View Full Version : Cycling Game Types Between Maps
ZMReptile
10-31-2005, 12:09 PM
I was wondering if their is a way to cycle game types between map rotations? Right now if they want something differrent I just load a different CFG. I would like to have it auto rotate between CTF, TDM and S&D in the same CFG. Is this possible? What would I need to include in my CFG to do this? Any help would be greatly appreciated. :confused:
=ZM=Reptile~<
www.ZombieMilitia.com
Pub Server - 64.154.39.160:28960
[ELS]WRX Boy
10-31-2005, 01:14 PM
Make your own server.cfg file. You can control alot mare than just the maps in the cfg file. There are some other configs posted here that you can use as examples.
Here are some of the main variables (stock) that you can control with a config:
seta sv_hostname "your server name"
set scr_motd ""
set sv_maxclients "32" //Maximum players
set sv_privateClients "4" //Number of private slots
set sv_privatePassword "" //Private slot password
set g_password "" //General Password, optional, only used if server is to be password protected
rcon_password "" //Rcon Password
//Server settings
set scr_drawfriend "1"
set scr_friendlyfire "1"
set scr_killcam "1"
set scr_spectateenemy "0"
set scr_spectatefree "0"
set scr_teambalance "1"
set scr_forcerespawn "0"
set g_allowvote "0"
set sv_pure "1"
//Kick inactive clients
seta g_inactivitytime ""
//Downloads
seta sv_allowDownload "1"
seta sv_allowAnonymous "0"
set sv_maxRate "20000"
// Allowed Weapons (1=yes, 0=no)
scr_allow_bar "1"
scr_allow_bren "1"
scr_allow_enfield "1"
scr_allow_enfieldsniper "1"
scr_allow_fraggrenades "1"
scr_allow_g43 "1"
scr_allow_greasegun "1"
scr_allow_kar98k "1"
scr_allow_kar98ksniper "1"
scr_allow_m1carbine "1"
scr_allow_m1garand "1"
scr_allow_mp40 "1"
scr_allow_mp44 "1"
scr_allow_nagant "1"
scr_allow_nagantsniper "1"
scr_allow_pps42 "1"
scr_allow_ppsh "1"
scr_allow_shotgun "1"
scr_allow_smokegrenades "1"
scr_allow_springfield "1"
scr_allow_sten "1"
scr_allow_svt40 "1"
scr_allow_thompson "1"
//Gametype Limits
scr_ctf_scorelimit "5"
scr_ctf_timelimit "30"
scr_dm_scorelimit "50"
scr_dm_timelimit "30"
scr_hq_scorelimit "500"
scr_hq_timelimit "30"
scr_sd_bombtimer "60"
scr_sd_graceperiod "15"
scr_sd_roundlength "4"
scr_sd_roundlimit "10"
scr_sd_scorelimit "5"
scr_sd_timelimit "30"
scr_tdm_scorelimit "300"
scr_tdm_timelimit "30"
//Map Rotation
set sv_mapRotation "gametype hq map mp_breakout gametype sd map mp_brecourt gametype ctf map mp_burgundy gametype hq map mp_carentan gametype ctf map mp_dawnville gametype sd map mp_decoy gametype hq map mp_downtown gametype ctf map mp_farmhouse gametype sd map mp_leningrad gametype hq map mp_matmata gametype ctf map mp_railyard gametype sd map mp_toujane gametype ctf map mp_trainstation"
map_rotate
To change gametypes, go through the sv_maprotation and change it to whatever gametype you would like. Save it as a new config file with whatever name you like and execute it instead of one of the stock rotation configs.
I hope that answers your question.
ZMReptile
10-31-2005, 03:10 PM
Oh ok. So its just like before. I wasn't totally sure if it was different from COD1. Our server now rotates between types. Thanks for the help!
:D
=ZM=Reptile~<
www.ZombieMilitia.com
Pub Server - 64.154.39.160:28960 (CTF / S&D)
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