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View Full Version : Help plz, this error message is driving me nuts!


wildkarrde
01-04-2004, 01:12 PM
So the very first map I start with is Brecourt in TDM mode. The next map in succession is Carentan in TDM mode. But when Brecourt is done I get this error message:

model 'mp_bomb1_defuse' not precached

It then skips all of my TDM map rotation and goes right to my SD rotation. My codserver config file looks like this:

exec public.cfg

// Passwords
set rconPassword ""
set g_password ""

set dedicated "2"
set sv_pure "1"
seta sv_maxRate "15000"
seta sv_maxPing "600"
seta sv_minPing "0"
seta sv_fps "20"
seta sv_privateclients "8"
seta g_privatepassword ""
seta com_zonemegs "32"
seta com_soundmegs "32"
seta sv_cheats "0"

// sd = Search and Destroy (Objective)
// tdm = Team Death Match
// re = Retrieval (Capture and return with an item)
// dm = Death Match
// bel = Behind Enemy Lines
set g_gametype "tdm"

set net_ip "localhost" //IP to listen on for multihomed servers
set net_port 28960 //port to listen on
set sv_maxclients "16" //Max number of players
set sv_privateclients "16"

//General Game Default Description
set scr_allow_bar "1" //0 - disable weapon 1 - enable weapon
set scr_allow_bren "1"
set scr_allow_enfield "1"
set scr_allow_fg42 "0"
set scr_allow_kar98k "1"
set scr_allow_kar98ksniper "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_mp40 "1"
set scr_allow_mp44 "1"
set scr_allow_nagant "1"
set scr_allow_nagantsniper "1"
set scr_allow_panzerfaust "1"
set scr_allow_ppsh "1"
set scr_allow_springfield "1"
set scr_allow_sten "1"
set scr_allow_thompson "1"
set scr_allow_vote "1" //Allow call voting
set scr_drawfriend "0" //Draws a team icon over teammates
set scr_forcerespawn "0" //Force respawning - DM & TDM
set scr_friendlyfire "2" //0 - off 1 - on 2 - reflect damage

//Behind Enemy Lines Default Description
set scr_bel_alivepointtime "10" //Number of seconds to get a point for staying alive as allied
set scr_bel_scorelimit "50" //Map score limit
set scr_bel_timelimit "30" //Map time limit, in minutes - 0 to 1440

//Deathmatch Default Description
set scr_dm_scorelimit "50" //Map score limit
set scr_dm_timelimit "30" //Map time limit - 0 to 1440, in minutes

//Retrieval Default Description
set scr_re_graceperiod "40" //Time at round start where spawning and weapon choosing is still allowed, 0 - 60 in seconds
set scr_re_roundlength "8" //Map round length in minutes
set scr_re_roundlimit "0" //Max Number of round wins per map
set scr_re_scorelimit "10" //Map score limit
set scr_re_showcarrier "0" //Show the objective carrier on compass
set scr_re_timelimit "0" //Map time limit, in minutes - 0 to 1440

//Search and Destroy Default Description
set scr_sd_graceperiod "15" //Time at round start where spawning and weapon choosing is still allowed, 0 - 60 seconds
set scr_sd_roundlength "8" //round length
set scr_sd_roundlimit "0" //Max Number of round wins per map
set scr_sd_scorelimit "10" //Map team score limit per map
set scr_sd_timelimit "0" //Map time limit, in minutes - 0 to 1440

//Team Deathmatch Default Description
set scr_tdm_scorelimit "80" //Map score limit
set scr_tdm_timelimit "20" //Map time limit

set g_banIPs ""
set g_log "games_mp.log"
set g_logsync "0"

exec maps.cfg



My maps.cfg file looks like this:

set sv_mapRotation "gametype sd map mp_brecourt gametype sd map mp_carentan gametype sd map mp_dawnville gametype sd map mp_depot gametype sd map mp_harbor gametype sd map mp_hurtgen gametype sd map mp_pavlov gametype sd map mp_powcamp gametype sd map mp_railyard gametype sd map mp_rocket gametype tdm map mp_brecourt gametype tdm map mp_carentan gametype tdm map mp_dawnville gametype tdm map mp_depot gametype tdm map mp_harbor gametype tdm map gametype tdm mp_hurtgen gametype tdm map gametype tdm mp_pavlov gametype tdm map mp_powcamp gametype tdm map mp_railyard gametype tdm map mp_rocket gametype tdm map mp_ship gametype tdm map mp_chateau gametype re map mp_brecourt gametype re map mp_carentan gametype re map mp_dawnville gametype re map mp_depot gametype re map mp_harbor gametype re map map_hurtgen gametype re map mp_pavlov gametype re map mp_powcamp gametype re map mp_railyard gametype re map mp_rocket gametype re map mp_ship gametype re map mp_chateau gametype bel map mp_brecourt gametype bel map mp_carentan gametype bel map mp_dawnville gametype bel map mp_depot gametype bel map mp_harbor gametype bel map mp_hurtgen gametype bel map mp_pavlov gametype bel map mp_powcamp gametype bel map mp_railyard gametype bel map mp_rocket gametype bel map mp_ship gametype bel map mp_chateau"

+set map_rotate
map mp_brecourt


Can anyone see anything wrong with my cfg files? I appreciate the help looking.

Wildkarrde

Terron
01-05-2004, 06:05 PM
We're having the same prob! anybody have a fix?

wildkarrde
01-07-2004, 02:48 AM
*bump* Anyone?

sollazzo
01-07-2004, 06:41 AM
fisrt looks like you got to many maps in those lines. WE run mix maps and it works
In the main config ours looks like this

//GameType, Time/Frag Limits & Map Rotation
//Are set in the map rotation file.

//exec maprotations/dmrotation.cfg //Starts the server in Death Match (Free For All) mode.
//exec maprotations/tdmrotation.cfg //Starts the server in Team Death Match mode.
//exec maprotations/rerotation.cfg //Starts the server in Retrieval mode.
//exec maprotations/sdrotation.cfg //Starts the server in Search and Destroy mode.
//exec maprotations/belrotation.cfg //Starts the server in Behind Enemy Lines mode.
exec maprotations/mixrotation.cfg //Starts the server in S&d and tdm.


// config for twl matches is set in the map rotation file.
//exec maprotations/twldedicated.cfg//Starts the server in S&d

// config for ogl matches is set in the map rotation file.
//exec maprotations/ogldedicated.cfg//Starts the server in S&d

map_rotate

make dir and name it maprotations
inside that dir looks like this

belrotation.cfg
dmrotation.cfg
mixrotation.cfg
ogldedicated.cfg
rerotation.cfg
sdrotation.cfg
tdmrotation.cfg
twldedicated.cfg

the mixrotion.cfg looks like this

// - SEARCH AND DESTROY
set scr_sd_scorelimit "10"
set scr_sd_timelimit "0"
set scr_sd_roundlimit "0"
set scr_sd_roundlength "4"
set scr_sd_graceperiod "15"



// - TEAM DEATHMATCH
set scr_tdm_scorelimit "100"
set scr_tdm_timelimit "15"

set sv_maxPing "170"
set sv_minPing "0"
set sv_maxRate "10000"





set sv_mapRotation " gametype tdm map mp_dawnville gametype sd map mp_brecourt gametype tdm map mp_railyard gametype sd map mp_carentan gametype sd map mp_dawnville gametype tdm map mp_harbor gametype sd map mp_railyard gametype tdm map mp_pavlov gametype sd map mp_powcamp gametype tdm map mp_rocket gametype sd map mp_depot gametype tdm map mp_brecourt gametype sd map mp_harbor gametype tdm map mp_carentan gametype sd map mp_hurtgen gametype tdm map mp_depot gametype sd map mp_pavlov gametype tdm map mp_chateau gametype sd map mp_rocket "

all you got to is change the // in the line you want to run and add them to line you are changing

works great good luck from the guys at ]FpS[ clan server ip
66.208.101.222