server make sure dedicated server is unchecked.
4 you could just call your maps via the console or create a map.cfg file , once created and your serveris running with you in it. pull down the console and type /exec map.cfg
MavWC
02-01-2004, 09:08 AM
File Handles:
----------------------
29625 files in pk3 files
execing default_mp.cfg
couldn't exec language.cfg
execing config_mp.cfg
couldn't exec autoexec_mp.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found AMD w/ 3DNow!
Measured CPU speed is 2.27 GHz
System memory is 512 MB (capped at 1 GB)
Video card memory is 0 MB
Streaming SIMD Extensions (SSE) supported
Winsock Initialized
Opening IP socket: localhost:28960
Hostname: XXXXX
IP: XXXXXXX
--- Common Initialization Complete ---
Working directory: C:\Program Files\Call of Duty
couldn't exec dedicated.cfg
map_rotate...
"sv_mapRotation" is:""
"sv_mapRotationCurrent" is:""
No map specified in sv_mapRotation - forcing map_restart.
Server is not running.
any ideas?
thx,
Marshalll
I have this issue now when trying to run a 1.2 server as a windows service. Version 1.1 ran fine as a service, but I can't get it to load correctly with version 1.2. Is it possible to run COD as a service now with the 1.2 patch?
resolved now
antrichen
02-21-2004, 05:42 PM
I am trying to set up a server config with custom maps in it and am not really sure what is going on. I have checked over and as far as I can see the names of the files look correct and I use the same config for regular maps and it works fine. but everytime I load up this config all the settings take place but the maps don't go to the maps set in the config they just go to carentan and dawnville and such. Well hopefully you can figure out what is wrong. The first one was a config i was trying to put on my and the second one is just one I made to try and fix the problem.
// Hostname and Message of the Day
set sv_hostname "[BRC] No. 6's Fun Palace"
set scr_motd "Have a great day at the wonderful place called 6's Fun Palace."
// Maximum Clients
set sv_maxclients "26"
// Team Icons
set scr_drawfriend "1"
//allow people to download maps
set sv_allowDownload "1"
// Forced Respawn
set scr_forcerespawn "1"
// Friendly Fire 0=off, 1=on, 2=reflect damage
set scr_friendlyfire "2"
// Allow Voting
// It is recommended if you have friendly fire on
// that you also enable voting so that players can kick team-killers.
set scr_allow_vote "0"
set g_allowvote "0"
//pure server & ping settings
set sv_pure 1
set sv_minPing "0" //Disables minimum ping
set sv_maxPing "200" //Disables maximum ping
// Rconpassword
set rconpassword "****"
//sets private slots & connect pass
set sv_privateclients "0"
seta sv_privatepassword "xxxxxxxx"
//kill cam & spectate settings
set scr_killcam "1"
set scr_freelook "0"
set scr_spectateenemy "0"
// Weapons Allowed
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
// Search and Destroy Settings
set scr_sd_graceperiod "10"
set scr_sd_roundlength "5"
set scr_sd_roundlimit "0"
set scr_sd_scorelimit "7"
set scr_sd_timelimit "0"
// Behind Enemy Lines Settings
set scr_bel_alivepointtime "10"
set scr_bel_scorelimit "50"
set scr_bel_timelimit "20"
// Retrieval Settings
set scr_re_graceperiod "20"
set scr_re_roundlength "3"
set scr_re_roundlimit "7"
set scr_re_scorelimit "5"
set scr_re_showcarrier "0"
set scr_re_timelimit "0"
// Team Deathmatch
set scr_tdm_scorelimit "150"
set scr_tdm_timelimit "20"
// Deathmatch
set scr_dm_scorelimit "80"
set scr_dm_timelimit "20"
// Headquarters
set scr_hq_timelimit 30
set scr_hq_scorelimit 450
//Game & Map Rotation
set g_gametype "hq" //gametype: bel, dm, re, sd, tdm, hq
// The rotation.
set sv_mapRotation "gametype hq map mp_brecourt gametype hq map mp_carentan gametype hq map mp_dawnville gametype hq map portvillage gametype hq map user_falaisefinal gametype hq map Z_Nuenen"
set sv_mapRotationCurrentmap "gametype hq map mp_brecourt gametype hq map mp_carentan gametype hq map mp_dawnville gametype hq map portvillage gametype hq map user_falaisefinal gametype hq map Z_Nuenen"
// Hostname and Message of the Day
set sv_hostname "[BRC] No. 6's Fun Palace"
set scr_motd "Have a great day at the wonderful place called 6's Fun Palace."
