rudedog
03-11-2006, 09:41 AM
Just recieved word from the guys over at After-Hourz, have an interview with, Ingmar Spit "SasQuatch" lead level Designer and Alan Wilson "Wilsonam" Vice Prsident of Tripwire Interactive
After Hourz is happy to publish our exclusive interview with Ingmar "SasQuatch" Spit, Lead Level Designer, and Alan "Wilsonam" Wilson, Vice President of Tripwire Interactive. In our long interview, they discuss the history involved in Red Orchestra, the move from mod to retail game, and aspects related to modding, development, server administration, and general gameplay. We think it's a great interview that goes into a lot of areas not really covered in other interviews.
You can read the full text of the interview, and check out a series of screenshots of the maps included in the retail release that have never been seen before now!
Poncherello@after-hourz.com
Admin
After Hourz Gaming Network
- Click here (http://www.after-hourz.com/ro/devinterview.php) to read the interview
- Thanks to Ponch for the heads up
After Hourz is happy to publish our exclusive interview with Ingmar "SasQuatch" Spit, Lead Level Designer, and Alan "Wilsonam" Wilson, Vice President of Tripwire Interactive. In our long interview, they discuss the history involved in Red Orchestra, the move from mod to retail game, and aspects related to modding, development, server administration, and general gameplay. We think it's a great interview that goes into a lot of areas not really covered in other interviews.
You can read the full text of the interview, and check out a series of screenshots of the maps included in the retail release that have never been seen before now!
Poncherello@after-hourz.com
Admin
After Hourz Gaming Network
- Click here (http://www.after-hourz.com/ro/devinterview.php) to read the interview
- Thanks to Ponch for the heads up