xOrZoNx
11-08-2007, 05:52 AM
Hi peepz,
I have try to setup a UT3 linux server but i get a error.
I run centos 5 64bit and get this error as i starts the server:
Log: Initializing Game Engine Completed
NetComeGo: Open TheWorld 89.220.3.140:64376
appError called:
Bunch header overflowed
Critical: appError called:
Critical: Bunch header overflowed
Bunch header overflowed
Exiting due to error
Exit: Executing UObject::StaticShutdownAfterError
Log: appRequestExit(1)
ut3demo-bin: /home/icculus/projects/UnrealEngine3-Icculus/Development/External/FaceFX/FxSDK/Src/FxName.cpp:461: void OC3Ent::Face::FxName::_safeRemoveRef(): Assertion `false != removeResult' failed.
Segmentation fault
Do some one know how i can fix this error?
this my startup line:./ut3demo server vCTF-Suspense?MaxPlayers=24?MinNetPlayers=4?bShouldAdve rtise=True?bIsLanMatch=False?bIsDedicated=True -login=***** -password=*****
Thanks for helping :D
Greetz ox
I have try to setup a UT3 linux server but i get a error.
I run centos 5 64bit and get this error as i starts the server:
Log: Initializing Game Engine Completed
NetComeGo: Open TheWorld 89.220.3.140:64376
appError called:
Bunch header overflowed
Critical: appError called:
Critical: Bunch header overflowed
Bunch header overflowed
Exiting due to error
Exit: Executing UObject::StaticShutdownAfterError
Log: appRequestExit(1)
ut3demo-bin: /home/icculus/projects/UnrealEngine3-Icculus/Development/External/FaceFX/FxSDK/Src/FxName.cpp:461: void OC3Ent::Face::FxName::_safeRemoveRef(): Assertion `false != removeResult' failed.
Segmentation fault
Do some one know how i can fix this error?
this my startup line:./ut3demo server vCTF-Suspense?MaxPlayers=24?MinNetPlayers=4?bShouldAdve rtise=True?bIsLanMatch=False?bIsDedicated=True -login=***** -password=*****
Thanks for helping :D
Greetz ox