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BHC_PaNiK
11-03-2005, 09:51 PM
We are trying to get our server up and it crashes almost before the maps load up i copiedt the screenlog file if someone could help it would be appreciated

CoD2 MP 1.0 build linux-i386 Oct 24 2005
----- FS_Startup -----
Current search path:
/home/bgcod2/callofduty/cod2
/usr/local/games/cod2/cod2
/home/bgcod2/callofduty/main
/usr/local/games/cod2/main/iw_14.iwd (4038 files)
/usr/local/games/cod2/main/iw_13.iwd (22624 files)
/usr/local/games/cod2/main/iw_12.iwd (1016 files)
/usr/local/games/cod2/main/iw_11.iwd (1462 files)
/usr/local/games/cod2/main/iw_10.iwd (1936 files)
/usr/local/games/cod2/main/iw_09.iwd (2142 files)
/usr/local/games/cod2/main/iw_08.iwd (2723 files)
/usr/local/games/cod2/main/iw_07.iwd (3384 files)
/usr/local/games/cod2/main/iw_06.iwd (990 files)
/usr/local/games/cod2/main/iw_05.iwd (928 files)
/usr/local/games/cod2/main/iw_04.iwd (698 files)
/usr/local/games/cod2/main/iw_03.iwd (26 files)
/usr/local/games/cod2/main/iw_02.iwd (40 files)
/usr/local/games/cod2/main/iw_01.iwd (16 files)
/usr/local/games/cod2/main/iw_00.iwd (102 files)
/usr/local/games/cod2/main
/home/bgcod2/callofduty/raw
/home/bgcod2/callofduty/raw_shared
/home/bgcod2/callofduty/devraw
/home/bgcod2/callofduty/devraw_shared
/usr/local/games/cod2/raw
/usr/local/games/cod2/raw_shared
/usr/local/games/cod2/devraw
/usr/local/games/cod2/devraw_shared
/usr/local/games/cod2/main/localized_english_iw10.iwd (414 files)
/usr/local/games/cod2/main/localized_english_iw09.iwd (98 files)
/usr/local/games/cod2/main/localized_english_iw08.iwd (8 files)
/usr/local/games/cod2/main/localized_english_iw07.iwd (1014 files)
/usr/local/games/cod2/main/localized_english_iw06.iwd (3110 files)
/usr/local/games/cod2/main/localized_english_iw05.iwd (5310 files)
/usr/local/games/cod2/main/localized_english_iw04.iwd (6240 files)
/usr/local/games/cod2/main/localized_english_iw03.iwd (6580 files)
/usr/local/games/cod2/main/localized_english_iw02.iwd (6404 files)
/usr/local/games/cod2/main/localized_english_iw01.iwd (5510 files)
/usr/local/games/cod2/main/localized_english_iw00.iwd (4764 files)

File Handles:
----------------------
81577 files in iwd files
execing default_mp.cfg
couldn't exec language.cfg
couldn't exec config_mp_server.cfg
dedicated is read only.
fs_game is write protected.
fs_basepath is write protected.
fs_homepath is write protected.
Minimum com_hunkMegs for a dedicated server is 80, allocating 80 megs.
Opening IP socket: 207.230.41.24:28961
Hostname: irgames.lvs.net
Alias: irgames
IP: 207.230.xx.xxx
--- Common Initialization Complete ---
dedicated is read only.
net_ip is write protected.
net_port is write protected.
fs_game is write protected.
fs_basepath is write protected.
fs_homepath is write protected.
couldn't exec cod2server.cfg
map_rotate...

