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[ELS]WRX Boy
10-28-2005, 03:00 PM
Well, I too wanted Rude's message generator for our server, and I realized he is going to be tied up for a while working on admin guides, so... I took the old one and modified it for use in COD2. Thanks for all the hard work on the original Rude.

It works perfectly, although if you look at the console, there appears to be a conflict in the script somewhere, and since I am no scripter by any means, I left it alone. Also, since there are no server side only files (_svr_ thing doesn't work), clients will need to download it or pure will not allow them in.

Anyone that wants it, feel free to grab it here: http://www.silveyknives.com/wrx/els/zzz_message_generator.zip

BoSBrian
10-28-2005, 03:19 PM
Great Thanks

No _svr_ files?

No Punkbuster?

Just what the hell is Activision thinking???

bullet-worm
10-28-2005, 03:40 PM
I made one too, a bit more powerful though. It can do an unlimited number of messages, welcome messages (shown in the middle of the screen once per player per map), and can do special messages like announce the next map in rotation and gametype rules.

You can get it here:
http://www.wormsworld.net/forums/viewtopic.php?t=14

Everyone is free to have at it, though it is still a work in progress.

worm

rudedog
10-28-2005, 05:19 PM
Good job guys,

I posted on the front page. If you need some mirrors for your files, please feel free to upload them here in our download section.

Hopefully they will get to work some of these common sense things they forgot about.

FA155mm
10-28-2005, 06:11 PM
Thanks bullet!! Works great :D

Tex
10-29-2005, 02:40 PM
WRX BOY, thanks bud the messages look good on our server!!!!
Thanks (TNT)Tex

topmug
10-30-2005, 05:17 PM
Cool, defiantly going to give these ago. nice work guys!

Top

topmug
10-30-2005, 05:30 PM
question, though will clients have to download this or not?

Top

[ELS]WRX Boy
10-30-2005, 06:24 PM
For now, until they come out with a patch to re-enable the "_svr_" name variable thing, yes, clients will need to download. That said, it is a small file (both mine and Worm's) and only takes a few seconds to download.

topmug
10-30-2005, 06:45 PM
Thats cool, no problem with that as like you said the files are only small.

one problem i have though is say the client has there auto downloads of will they still get in to the server without errors and will the mods still work correctly.

Top

sp0di
11-01-2005, 03:36 PM
I get the following error when I try to start the server on a linux box.

File Handles:
----------------------
81591 files in iwd files
------- Game Initialization -------
gamename: Call of Duty 2
gamedate: Oct 24 2005
-----------------------------------
Segmentation fault


With the following start line

./cod2_lnxded +exec cod2.cfg +map_rotate

I have just added the cfg file lines to the beginning of my main cfg file.

Any thoughts?

.Mojo.Grumpy
11-04-2005, 10:06 AM
When adding the iwd file to my main directory, the server will not start at all. I am on linux, though I have been hearing that there have been issues using mods with the linux dedicated servers. Any suggestions? Should I use the fs_game to see if this mod, or even any other mod will work that way?

MacBooom
11-06-2005, 08:18 AM
also posted in this thread (http://www.fpsadmin.com/forum/showthread.php?t=10145)

why?
on linux boxes both message centers have boot problems or crash the server when you log on to the game server.



for the worms message center the server looks like it boots gets online and as soon as i try to log in to the game the message center downloads and after that the server crashes.
de 2nd try was with the message center in the main folder and then the server crasched emediatly after the attempt of connecting.


for the enhance rudedogs message center: by [ELS]WRX Boy www.elsclan.net

the windows server runs fine, but the linux server seems to get in a loop of rebooting over and over

rudedog
11-06-2005, 09:10 AM
Right now there is a problem with any server sided mod on any Linux servers. It's the way the Linux box looks at the localization errors. Windows ignores them.

We need a patch for the game and final Linux drivers

GrossKopf
11-13-2005, 10:58 AM
I just thought I'd mention that if you want to use this mod as-is with the AdmiralMOD, it interferes with the AdmiralMOD. I modded the AdmiralMOD to include this message generator, in case anyone here is interested. See this thread for complete information:

http://www.cod2mod.com/forum/index.php?menu=show_post&forum_id=1&topic_id=104&SID=0

GrossKopf
11-15-2005, 01:52 PM
I'm having a problem with this mod. I added the following lines to my server's .cfg file:

//RD Msg Center Text Settings
seta sv_linerd1 "Welcome to the ^2FLOT COD 2^7 server!"
seta sv_linerd2 "Please visit our homepage at ^2flotserver.net^7!"
seta sv_linerd3 "We are ^6RECRUITING!^7 To apply, visit flotserver.net"
seta sv_linerd4 "Player stats updated daily at 4am! ^2stats.flotserver.net"
seta sv_linerd5 "Join our Ventrilo voice server - vent3.clanservers.com, port 4315"
seta sv_rddelay "60" // Time between msg's, must be >5 secs

After the last message, then I get messages that say "test6", "tets7" (yes, tets), "test8" and "test9" (#9 might not be there, I forget). Then it goes back to the first message. There are no other lines with messages in them in my .cfg file.

Any idea why this would happen?

OldDog
11-15-2005, 02:24 PM
It needs to look like this:
seta sv_linerd1 "Welcome to the ^2FLOT COD 2^7 server!"
seta sv_linerd2 "Please visit our homepage at ^2flotserver.net^7!"
seta sv_linerd3 "We are ^6RECRUITING!^7 To apply, visit flotserver.net"
seta sv_linerd4 "Player stats updated daily at 4am! ^2stats.flotserver.net"
seta sv_linerd5 "Join our Ventrilo voice server - vent3.clanservers.com, port 4315"
seta sv_linerd6 ""
seta sv_linerd7 ""
seta sv_linerd8 ""

GrossKopf
11-15-2005, 03:25 PM
It needs to look like this:
seta sv_linerd1 "Welcome to the ^2FLOT COD 2^7 server!"
seta sv_linerd2 "Please visit our homepage at ^2flotserver.net^7!"
seta sv_linerd3 "We are ^6RECRUITING!^7 To apply, visit flotserver.net"
seta sv_linerd4 "Player stats updated daily at 4am! ^2stats.flotserver.net"
seta sv_linerd5 "Join our Ventrilo voice server - vent3.clanservers.com, port 4315"
seta sv_linerd6 ""
seta sv_linerd7 ""
seta sv_linerd8 ""



Cool, thanks!

SmashU
01-05-2006, 04:11 PM
Does anyone know if there is a message genterator like Rudedogs that has a MOTD screen like the Extreme mod??

OldDog
01-05-2006, 04:27 PM
Worm's powerserver will do what you need. See this thread: http://www.fpsadmin.com/forum/showthread.php?t=10148