Astoroth
11-10-2005, 06:20 PM
• Message of the day system, incorporated in to a server information screen which shows other relevant information about your game and mod settings, this displayed when a player joins your server and accessible at any time from the in game menus
• Fall Damage Modifier
• Clan manage system, managed voting, general greeting + custom welcome messages for up to 4 clans
• Welcome message system, incorporating general greeting, call vote status and custom welcome messages
• Custom map rotations, random or player based (3 size settings)
• End of game map voting system
• Laser dot aiming HUD display
• Spectator & Death music
• Custom announcements, good luck message on spawn, first blood announcement on team based game types and time announcer
• Score hud display, displayed towards end of game
• Custom obituary, killing spree, weapon spree, noob streak and death on screen messages
• Server message system, can display up to 10 custom messages, next map and or game type plus your complete map rotation.
• Team Kill system (SINBIN), can monitor team based games for team killers, you set the limits and the mod will randomly either freeze them to the spot without a weapon or lift them in to the sky and drop them like a stone
• Movie mode, lets you play the game in letterbox, some like, some hate, you decide!
• COD2 health regen system, or COD health bar with the ability to drop health packs on death
• Anti-Camper system, marks campers on the compass.
• Forced client side dvar control, allow you to force:- data rate, mantle hint (on/off), crosshair (on/off), crosshair names (on/off), enemy crosshair (on/off), hud stance (on/off), bright model (on/off), red dot fade quick (on/off)
• Stats board, at the end of game you can choose to see players stats, covers all death types, high score and kill ratio
• Realism options, drop weapon on hand or arm hit (trip does not work yet!)
• Choose which weapons are allowed
• Grenade Override system, allow you to override the stock levels given by weapon class, or set a fixed amount and even a random amount each spawn.
• Weapon Override, this feature allows you to set which weapons are available on a particular map, game type or even both. You can choose from snipers, rifles, machine guns, shotgun or pistol only play. Shotgun only rocks!, you can also choose whether to allow frag and/or smoke grenades in these modes
• Weapon damage modifiers, you can set using % of their original damage, the damage caused by weapons. You can go above or below, so you want more powerful grenades, set it to 150, to get 50% more, if you want less damages, set it to 75 to get 75% of the damage
• Grenade indicators, death icons, hit blip and objective indicators can be enabled or disabled
• Two new game types added from the old days, hold the flag and last team standing
You can get the files from my website, http://www.gom.me.uk
Astoroth
• Fall Damage Modifier
• Clan manage system, managed voting, general greeting + custom welcome messages for up to 4 clans
• Welcome message system, incorporating general greeting, call vote status and custom welcome messages
• Custom map rotations, random or player based (3 size settings)
• End of game map voting system
• Laser dot aiming HUD display
• Spectator & Death music
• Custom announcements, good luck message on spawn, first blood announcement on team based game types and time announcer
• Score hud display, displayed towards end of game
• Custom obituary, killing spree, weapon spree, noob streak and death on screen messages
• Server message system, can display up to 10 custom messages, next map and or game type plus your complete map rotation.
• Team Kill system (SINBIN), can monitor team based games for team killers, you set the limits and the mod will randomly either freeze them to the spot without a weapon or lift them in to the sky and drop them like a stone
• Movie mode, lets you play the game in letterbox, some like, some hate, you decide!
• COD2 health regen system, or COD health bar with the ability to drop health packs on death
• Anti-Camper system, marks campers on the compass.
• Forced client side dvar control, allow you to force:- data rate, mantle hint (on/off), crosshair (on/off), crosshair names (on/off), enemy crosshair (on/off), hud stance (on/off), bright model (on/off), red dot fade quick (on/off)
• Stats board, at the end of game you can choose to see players stats, covers all death types, high score and kill ratio
• Realism options, drop weapon on hand or arm hit (trip does not work yet!)
• Choose which weapons are allowed
• Grenade Override system, allow you to override the stock levels given by weapon class, or set a fixed amount and even a random amount each spawn.
• Weapon Override, this feature allows you to set which weapons are available on a particular map, game type or even both. You can choose from snipers, rifles, machine guns, shotgun or pistol only play. Shotgun only rocks!, you can also choose whether to allow frag and/or smoke grenades in these modes
• Weapon damage modifiers, you can set using % of their original damage, the damage caused by weapons. You can go above or below, so you want more powerful grenades, set it to 150, to get 50% more, if you want less damages, set it to 75 to get 75% of the damage
• Grenade indicators, death icons, hit blip and objective indicators can be enabled or disabled
• Two new game types added from the old days, hold the flag and last team standing
You can get the files from my website, http://www.gom.me.uk
Astoroth