"sv_mapRotation" is:""

"sv_mapRotationCurrent" is:""

No map specified in sv_mapRotation - forcing map_restart.
Server is not running.
sv_maxclients will be changed upon restarting.
Hitch warning: 4241 msec frame time
CoD2 MP 1.0 build linux-i386 Oct 24 2005
----- FS_Startup -----
Current search path:
/home/bgcod2/callofduty/cod2
/usr/local/games/cod2/cod2
/home/bgcod2/callofduty/main
/usr/local/games/cod2/main/iw_14.iwd (4038 files)
/usr/local/games/cod2/main/iw_13.iwd (22624 files)
/usr/local/games/cod2/main/iw_12.iwd (1016 files)
/usr/local/games/cod2/main/iw_11.iwd (1462 files)
/usr/local/games/cod2/main/iw_10.iwd (1936 files)
/usr/local/games/cod2/main/iw_09.iwd (2142 files)
/usr/local/games/cod2/main/iw_08.iwd (2723 files)
/usr/local/games/cod2/main/iw_07.iwd (3384 files)
/usr/local/games/cod2/main/iw_06.iwd (990 files)
/usr/local/games/cod2/main/iw_05.iwd (928 files)
/usr/local/games/cod2/main/iw_04.iwd (698 files)
/usr/local/games/cod2/main/iw_03.iwd (26 files)
/usr/local/games/cod2/main/iw_02.iwd (40 files)
/usr/local/games/cod2/main/iw_01.iwd (16 files)
/usr/local/games/cod2/main/iw_00.iwd (102 files)
/usr/local/games/cod2/main
/home/bgcod2/callofduty/raw
/home/bgcod2/callofduty/raw_shared
/home/bgcod2/callofduty/devraw
/home/bgcod2/callofduty/devraw_shared
/usr/local/games/cod2/raw
/usr/local/games/cod2/raw_shared
/usr/local/games/cod2/devraw
/usr/local/games/cod2/devraw_shared
/usr/local/games/cod2/main/localized_english_iw10.iwd (414 files)
/usr/local/games/cod2/main/localized_english_iw09.iwd (98 files)
/usr/local/games/cod2/main/localized_english_iw08.iwd (8 files)
/usr/local/games/cod2/main/localized_english_iw07.iwd (1014 files)
/usr/local/games/cod2/main/localized_english_iw06.iwd (3110 files)
/usr/local/games/cod2/main/localized_english_iw05.iwd (5310 files)
/usr/local/games/cod2/main/localized_english_iw04.iwd (6240 files)
/usr/local/games/cod2/main/localized_english_iw03.iwd (6580 files)
/usr/local/games/cod2/main/localized_english_iw02.iwd (6404 files)
/usr/local/games/cod2/main/localized_english_iw01.iwd (5510 files)
/usr/local/games/cod2/main/localized_english_iw00.iwd (4764 files)

File Handles:
----------------------
81577 files in iwd files
execing default_mp.cfg
couldn't exec language.cfg
couldn't exec config_mp_server.cfg
dedicated is read only.
fs_game is write protected.
fs_basepath is write protected.
fs_homepath is write protected.
Minimum com_hunkMegs for a dedicated server is 80, allocating 80 megs.
Opening IP socket: 207.230.41.24:28961
Hostname: irgames.lvs.net
Alias: irgames
IP: 207.230.xx.xxx
--- Common Initialization Complete ---
dedicated is read only.
net_ip is write protected.
net_port is write protected.
fs_game is write protected.
fs_basepath is write protected.
fs_homepath is write protected.
couldn't exec cod2server.cfg
map_rotate...

"sv_mapRotation" is:""

"sv_mapRotationCurrent" is:""

