The_Comfy_Chair
09-20-2007, 08:12 AM
I love reading game reviews and seeing just how ridiculous they are. It's a bit of a game in itself to find reasonably honest articles.
Strategyinformer did up this nice little review of MOH:Airborne and PRAISED the multiplayer component as THE BEST PART ! :X
http://www.strategyinformer.com/pc/medalofhonorairborne/review.html
"The multiplayer has probably the best time of it, with all the mechanics that are present in the main game coming together and make a much more fluid experience. The Para-drop in the main game it feels very gimmicky and really serves no propose, except to deliver you into the level, but online you can watch out for your enemy below and drop right behind him or give him a swift kick as you drop. The online play is generally the same as most FPS’; with ranked and unranked matches and the normal game modes of Deathmatch and Team Deathmatch, along with an objective mode of Capture The Flag. But it is almost lag-less, which is a nice feeling with a PC game. "
Contrast to this review posted on YouGamers which is one of the very few I have seen actually mention the lack of dedicated server... :salute:
http://www.yougamers.com/reviews/11450_medal_of_honor_airborne-page6/
"Multiplayer
The multiplayer game is the standard affair, with capture the flag and team deathmatch (called teammatch) game types. Capture the flag is modeled after Battlefield 2 and Day of Defeat, and airborne teammatch is the only game type with a twitch: players on the Allied side spawn in midair and make a paradrop onto the playing field. You can't botch your landing in multiplayer, so the only difference between sides is the spawning time, manner and location. There are only six multiplayer maps, and a lack of dedicated server software is a major problem for MoH:A's prospects as a popular multiplayer game. Currently there are only a few dozen player-hosted servers, and the number of players is regularly less than two hundred. EA has announced a wish to make the game easily moddable, but until they get a lot more players in, it'll be hard if not impossible to get modders interested in the game. "
Strategyinformer did up this nice little review of MOH:Airborne and PRAISED the multiplayer component as THE BEST PART ! :X
http://www.strategyinformer.com/pc/medalofhonorairborne/review.html
"The multiplayer has probably the best time of it, with all the mechanics that are present in the main game coming together and make a much more fluid experience. The Para-drop in the main game it feels very gimmicky and really serves no propose, except to deliver you into the level, but online you can watch out for your enemy below and drop right behind him or give him a swift kick as you drop. The online play is generally the same as most FPS’; with ranked and unranked matches and the normal game modes of Deathmatch and Team Deathmatch, along with an objective mode of Capture The Flag. But it is almost lag-less, which is a nice feeling with a PC game. "
Contrast to this review posted on YouGamers which is one of the very few I have seen actually mention the lack of dedicated server... :salute:
http://www.yougamers.com/reviews/11450_medal_of_honor_airborne-page6/
"Multiplayer
The multiplayer game is the standard affair, with capture the flag and team deathmatch (called teammatch) game types. Capture the flag is modeled after Battlefield 2 and Day of Defeat, and airborne teammatch is the only game type with a twitch: players on the Allied side spawn in midair and make a paradrop onto the playing field. You can't botch your landing in multiplayer, so the only difference between sides is the spawning time, manner and location. There are only six multiplayer maps, and a lack of dedicated server software is a major problem for MoH:A's prospects as a popular multiplayer game. Currently there are only a few dozen player-hosted servers, and the number of players is regularly less than two hundred. EA has announced a wish to make the game easily moddable, but until they get a lot more players in, it'll be hard if not impossible to get modders interested in the game. "