View Full Version : Worms PowerServer V0.6
bullet-worm
11-01-2005, 12:11 PM
Version 0.6 is released:
http://www.wormsworld.net/forums/viewtopic.php?t=17
Fixed a few bugs from 0.5:
-TK Warning to EVERYONE
-Welcome Center's last two lines not working
-Couple other more minor issues
Added:
Spawn Protection
set scr_spawnprotection 0
[# seconds] Player cannot be hurt during the spawn protection time. 0 = off
Great to combat those first 15 second nade spams.
Players Left Display (CTF, HQ, S&D)
set scr_show_playersleft 0
[on/off] Shows how many players are alive from Allies and Axis, turns red when there is only 1 player alive on a team.
Show Healthbar (little ugly, but functional for now)
set scr_show_healthbar 0
[on/off] A small black/white health bar, mostly incase you turn health regen off, because you really should know what your health is....
Force Auto-Assign
set scr_force_autoassign 0
[on/off] Forces a player to auto-assign even if he selects Axis or Aliies. If the client downloads the mod, the relevant options will disappear for him/her when this is turned on.
Allow Pistols?
set scr_allow_pistols 1
[on/off] For most use by rifles only servers. Use with the scr_allow_turret to make sure ONLY bolt-action rifles are used on the map.
Enjoy!
worm
rudedog
11-01-2005, 12:27 PM
Posted on front page.
BW if I miss one of your releases, please send me a PM or a small blurb in the submit news . Myself or one of the moderators will get it up ASAP
topmug
11-01-2005, 12:47 PM
cool, nice work mate will try this out tonight and let you know any bugs!
Thx
Top
[ELS]WRX Boy
11-01-2005, 07:09 PM
Good work sir. I too am testing this on our server.
bullet-worm
11-01-2005, 07:26 PM
Thanks for testing!
And please let me know if you find something not working correctly. Can't fix it unless I know. I don't use ALL the features I put into it fully myself, but everyone has their own tastes (which evidently is something IW seems not to understand very well).
worm
Jon Doe
11-01-2005, 11:32 PM
I've been trying to run this mod on slackware 10.1.
Got the game all up and going great with the cooking granades mod. (I did try removing this mod)
I get a segmentation fault all the time when I add exec powerserver to my cod2.cfg file before the map rotation.
I've tried everything I can think of to solve the issue with no luck.
I'm wondering if this has been tested in a Linux environment yet.
Any ideas?
BiggusMaximus
11-01-2005, 11:48 PM
Worm, Great Work On The New Version ;) . Concerning The Spawn Protection, It Works As A Player Is Indeed Protected For The Duration And The Messages For Activation And De-Activation Show, However There Is No Icon Above A Players Head That Indicates He's Protected . I See In The _spawnprotection.gsc That There Is A Reference To .....game["headicon_protected"] = "health_cross";...... . Is This Correct ? . Should There Be A Graphic Extension Or A Graphic File Missing ? , Or Maybe Some Other Reason Why It Doesn't Show. Any Help Is Appreciated, Thank You Kindly.....Pete
bullet-worm
11-02-2005, 12:25 AM
Yes, I was trying it because there is a graphic in the stock game that looks like it could be the health cross, but I have not been able to get it to show yet. I don't think it likes me precaching it as a headicon.
For now I have taken the part of the scripts out that changes the headicon since it does not work properly. Hopefully we will learn more about it and I can figure out how to get it to work soon.
worm
BiggusMaximus
11-02-2005, 12:29 AM
Thanks For The Quick Reply, Appreciate It :) . I Also Will Look Into Seeing If I Can Get It Displayed And Let You Know If I Come Up With A Solution, Thx Again, Great Work On This ;) ....Pete
BiggusMaximus
11-02-2005, 04:36 AM
Also, If You Could Figure Out A Way To Put The Cross In Front Of The Spawn Players View, That Would Be Awesome :) :) . Had That With The UO Awe Mod And It Was A Great Feature.... Thx Again ;) ........ Pete
RaptureReady
11-02-2005, 09:14 AM
Hey BW, Good job on the mod, love the welcome messages and the spawn protection. One thing, I'm not sure if this worked for anyone else, but the tk message still displays to everyone. I don't know if this is an occasional thing or all the time. I do know that I was just standing there doing nothing and I got the tk message.
RR
bullet-worm
11-02-2005, 12:27 PM
I've been trying to run this mod on slackware 10.1.
Got the game all up and going great with the cooking granades mod. (I did try removing this mod)
I get a segmentation fault all the time when I add exec powerserver to my cod2.cfg file before the map rotation.
I've tried everything I can think of to solve the issue with no luck.