No map specified in sv_mapRotation - forcing map_restart.
Server is not running.
sv_maxclients will be changed upon restarting.
Hitch warning: 3908 msec frame time
CoD2 MP 1.0 build linux-i386 Oct 24 2005
----- FS_Startup -----
Current search path:
/home/bgcod2/callofduty/cod2
/usr/local/games/cod2/cod2
/home/bgcod2/callofduty/main
/usr/local/games/cod2/main/iw_14.iwd (4038 files)
/usr/local/games/cod2/main/iw_13.iwd (22624 files)
/usr/local/games/cod2/main/iw_12.iwd (1016 files)
/usr/local/games/cod2/main/iw_11.iwd (1462 files)
/usr/local/games/cod2/main/iw_10.iwd (1936 files)
/usr/local/games/cod2/main/iw_09.iwd (2142 files)
/usr/local/games/cod2/main/iw_08.iwd (2723 files)
/usr/local/games/cod2/main/iw_07.iwd (3384 files)
/usr/local/games/cod2/main/iw_06.iwd (990 files)
/usr/local/games/cod2/main/iw_05.iwd (928 files)
/usr/local/games/cod2/main/iw_04.iwd (698 files)
/usr/local/games/cod2/main/iw_03.iwd (26 files)
/usr/local/games/cod2/main/iw_02.iwd (40 files)
/usr/local/games/cod2/main/iw_01.iwd (16 files)
/usr/local/games/cod2/main/iw_00.iwd (102 files)
/usr/local/games/cod2/main
/home/bgcod2/callofduty/raw
/home/bgcod2/callofduty/raw_shared
/home/bgcod2/callofduty/devraw
/home/bgcod2/callofduty/devraw_shared
/usr/local/games/cod2/raw
/usr/local/games/cod2/raw_shared
/usr/local/games/cod2/devraw
/usr/local/games/cod2/devraw_shared
/usr/local/games/cod2/main/localized_english_iw10.iwd (414 files)
/usr/local/games/cod2/main/localized_english_iw09.iwd (98 files)
/usr/local/games/cod2/main/localized_english_iw08.iwd (8 files)
/usr/local/games/cod2/main/localized_english_iw07.iwd (1014 files)
/usr/local/games/cod2/main/localized_english_iw06.iwd (3110 files)
/usr/local/games/cod2/main/localized_english_iw05.iwd (5310 files)
/usr/local/games/cod2/main/localized_english_iw04.iwd (6240 files)
/usr/local/games/cod2/main/localized_english_iw03.iwd (6580 files)
/usr/local/games/cod2/main/localized_english_iw02.iwd (6404 files)
/usr/local/games/cod2/main/localized_english_iw01.iwd (5510 files)
/usr/local/games/cod2/main/localized_english_iw00.iwd (4764 files)

File Handles:
----------------------
81577 files in iwd files
execing default_mp.cfg
couldn't exec language.cfg
couldn't exec config_mp_server.cfg
dedicated is read only.
fs_game is write protected.
fs_basepath is write protected.
fs_homepath is write protected.
Minimum com_hunkMegs for a dedicated server is 80, allocating 80 megs.
Opening IP socket: 207.230.41.24:28961
Hostname: irgames.lvs.net
Alias: irgames
IP: 207.230.xx.xxx
--- Common Initialization Complete ---
dedicated is read only.
net_ip is write protected.
net_port is write protected.
fs_game is write protected.
fs_basepath is write protected.
fs_homepath is write protected.
couldn't exec cod2server.cfg
map_rotate...

"sv_mapRotation" is:""

"sv_mapRotationCurrent" is:""

No map specified in sv_mapRotation - forcing map_restart.
Server is not running.
sv_maxclients will be changed upon restarting.
Hitch warning: 4051 msec frame time

we thought maybe the main cfg is in the wrong folder but we tried and still no results

MajorWoody
11-03-2005, 10:45 PM
Looks to me like you're missing a map rotation. You can try to load a map by hand: map mp_carentan
Then: map_rotate

If that works, it's your rotation.

