View Full Version : sv_privateclients "0"
Pyldrvr
10-30-2003, 07:31 PM
Anyone know how to get this working?
I want to be able to allow privateclients to connect even if the public slots are full.
Weazel
10-30-2003, 07:55 PM
no but I'd like to know as well, so lets get some people playing with it and figuring it out :) myself included...
~W
thecleaner
10-30-2003, 08:38 PM
i am sure u have to set the number, then set the password and it will work...
HankScorpio
10-30-2003, 08:40 PM
It works like this:
If sv_maxclients is 32 and you set sv_privateclients to 10 then you have 22 public slots and 10 private slots. The private slots would be client id's 0 through 9 and in order to connect into one of those slots the client has to have their password set to the value of sv_privatepassword.
Example:
You want 24 public slots and 6 private slots which require a password of "connectme".
seta sv_maxclients "30"
seta sv_privateclients "6"
seta sv_privatepassword "connectme"
Use seta and it'll write the values to the config_mp_server.cfg file and the values will be retained between server runs.
Pyldrvr
10-30-2003, 10:48 PM
Got it workin. Thanks guys
oh and for anyone else out there, after you set the privateclients you can access them by pulling down your console from the main menu in-game and typing
password yourpassword
You can also set it up in a config file so it automatically loads when you launch.
RTW-Kooch
01-02-2004, 09:15 AM
Can someone post an example of a shortcut that could be used to join the server and access the private slots. Thx.
rudedog
01-02-2004, 10:59 AM
You can do it two or three ways
1st - before joining the game, bring your console up and type
/password private_slot_password
Then join the server
2nd
you can add the private password in ASE, right click your server and enter the password in there
3rd
add your password to your shortcut like this:
+set password your_private_slot_password
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