An FPS Server guide for developers It's not rocket science and to be honest, most if not all of these features have been around for some time. However we keep seeing new games released, with a lot of these basic features missing. Click here to view the list of features we've been asking for since 2001
Please use this thread to leave feedback or be part of the continued discussion on what admins need to run a successful game server.
Turns out that the cost of franchise name recognition was too much for the Activision marketing people. On his twitter page IW spokesman Robert Bowling posted these screen shots showing that Modern Warfare 2 will be Call of Duty: Modern Warfare 2. Call of Duty lives on....
You may have seen the other front page post regarding the latest announcement of MechWarrior 5 in development by Smith & Tinker. Well they have an announcement to make:
MechWarrior to be Distributed Free on BattleTech.com
In honor of BattleTech's 25th anniversary, Smith & Tinker has authorized MekTek.net and MekTek Studios to distribute MechWarrior 4 (along with its expansion packs) completely free. For years, MekTek.net has been the central point for online distribution of MechWarrior 4 expansion packs. Now they can provide the core game free to the fans as well. Keep an eye on BattleTech.com – the free download will be available soon!
DICE has released the latest beta version of the upcoming v1.50 patch for Battlefield 2. The beta patch is a whopping 1.2 GB download, which is available from Battle.no and The Patches Scrolls. The new version tweaks handling of J10 jets, improves hit detection for low-ping players, tweaks balance, and addresses a number of bugs.
An alarming article has turned up over at Arstechnica. Here are some highlights:
Blizzard: "We don't currently plan to support LAN play with StarCraft 2, as we are building Battle.net to be the ideal destination for multiplayer gaming with StarCraft 2 and future Blizzard Entertainment games. While this was a difficult decision for us, we felt that moving away from LAN play and directing players to our upgraded Battle.net service was the best option to ensure a quality multiplayer experience with StarCraft 2 and safeguard against piracy."
Very typical of Blizzard...control freaks. Reminds me of when they sued NetGames out of existence for FSGS (Free Standard Game Server)
Arstechnica: "The LAN party is a dying thing in the world of built-in voice chat and high-speed Internet connections, but it's not dead yet... especially among those who grew up playing StarCraft. "