BHC_PaNiK
11-03-2005, 10:50 PM
here's our cfg

//************************************************** ********** *************
//COD2 - Server Config Setup and Init
//************************************************** ************* **********
//Server Configuration File Call of Duty 2 Multiplayer
//Updated : 27 October 2005 by Mike Nomad
//Email : mikenomad@raidersmerciless.com
//
//This config file controls the server settings
//************************************************** ************* **********
//Color Codes
//************************************************** ********** *************
// Colors for text. Do not clear the comment in front of the color codes.
// Useful for your server name, motd msg's - Information and ref use only
//
// ^1 = Red*
// ^2 = Green*
// ^3 = Yellow*
// ^4 = Blue*
// ^5 = Cyan*
// ^6 = pink/Magenta*
// ^7 = White*
// ^0 = Black*

//************************************************** ****** *****************
//Public Information
//************************************************** *************** ********
set sv_hostname "InfraRedGames CoD2 Server"
set scr_motd "^2Welcome to the ^1H^7&^4A ^1{BHC}Battlground 1 ^1CoD2 ^1Server ^7Join Now! ^5http://www.bhc-clan.org/"
sets_Admin "Leyte,PaNiK,Thee"
sets_Email "neo@lvs.net"
sets_Irc ""
sets_Website "www.infraredgames.com"
sets_Location "MO, USA"
set net_ip "207.230.41.24"
set net_port "28961"

// Server password
set g_password ""

// Rconpassword
set rcon_password ""

// Maximum Clients
set sv_maxclients "32"
set sv_privateclients "0"
set g_gametype "tdm"

// Max Ping
set sv_maxping "175"

// Team Icons
set scr_drawfriend "1"
// Forced Respawn
set scr_forcerespawn "1"

// Rate
set sv_maxRate "25000"

//Map/Team/Player Settings
set g_deadChat "1"
set scr_drawfriend "1"
set scr_forcerespawn "1"
set scr_friendlyfire "2"
set scr_freelook "1"
set scr_spectateenemy "0"
set g_forceteamspectate "1"
set scr_teambalance "0"
set sv_invulnerabletime "5"
set g_teamswitchdelay "25"

// Killcam
set scr_roundcam "0"
set scr_killcam "0"

// Temporary Ban duration, in hours? minutes?
set sv_kickBanTime "24"

// Drop inactive players
set sv_timeout "120"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"

// Anti lag settings
set g_antilag "1"

// Anti Cheat Settings
set sv_disableClientConsole "1"
set cl_autocmd "0"
set sv_floodProtect "1"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "1"

//RD Msg Center Text Settings
seta sv_linerd1 "^2Welcome to the ^1H^7&^4A ^BHC's Battleground ^1COD2 ^1Server ^7Join Now! ^5http://www.bhc-clan.org/"
seta sv_linerd2 "^2Sponsored by: STReport Newswire^7"
seta sv_linerd3 "^3^1 IMPORTANT ^7Please close all P2P Clients. Stops Lag! Thank you.^7"
seta sv_linerd4 "^1 Get Our Mods, Custom Maps & Setup Info Here: ^5www.bhc-clan.org^7"
seta sv_linerd5 "^3Turn allowdownloads ^5OFF ^3Sorry & ^1OFF ^7when done."
seta sv_linerd6 "^3 Don't Cheat! ^1This Server is protected by Admins!^7"
seta sv_linerd7 "^3DON'T SQUAWK WHEN YOU GET KILLED! ^7You can always run your own SERVER!"
seta sv_linerd8 "^5 BHC is recruiting JOIN the best cod2 clan on the net today"
seta sv_rddelay "45" // Time between msg's, must be >5 secs

// Allow Voting
// It is recommended if you have friendly fire on
// that you also enable voting so that players can kick team-killers.
set scr_allow_vote "1"
set g_allowvote "0"
set ui_allowvote "0"
set g_oldVoting "0"
set logfile "2"
set g_log "games_mp.log"
set g_logsync "0"
set sv_log_damage "0"

// Ingame Voice Chat
set sv_voice "0"
set sv_voiceQuality "1"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "1"

// Weapon Ammo Pools
set g_weaponAmmoPools "0"

//Snipers
set scr_allow_enfieldsniper "1"
set scr_allow_kar98ksniper "1"
set scr_allow_nagantsniper "1"
set scr_allow_springfield "1"
set scr_allow_svt40 "1"

