An FPS Server guide for developers It's not rocket science and to be honest, most if not all of these features have been around for some time. However we keep seeing new games released, with a lot of these basic features missing. Click here to view the list of features we've been asking for since 2001
Please use this thread to leave feedback or be part of the continued discussion on what admins need to run a successful game server.
We take a look at the first work-in-progress concept art by the Unreal Tournament art team and talk about visual clarity in the new game. We also answer some of your questions and say hello to our newest team member, Gameplay Programmer Pete Knepley.
PC classics, characters you love, a recent trip to Hong Kong and Daikatana for good measure. Square Enix has brought a lot to the party so take a look and give John Romero some respect ok? Pay $1 or more for Thief Gold, Mini Ninjas, Daikatana, Hitman: Codename 47, Hitman 2: Silent Assassin and Anachronox. If you pay more than the average price, you'll also get Deus Ex: Invisible War, Deus Ex: The Fall, Hitman: Absolution, Battlestations Midway and the Nosgoth Veteran Pack. Those who pay $14.99 or more will receive all of the above, plus Deus Ex: Human Revolution Director's Cut, Just Cause 2, Lara Croft and the Guardian of Light, Deus Ex: Game of the Year Edition and Kane & Lynch 2: Dog Days.
JOIN THE URBAN ALL-OUT WAR
Battlefield 4 Dragon’s Teeth brings the action into four all-new maps in dense Asian Pacific cities. Prepare for intense urban battles in this infantry focused expansion.
FOUR URBAN MAPS
Sunken Dragon, Propaganda, Pearl Market, and Lumpini Garden. These 4 all-new maps are designed for urban combat among modern high rises, pristine parks, bustling alleyways, a floating restaurant and grey concrete.
Dragon's Teeth introduces the new Chain Link game mode, that brings another layer of depth and strategy to the multiplayer mayhem. Act fast and link together capture points to secure the win.
Among the new gadgets in Dragon's Teeth is the R.AW.R., a controllable unmanned ground vehicle armed with a machine gun and grenade launcher.ayer of depth and strategy to the multiplayer mayhem. Act fast and link together capture points to secure the win.
Dragon's Teeth will be available July 15 to Battlefield Premium subscribers, and two weeks afterward, July 29, to all Battlefield 4 players.
Just fired up BF4 and saw origin downloading a patch that Looks to be just over a gig. From the official Battlefield 4 site:
PC Game Update Jul 8 Patch Notes
-Various bug fixes
-Fix for an issue where players were able to duplicate Battle Pickups by repeatedly picking up a kit
-Fix for an issue where field upgrades would stop working after one round when players had reached the max field upgrade level
-Fix for a crash that could occur when a player left a round
-Added a 15 seconds warm-up timer for all Official games
-Created a user interface for tweaking the joystick dead zone on PC because the lack of it was preventing some players to use their joysticks
-Fix for an issue that prevented players to issue squad order around capture points during the sandstorm on Gulf of Oman
-Option added for double tap forward to sprint (when on foot)
-Fix for an issue where the player would get a water splash effect on the screen after crashing an EOD/MAV/SUAV into the water
-Fix for an issue where Mantle users would receive a low frame rate when running the default Mantle multi-GPU settings
-Added a competitive Obliteration game mode
-Fix for an issue where server administrators couldn’t ban players that had clan tags
-Added total team experience points to the end of round screen for the Capture the Flag game mode
-Added user interface options for tweaking the ADS aiming sensitivity
-Fix for an issue where the kill card wasn’t displayed in some cases in Hardcore mode
-Dog tags are rearranged in the kill cards so the right one is not obstructed
-Fix for an issue where the flag would occasionally float in mid-air when players got out of vehicles while carrying the flag
-Removed the boost button press to turn off boost for vehicles, boost should be turned off by releasing the accelerator, this makes it consistent with soldier sprint and helps using vehicle boost easier (for joystick)
-Adjusted the PWC physics so it drives/controls more nicely in all water levels
-Option added for double tap forward to boost (when driving a vehicle)
-Fix for an issue where a weapon would flail wildly after a player would die
-Removed the 2nd set of shell that are visible in the speed loader when reloading the M412 revolver
-Fix for the Hawk Shotgun missing “pump action” animation in 3rd person while crouching
-Fix for RPG-7 rocket remaining visible in the launcher after the last shot is fired while zoomed in
-Fixed the bipod animations for MTAR-21
-Foregrip in 3rd person now has hand in the correct position on M416/M417
-Fix for a broken animation when switching to AWS as main weapon
There are reports that Crytek's UK studio has stopped working on Homefront: The Revolution as its employees have not been paid yet. Or at least that is according to Kotaku's sources.
New developments point to more trouble ahead. Over the past two days, I've spoken with four people connected to Crytek's UK studio, which is currently developing Homefront: The Revolution. According to those people, Crytek's UK staff have still not been paid the full amounts they are owed, and this week, according to two sources, the staff at Crytek's UK office handed in formal grievance letters and went home.
One person familiar with the studio estimates that around 100 people have left, though it's unclear how many people plan to leave permanently and how many would like to stay with Crytek UK, which has been consistently losing staff for the past few months.
Rumor around the studio is that Crytek and Homefront publisher Deep Silver are currently negotiating over what will happen next. Employees at Crytek UK, which is based in Nottingham, are hoping that Deep Silver will purchase the studio and continue funding development of Homefront: The Revolution, according to two people connected to the company.
Heroes & Generals is a Free2Play Massive Online FPS with a Strategic Multiplayer Campaign, set in the midst of World War II Europe, where Axis and Allies fight for control.
The game uniquely merges epic first-person shooter action with a rich strategic layer, where your decisions have the power to turn the tide in an ongoing war among thousands of online players.
Players can choose to play as 'Heroes', fighting in the trenches, flying planes, commanding tanks and other vehicles on the battlefield, or take control of the war as 'Generals', determining the strategic direction and supporting fellow players by managing battlefield assets, army units and reinforcements.
Tear up the WWII frontlines, manage resources and engage thousands of online players in a persistent war campaign built for shooter and strategy fans.