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Terron
01-05-2004, 02:40 PM
EDIT: I posted here becuase I realized I post at the wrong place first.

Any idea why is there this error when switching from TDM to SD "model_bomb1_defuse_notprecached" ........ We run PRM 2.0 updp-viper server admin. And upon switching to SD after playing TDM we either get cvar sting not found but more often "Model_bomb1_defuse_notprecached. Heres our server config if that helps......thanks.



We are using updp-viper bot Version 0.4.0 for Server Admin.
http://bot.udpviper.com/

Here is our server config:

// created with save our souls CoD server config builder
// http://sos.noginn.com/codserver by save*noginn
set logfile "1"
set g_logsync "1"
set g_log "games_mp"

// Passwords
set rconPassword "XXXXXXX"
set g_password ""
set sv_privatePassword "XXXXXXX"

// Public Information
set sv_hostname "XXXXXXXXXX"
set scr_motd "XXXXXXXXX"
sets .Admin "XXXXXXXXX"
sets .Email "XXXXXXXXX"
sets .IRC ""
sets .Website "XXXXXXXXX"
sets .Location "XXXXXXXXX"

// General Settings
set sv_maxClients "36"
set sv_privateClients "8"
set sv_maxRate "20000"
set sv_minPing "0"
set sv_maxPing "0"
set sv_pure "1"
set logfile "1"
set g_log "games_mp.log"
set sv_allowAnonymous "1"
set sv_allowDownload "1"
set sv_cheats "0"
set sv_fps "20"
set sv_master1 "codmaster.activision.com"
set sv_master2 ""
set sv_master3 ""
set sv_master4 ""
set sv_master5 ""

//PRM Realism settings

// Team Icons
set scr_drawfriend "1"
// Forced Respawn
// set scr_forcerespawn "1"

// Friendly Fire
set scr_friendlyfire "0"

// Allow Voting
// It is recommended if you have friendly fire on
// that you also enable voting so that players can kick team-killers.
set scr_allow_vote "0"

// -Weapon cvars:
set sv_alliedSniperLimit "3" // default 2
set sv_alliedSMGLimit "7" // default 6
set sv_alliedMGLimit "7" // default 3
set sv_axisSniperLimit "3" // default 2
set sv_axisSMGLimit "7" // default 10
set sv_axisMGLimit "7" // default 3

//Other various cvars:
set sv_healthpacks "0" // 1 = drop health, 0 = no health packs dropped
set sv_nokillcam "1" // 1 = killcam disabled, 0 = killcam enabled
set sv_noDropSniper "1" // 1 = snipers not dropped, 0 = snipers dropped
set sv_bleeding "1" // 1 = bleeding on, 0 = bleeding off

// Weapons Allowed
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"

// Search and Destroy Settings
set scr_sd_graceperiod "0"
set scr_sd_roundlength "15"
set scr_sd_roundlimit "10"
set scr_sd_scorelimit "10"
set scr_sd_timelimit "0"

// Behind Enemy Lines Settings
set scr_bel_alivepointtime "10"
set scr_bel_scorelimit "50"
set scr_bel_timelimit "20"

// Retrieval Settings
set scr_re_graceperiod "20"
set scr_re_roundlength "3"
set scr_re_roundlimit "7"
set scr_re_scorelimit "5"
set scr_re_showcarrier "0"
set scr_re_timelimit "0"

// Team Deathmatch
set scr_tdm_scorelimit "350"
set scr_tdm_timelimit "25"

// Deathmatch
set scr_dm_scorelimit "80"
set scr_dm_timelimit "20"

// Map Rotation
set sv_maprotation "gametype tdm map mp_rocket gametype tdm map mp_depot gametype sd map mp_depot gametype tdm map mp_brecourt gametype sd map mp_brecourt gametype tdm map mp_pavlov gametype sd map mp_pavlov gametype tdm map mp_dawnville gametype sd map mp_dawnville gametype tdm map mp_harbor gametype sd map mp_harbor gametype tdm map mp_powcamp gametype sd map mp_powcamp gametype tdm map mp_railyard gametype sd map mp_railyard gametype tdm map mp_hurtgen gametype tdm map mp_carentan gametype sd map mp_carentan gametype tdm map mp_chateau"

Terron
01-05-2004, 07:31 PM
heres a pic of the error....

ftp://216.150.162.192/GroundZero/Terron/coderror.jpg

sollazzo
01-07-2004, 06:56 AM
try adding this at end of config

map_rotate

Jedi_Pimp
01-07-2004, 10:02 PM
wow i ve seen this before on our clan servers that run the bot...but i know balls bout it :( ...Eroc reads these forums and i bet he knows the answer to this + i think he sorted it!!

kasper501
01-08-2004, 09:42 AM
I believe that i got it working. We were getting the same error with and without the bot. I found after some testing this morning that changing the same map to a different mode seemed to cause the errror, so i just changed up the cycle of the actaul maps, but kepty TDB and SD every other map.

BTW...i did also add "map_rotate" (w\o "") to the end of our config just for added help.

Here is example of the changes to our map rotation:

// Map Rotation
set sv_maprotation "gametype tdm map mp_depot gametype sd map mp_carentan gametype tdm map mp_brecourt gametype sd map mp_railyard gametype tdm map mp_pavlov gametype sd map mp_powcamp gametype tdm map mp_dawnville gametype sd map mp_depot gametype tdm map mp_harbor gametype sd map mp_brecourt gametype tdm map mp_powcamp gametype sd map mp_pavlov gametype tdm map mp_railyard gametype sd map mp_harbor gametype tdm map mp_hurtgen gametype tdm map mp_carentan gametype sd map mp_dawnville gametype tdm map mp_chateau gametype tdm map mp_rocket"
set sv_mapRotationCurrentmap "mp_depot"

map_rotate