// Rifles
set scr_allow_enfield "1"
set scr_allow_kar98k "1"
set scr_allow_m1carbine "1"
set scr_allow_m1garand "1"
set scr_allow_nagant "1"
set scr_allow_g43 "1"

// MGs
set scr_allow_bar "1"
set scr_allow_bren "1"
set scr_allow_mp44 "1"
set scr_allow_ppsh "1"

//SMGs
set scr_allow_sten "1"
set scr_allow_mp40 "1"
set scr_allow_thompson "1"
set scr_allow_pps42 "1"
set scr_allow_greasegun "1"

// Shotgun
set scr_allow_shotgun "1"

// Grenades
set scr_allow_smokegrenades "1"
set scr_allow_fraggrenades "1"



// Gametype Settings
set scr_dm_scorelimit "50"
set scr_dm_timelimit "30"

set scr_tdm_scorelimit "300"
set scr_tdm_timelimit "15"

set scr_ctf_scorelimit "5"
set scr_ctf_timelimit "30"

set scr_hq_scorelimit "600"
set scr_hq_timelimit "30"

set scr_sd_bombtimer "60"
set scr_sd_graceperiod "15"
set scr_sd_roundlength "5"
set scr_sd_roundlimit "0"
set scr_sd_scorelimit "7"
set scr_sd_timelimit "0"

// Autodownload
set sv_allowDownload "1"
set sv_allowedClan1 ""
set sv_allowedClan2 ""

// File-Check
set sv_iwdNames "iw_14 iw_13 iw_12 iw_11 iw_10 iw_09 iw_08 iw_07 iw_06 iw_05 iw_04 iw_03 iw_02 iw_01 iw_00"
set sv_iwds "-1449716526 780394069 -1333623355 -1980843666 1334775335 -621896007 1101180720 1046874969 1053665859 1842349204 -1652414412 1659111092 -1085686032 -2025394354 178615151 "

set sv_referencedIwdNames "main/iw_13 main/iw_08 main/iw_07 main/iw_06 main/iw_03"
set sv_referencedIwds "780394069 1101180720 1046874969 1053665859 1659111092 "

//Map_Rotation
set sv_mapRotationCurrent "mp_breakout"
set sv_mapRotation "gametype tdm map mp_breakout gametype tdm map mp_brecourt gametype tdm map mp_burgundy gametype tdm map mp_carentan gametype tdm map mp_dawnville gametype tdm map mp_decoy gametype tdm map mp_downtown gametype tdm map mp_farmhouse gametype tdm map mp_leningrad gametype tdm map mp_matmata gametype tdm map mp_railyard gametype tdm map mp_toujane gametype tdm map mp_trainstation"

map_rotate

we got it run it from command line. but not from our control panel...

BHC_PaNiK
11-04-2005, 01:22 PM
problem solved.it was some access issues on the server side that we had to fix

Defcon|Rich
11-04-2005, 02:06 PM
I was just going to mention that..



--- Common Initialization Complete ---
dedicated is read only.
net_ip is write protected.
net_port is write protected.
fs_game is write protected.
fs_basepath is write protected.
fs_homepath is write protected.
couldn't exec cod2server.cfg
map_rotate...



Glad you got it fixed :)

cunni
11-10-2005, 07:47 PM
Please can you explain what you did to fix this as im getting the same kind of result.


File Handles:
----------------------
81577 files in iwd files
execing default_mp.cfg
couldn't exec language.cfg
execing config_mp_server.cfg
fs_basepath is write protected.
fs_homepath is write protected.
Opening IP socket: 83.142.225.173:28960
Hostname: server1.***************.co.uk
IP: 83.142.225.171
--- Common Initialization Complete ---
fs_basepath is write protected.
fs_homepath is write protected.
net_ip is write protected.
execing dedi1.cfg
net_ip is write protected.
net_port is write protected.
Hitch warning: 2888 msec frame time


Please can you post what you did to fix as its driving me nutts!