// Maximum Clients
set sv_maxclients "26"
// Team Icons
set scr_drawfriend "1"
//allow people to download maps
set sv_allowDownload "1"
// Forced Respawn
set scr_forcerespawn "1"
// Friendly Fire 0=off, 1=on, 2=reflect damage
set scr_friendlyfire "2"
// Allow Voting
// It is recommended if you have friendly fire on
// that you also enable voting so that players can kick team-killers.
set scr_allow_vote "0"
set g_allowvote "0"
//pure server & ping settings
set sv_pure 1
set sv_minPing "0" //Disables minimum ping
set sv_maxPing "200" //Disables maximum ping
// Rconpassword
set rconpassword "***"
//sets private slots & connect pass
set sv_privateclients "0"
seta sv_privatepassword "xxxxxxxx"
//kill cam & spectate settings
set scr_killcam "1"
set scr_freelook "0"
set scr_spectateenemy "0"
// Weapons Allowed
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
// Search and Destroy Settings
set scr_sd_graceperiod "10"
set scr_sd_roundlength "5"
set scr_sd_roundlimit "0"
set scr_sd_scorelimit "7"
set scr_sd_timelimit "0"
// Behind Enemy Lines Settings
set scr_bel_alivepointtime "10"
set scr_bel_scorelimit "50"
set scr_bel_timelimit "20"
// Retrieval Settings
set scr_re_graceperiod "20"
set scr_re_roundlength "3"
set scr_re_roundlimit "7"
set scr_re_scorelimit "5"
set scr_re_showcarrier "0"
set scr_re_timelimit "0"
// Team Deathmatch
set scr_tdm_scorelimit "150"
set scr_tdm_timelimit "20"
// Deathmatch
set scr_dm_scorelimit "80"
set scr_dm_timelimit "20"
// Headquarters
set scr_hq_timelimit 30
set scr_hq_scorelimit 450
//Game & Map Rotation
set g_gametype "hq" //gametype: bel, dm, re, sd, tdm, hq
// The rotation.
set sv_mapRotationCurrentmap "gametype hq map portvillage gametype hq map user_falaisefinal gametype hq map Z_Nuenen"
set sv_mapRotation "gametype hq map portvillage gametype hq map user_falaisefinal gametype hq map Z_Nuenen"
rudedog
02-21-2004, 07:22 PM
1st make sure the map name is correct. Open the pl3 file with winzip or winrar and follow the directories to the map (bsp) name
do you have access to the box itself? can you see what is being displayed in the console window?
antrichen
02-21-2004, 08:00 PM
Ya the map names were wrong so I went in and fixed them, but that didn't solve anything. I can see the console window, and no I don't have access to the box. What is the easiest way to copy all that stuff out of the console window?
Elmo-AUS-
03-03-2004, 03:44 AM
Hi guys,
Just got a server in the Land down under 8-) and just had a few quieries. In the config file, if I added the following, it wouldn't work:
scr_allow_fg42 0.
It wouldn't load, wierd - I noticed it wasn't included in the first post.
Also, can I add the following to the config files safely:
scr_killcam 0
scr_spectateenemy 0
scr_freelook 0
Cheers
Elmo
Phoenix-Oldie
03-19-2004, 04:23 PM
I hope someone can give me a clue as to why this happens.
I have been having problems getting the Headquarters to run on my Server. Seems it shuts down the server everytime.
I've added this to the config file.
// Headquarters
set scr_hq_timelimit 30
set scr_hq_scorelimit 450
Is there something else I'm missing here?
Phoenix-Oldie
03-20-2004, 02:01 PM
OK I figured it out. Seems Rude dogs message download was messing with it.
Next question is there any way to adjust the spawn time for Headquarters? :?:
Hi:
I've been looking through various config files etc... what is needed to run a server in HeadQuarters game type?
Thank you for any help.
Never mind... think I found it....
Uri
Check my RCON guide out Uri, it's a sticky post in here as well as available via the Guides section of the site; it will explain a great deal...
LongRange_LARA
04-22-2004, 12:57 PM
That should work, that is what I am running and it is showing up on the lists. Just to be sure grab a copy of the CFG that I am running then change the stuff. That should do it.
PS, you will not be able to see your own server on game spy or the main list (If you are on the same network as the server)
Does that mean If I am trying to run a sever and play from the same computer, I will not be able to see my game in GS or the Master list?
I have been trying the suggestions for getting my server viewable on gameSpy and the in game Master list, but with no luck! I am using a shortcut to execute my custom cfg too. Console seems to be running but I can't see my game anywhere? :cry:
Beerski
04-29-2004, 01:31 PM
hey, im running windows 2000 on my dedicated machine
and i've followed the steps exactly
and i get this error when trying to run CODMP.exe shortcut
"The Dynamic link library mss32.dll could not be found in the specified path d:\call of duty;.;c:\winnt\system32;c:\winnt\system;c:\winnt; C:\winnt\system32;c:\winnt;c:\winnt\system32\wbem."
any ideas?
Beerski
04-29-2004, 08:03 PM
well i downloaded mss32.dll
and put it in winnt/system32 and now i get this when i try to start...
The procedure entry point _AIL_sample_volume_pan@12 could not be located in the dynamic link library mss32.dll
HELP!
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