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AoDCptWeeD
01-08-2004, 05:57 PM
Coulde someone please xplain to me how to load this mode on a dedicated server i full acess and cannot get the mod to load with the fs_game command when trying to load i keep getting a fs_game is write protected??????????????????///

AoDCptWeeD
01-08-2004, 07:35 PM
ANyone any ideas how to solve the problem with fs_game write protected ??????????????????

imported_PoolMaster
01-08-2004, 09:11 PM
Where's it say that fs_game er' whatever?

And this is your server's FTP?

P.S.-Wasn't even a day before you went loopy over no response :P , patience is a virtue my friend :wink:

Hammer
01-08-2004, 09:27 PM
You don't need to mess around with fs_game to get RSD working, simply adjust your g_gametype to rsd and start your map rotation.

FYI, fs_game can only be set from the command-line, i.e. when the server is started. You cannot add it in a config file. Basically add the following +set fs_game <mod_folder> where <mod_folder> is the directory of the mod relative to CoD's main folder.

AoDCptWeeD
01-08-2004, 09:41 PM
that wasnt loopy LMaO i can do loopy but ill sav3 that for another thread LOL anyways ty for the quick response ive been at this for a few days with no luck so frustation is building how do i set the map rotation what commands do i type from rcon i plan aon using all maps available
ty ty
:!:

Hammer
01-08-2004, 11:03 PM
That question has been answered umpteen times ... search on sv_maprotation in this forum ... lots of examples.

AADiC
01-09-2004, 09:42 AM
You don't need to mess around with fs_game to get RSD working, simply adjust your g_gametype to rsd and start your map rotation.

FYI, fs_game can only be set from the command-line, i.e. when the server is started. You cannot add it in a config file. Basically add the following +set fs_game <mod_folder> where <mod_folder> is the directory of the mod relative to CoD's main folder.

It works but will add a directory to the clients computer, and when they try and reconnect, they will get an Impure client error.