I'm wondering if this has been tested in a Linux environment yet.
Any ideas?
Oops, sorry I missed this earlier. It appears to be a Linux-specific issue. Of course, the Linux server is Beta, so hopefully they will work out the bugs so that it works the same (or better) than a Windows server.
worm
[ELS]WRX Boy
11-02-2005, 06:08 PM
Worked great on both our servers. I didn't find any bugs to speak of, but if any arise, I will let you know. Thanks again
bbking
11-03-2005, 06:34 AM
Hi all
Please help me healthbar not working
This is my config, everything working only problem the healthbar.
///////////////////
// All Gametypes //
////////////////////////////
//
// Death Icon On/Off
set scr_deathicon 1
//
// Grenade Icons On/Off
set scr_grenadeicon 1
//
// Health Regen Enable/Disable
set scr_healthregen 1
//
// Health Regen Regen Delay time
set scr_regendelay 5000
//
// On-screen Objective Icons On/Off (CTF, HQ, S&D)
set scr_objectiveicon 1
//
// Turret Weapons (mountable MGs) Enabled/Disabled
set scr_allow_turret 1
//
// Spawn Protection (set to # of seconds desired. 0=none)
set scr_spawnprotection 0
//
// Players Left Display (CTF, HQ, S&D)
set scr_show_playersleft 1
//
// Show Healthbar (little ugly, but functional for now)
set scr_show_healthbar 1
//
// Force Auto-Assign
set scr_force_autoassign 0
//
// Allow Pistols?
set scr_allow_pistols 1
RE
Thanks working !!!
RiZZO
11-04-2005, 10:34 AM
When i use this mod .. got a server interupted error ..
Any idea ?
bullet-worm
11-04-2005, 10:40 AM
Linux will NOT work with this mod.
We are hoping for a patch from IW that allows un-localized strings to be printed to the screen. This is functionality that CoD1 had that CoD2 has lost for some reason.
worm
RiZZO
11-04-2005, 10:52 AM
Linux will NOT work with this mod.
We are hoping for a patch from IW that allows un-localized strings to be printed to the screen. This is functionality that CoD1 had that CoD2 has lost for some reason.
worm
thnx
wil wait for next release ;)
HorumHebb
11-04-2005, 07:26 PM
This may be a stupid question but Is there a way to get rid of the red hit blips on the radar. I am not sure if this mod can do that but just curious the same. Thanks for the info ahead of time.
Bonez
11-05-2005, 08:38 PM
i have 2 servers up right now, a rifles only tdm and a ctf. your mod works great on both, but the only problem i'm seeing is that the ctf server does not show up in the master server list like the rifles only does. makes no sense to me.
the only thing different is i changed the config file from tdm to ctf. the tdm server shows up fine in the server list and the ctf does not. baffling....
any thoughts or suggestions?
Bonez
11-07-2005, 10:00 PM
fixed the above problem..... i'm noticing turrets in the dawnville map. all 3 are gone in carentan
:confused:
tHeAbaloneNL
11-09-2005, 03:36 PM
I have tried the mod on linux and it worked fine, the only thing u have to change is the filname of maps\mp\gametypes\_HUD_Elements.gsc into _hud_elements.gsc
i loaded the mod by extracting the z_powerserver_v06.iwd into a folder named powerserver so its a folder that contains "maps and ui_mp" renamed the _HUD_Elements.gsc
then load the server with
./cod2_lnxded +set dedicated 2 +set fs_game powerserver +exec powerserver.cfg +exec config_mp.cfg
thats all.
thx for this great mod!! :)
RiZZO
11-10-2005, 07:23 AM
I have tried the mod on linux and it worked fine, the only thing u have to change is the filname of maps\mp\gametypes\_HUD_Elements.gsc into _hud_elements.gsc
i loaded the mod by extracting the z_powerserver_v06.iwd into a folder named powerserver so its a folder that contains "maps and ui_mp" renamed the _HUD_Elements.gsc
then load the server with
./cod2_lnxded +set dedicated 2 +set fs_game powerserver +exec powerserver.cfg +exec config_mp.cfg
thats all.
thx for this great mod!! :)
tryed this ome.. still not working for me ..
|BEWARE|Tiesto
11-10-2005, 06:11 PM
works great now Worm,
but i have a request to.
I want to have the messages ingame.. longer in screen..
now it shows a message, and fade away verry fast..
can u do something about that.. a timer or so ?
Cheers m8 :D
Hey Worm I like the mod!!! Do you think it is possible to make a version that includes the ability to allow Bolt rifles only, and give the Russian Nagant rifle to the Americans??? Thanks
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