leather
01-23-2004, 07:39 PM
Hey all I'm trying to figure out map rotation scripting, I want to use a script similar to a script i had on an rtcw server which announced what the next map was, etc. here's what i have so far, and I know its far from done.
set q1 "map mp_hurtgen;set sv_mapRotation mp_brecourt;wait 400;say ^3Next map is ^1mp_brecourt;wait 400"
set r1 "map_rotate; set sv_mapRotation vstr s1;say ^3Next map is ^1MP_dawnville;wait 400"
set S1 "map mp_dawnville;set sv_mapRotation vstr t1;say ^3Next map is ^1MP_railyard;wait 400"
set t1 "map mp_railyard; set sv_mapRotation vstr u1;say ^3Next map is ^1MP_rocket;wait 400"
set u1 "map mp_rocket;set sv_mapRotation vstr v1;say ^3Next map is ^1MP_pavlov;wait 400"
set v1 "map mp_pavlov;set sv_mapRotation w1;say ^3Next map is ^1MP_powcamp;wait 400"
set w1 "map mp_powcamp;set sv_mapRotation vstr x1;say ^3Next map is ^1MP_chateau;wait 400"
set x1 "map mp_chateau;set sv_mapRotation vstr y1;say ^3Next map is ^1MP_ship;wait 400"
set y1 "map mp_ship;set sv_mapRotation vstr z1;say ^3Next map is ^1MP_depot;wait 400"
set z1 "map mp_depot;set sv_mapRotation vstr q1;say ^3Next map is ^1MP_hurtgen;wait 400"
set q1 "map mp_hurtgen;set sv_mapRotation mp_brecourt;wait 400;say ^3Next map is ^1mp_brecourt;wait 400"
set r1 "map_rotate; set sv_mapRotation vstr s1;say ^3Next map is ^1MP_dawnville;wait 400"
set S1 "map mp_dawnville;set sv_mapRotation vstr t1;say ^3Next map is ^1MP_railyard;wait 400"
set t1 "map mp_railyard; set sv_mapRotation vstr u1;say ^3Next map is ^1MP_rocket;wait 400"
set u1 "map mp_rocket;set sv_mapRotation vstr v1;say ^3Next map is ^1MP_pavlov;wait 400"
set v1 "map mp_pavlov;set sv_mapRotation w1;say ^3Next map is ^1MP_powcamp;wait 400"
set w1 "map mp_powcamp;set sv_mapRotation vstr x1;say ^3Next map is ^1MP_chateau;wait 400"
set x1 "map mp_chateau;set sv_mapRotation vstr y1;say ^3Next map is ^1MP_ship;wait 400"
set y1 "map mp_ship;set sv_mapRotation vstr z1;say ^3Next map is ^1MP_depot;wait 400"
set z1 "map mp_depot;set sv_mapRotation vstr q1;say ^3Next map is ^1MP_hurtgen;wait 400"