MSCSNIPERX
02-01-2004, 01:38 PM
It is very difficult for IW or any Developer to know EXACTLY what the Multiplayer Base will want when it comes to specific weapon/playstyle details. For every person that may like a certain characteristic of game play or weapon feature, there will always be another set of players that dislike it to the point of refusing to play on the Server.
The key word here is SERVER... If this is an online patch we are talking about, doesn’t it make sense to see how the SERVERS, (the hosts and their communities) wish to play COD? If you go on a player per player rant across the thousands of COD servers you will get nowhere. It is frustrating for the actual hosts that run these servers to communicate to a developer among thousands of casual player posts. These hosts and their communities, many of which are NON profit, invest great time and money in their servers which essentially support and promote IW’s product (which IS for profit).
COD has been out for several months, server hosts and their supporters have spent many hours setting up a particular play style including weapon, movement and other UNIQUE characteristics. It is therefore in the best interest of everyone to leave the control of the weapons/playstyles or what we call "MODS", in the hands of the people that RUN and Fund the servers. While it can be debated for thousands of threads how a sniper weapon should behave, the run speed, etc, the fact is no one would disagree that the ability to control these would be best left to the server hosts..
The ability to MOD and set up a server that is unique to a specific playstyle is indeed one of the great successes in Multiplayer Online Gamming! We take a step Backwards if the developers start coding in CORE changes which are effectively (MODS), that can not be easily undone. Even worse, these core changes can disrupt whole servers that have come to enjoy a specific style of play. When you take away and change the customizations and specifics, you destroy a Fundamental Motivation for running a dedicated game server in the first place.
The Community wants BUG fixes not unchangeable GAME MODS. If the Developer does introduce major weapon/playstyle changes then these change should really be tog gable via the SERVER host's control. This is a key point I think all here would agree on.. We need to ask IW to consider this.
The key word here is SERVER... If this is an online patch we are talking about, doesn’t it make sense to see how the SERVERS, (the hosts and their communities) wish to play COD? If you go on a player per player rant across the thousands of COD servers you will get nowhere. It is frustrating for the actual hosts that run these servers to communicate to a developer among thousands of casual player posts. These hosts and their communities, many of which are NON profit, invest great time and money in their servers which essentially support and promote IW’s product (which IS for profit).
COD has been out for several months, server hosts and their supporters have spent many hours setting up a particular play style including weapon, movement and other UNIQUE characteristics. It is therefore in the best interest of everyone to leave the control of the weapons/playstyles or what we call "MODS", in the hands of the people that RUN and Fund the servers. While it can be debated for thousands of threads how a sniper weapon should behave, the run speed, etc, the fact is no one would disagree that the ability to control these would be best left to the server hosts..
The ability to MOD and set up a server that is unique to a specific playstyle is indeed one of the great successes in Multiplayer Online Gamming! We take a step Backwards if the developers start coding in CORE changes which are effectively (MODS), that can not be easily undone. Even worse, these core changes can disrupt whole servers that have come to enjoy a specific style of play. When you take away and change the customizations and specifics, you destroy a Fundamental Motivation for running a dedicated game server in the first place.
The Community wants BUG fixes not unchangeable GAME MODS. If the Developer does introduce major weapon/playstyle changes then these change should really be tog gable via the SERVER host's control. This is a key point I think all here would agree on.. We need to ask IW to consider this.