necrodoggy
02-01-2004, 08:50 AM
I have a mod running that changes cvar's during play. The problem is that every time it goes through the cvar's it posts the information in the console_mp.log file. This file is getting huge fast and I end up with a lot of unnecessary information cluttering my console log.
1) Is there anyway to have cvars changed within a mod without having it logged?
2) Can someone tell me exactly what each of the three logfile settings means? What are the differences between the three settings.
1) Is there anyway to have cvars changed within a mod without having it logged?
2) Can someone tell me exactly what each of the three logfile settings means? What are the differences between the three settings.